[Mesa3d-dev] [Bug 20281] Mesa 7.2 release has 6.5.1 version of gl.h

2009-04-22 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=20281 Gordon Jin changed: What|Removed |Added CC||infer...@web.de --- Comment #2 from Gord

Re: [Mesa3d-dev] Mesa (master): pipe: Get the p_atomic_dec_zero logic right this time.

2009-04-22 Thread Michał Król
José Fonseca pisze: > On Wed, 2009-04-22 at 01:09 -0700, Michał Król wrote: > >> José Fonseca pisze: >> >>> On Tue, 2009-04-21 at 02:52 -0700, Michał Król wrote: >>> >>> Jose Fonseca pisze: > Module: Mesa > Branch: master > Commit: 86ed894e

Re: [Mesa3d-dev] [PATCH] GNU/Hurd fixes

2009-04-22 Thread Dan Nicholson
2009/4/18 Samuel Thibault : > Hello, > > Here is a couple of fixes for GNU/Hurd: > - dri_interface.h: no libdrm support either. > - configure.ac: >  - GNU/Hurd is a GNU OS with _GNU_SOURCE and PTHREADS. >  - libdrm should only be required if direct rendering is enable, which >    then should be con

Re: [Mesa3d-dev] Mesa (master): pipe: Get the p_atomic_dec_zero logic right this time.

2009-04-22 Thread José Fonseca
On Wed, 2009-04-22 at 01:09 -0700, Michał Król wrote: > José Fonseca pisze: > > On Tue, 2009-04-21 at 02:52 -0700, Michał Król wrote: > > > >> Jose Fonseca pisze: > >> > >>> Module: Mesa > >>> Branch: master > >>> Commit: 86ed894e47bae10d158f2b4a02065daa9dbe5194 > >>> URL: > >>> http://

Re: [Mesa3d-dev] Mesa (master): pipe: Get the p_atomic_dec_zero logic right this time.

2009-04-22 Thread Michał Król
José Fonseca pisze: > On Tue, 2009-04-21 at 02:52 -0700, Michał Król wrote: > >> Jose Fonseca pisze: >> >>> Module: Mesa >>> Branch: master >>> Commit: 86ed894e47bae10d158f2b4a02065daa9dbe5194 >>> URL: >>> http://cgit.freedesktop.org/mesa/mesa/commit/?id=86ed894e47bae10d158f2b4a02065daa

Re: [Mesa3d-dev] gallium: Make sure we flush before some texture / buffer operations. && gallium: Create OGL state tracker wrappers for various CPU access operations.

2009-04-22 Thread Thomas Hellstrom
Younes Manton wrote: On Fri, Apr 17, 2009 at 2:22 PM, Thomas Hellstrom wrote: Ideally this flushing would've been done in the various map operations within the pipe driver as you say, but unfortunately these map operations are screen operations, so the pipe driver doesn't know which contex