Re: [Mesa3d-dev] pipe_format lookup table

2009-07-28 Thread Michel Dänzer
On Tue, 2009-07-28 at 15:02 +0100, José Fonseca wrote: On Mon, 2009-07-27 at 04:26 -0700, José Fonseca wrote: When pushing a new branch only the last commit message email gets sent, but there is one earlier patch submitted to the gallium-llvmpipe branch which I'd like to draw your attention

Re: [Mesa3d-dev] pipe_format lookup table

2009-07-28 Thread Keith Whitwell
On Tue, 2009-07-28 at 08:25 -0700, José Fonseca wrote: On Tue, 2009-07-28 at 08:09 -0700, Michał Król wrote: José Fonseca pisze: I found one other problem in the way we use 4 x 8bit color formats: sometimes we interpret them as arithmetically coded in an unsigned (e.g

Re: [Mesa3d-dev] pipe_format lookup table

2009-07-28 Thread José Fonseca
On Tue, 2009-07-28 at 08:21 -0700, Michel Dänzer wrote: On Tue, 2009-07-28 at 15:02 +0100, José Fonseca wrote: On Mon, 2009-07-27 at 04:26 -0700, José Fonseca wrote: When pushing a new branch only the last commit message email gets sent, but there is one earlier patch submitted to the

Re: [Mesa3d-dev] pipe_format lookup table

2009-07-28 Thread Keith Whitwell
On Tue, 2009-07-28 at 07:02 -0700, José Fonseca wrote: On Mon, 2009-07-27 at 04:26 -0700, José Fonseca wrote: When pushing a new branch only the last commit message email gets sent, but there is one earlier patch submitted to the gallium-llvmpipe branch which I'd like to draw your attention

Re: [Mesa3d-dev] pipe_format lookup table

2009-07-28 Thread Michał Król
José Fonseca pisze: On Tue, 2009-07-28 at 08:09 -0700, Michał Król wrote: José Fonseca pisze: I found one other problem in the way we use 4 x 8bit color formats: sometimes we interpret them as arithmetically coded in an unsigned (e.g src/gallium/auxiliary/util/u_tile.c when

Re: [Mesa3d-dev] nominations for 7.5 branch

2009-07-28 Thread RALOVICH , Kristóf
On Mon, Jul 27, 2009 at 23:33, Brian Paulbri...@vmware.com wrote: RALOVICH wrote: Hi, I would like to nominate the following patches from master for inclusion in the 7.5 branch:        ddef7dc87b2001fbe117ee5f24a0c645ee95a03c - this fixes the intel driver context leak        

Re: [Mesa3d-dev] pipe_format lookup table

2009-07-28 Thread Michel Dänzer
On Tue, 2009-07-28 at 17:36 +0200, Michał Król wrote: José Fonseca pisze: On Tue, 2009-07-28 at 08:09 -0700, Michał Król wrote: José Fonseca pisze: I found one other problem in the way we use 4 x 8bit color formats: sometimes we interpret them as arithmetically coded in an

Re: [Mesa3d-dev] pipe_format lookup table

2009-07-28 Thread Michel Dänzer
On Tue, 2009-07-28 at 16:25 +0100, José Fonseca wrote: On Tue, 2009-07-28 at 08:09 -0700, Michał Król wrote: José Fonseca pisze: I found one other problem in the way we use 4 x 8bit color formats: sometimes we interpret them as arithmetically coded in an unsigned (e.g

Re: [Mesa3d-dev] pipe_format lookup table

2009-07-28 Thread José Fonseca
On Tue, 2009-07-28 at 08:30 -0700, Brian Paul wrote: Michał Król wrote: José Fonseca pisze: I found one other problem in the way we use 4 x 8bit color formats: sometimes we interpret them as arithmetically coded in an unsigned (e.g src/gallium/auxiliary/util/u_tile.c when reading/writing

Re: [Mesa3d-dev] pipe_format lookup table

2009-07-28 Thread Brian Paul
José Fonseca wrote: On Tue, 2009-07-28 at 08:30 -0700, Brian Paul wrote: Michał Król wrote: José Fonseca pisze: I found one other problem in the way we use 4 x 8bit color formats: sometimes we interpret them as arithmetically coded in an unsigned (e.g src/gallium/auxiliary/util/u_tile.c when

[Mesa3d-dev] [Bug 22880] Textures are not displayed in X-Plane 9 on some models

2009-07-28 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=22880 Ruslan b7.10110...@gmail.com changed: What|Removed |Added Status|NEW |RESOLVED

[Mesa3d-dev] [Bug 22880] Textures are not displayed in X-Plane 9 on some models

2009-07-28 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=22880 --- Comment #3 from JasonErickson viperja...@gmail.com 2009-07-28 12:18:26 PST --- I looked at your link and was hoping a pre-compiled dll or a VC project existed. Unfortunately not. Do you have a working windows DLL version? --

[Mesa3d-dev] [PATCH] radeon: Cliprects has to be updated before doing anything with clip rectangles

2009-07-28 Thread Pauli Nieminen
Signed-off-by: Pauli Nieminen suok...@gmail.com --- src/mesa/drivers/dri/radeon/radeon_common.c |3 ++- 1 files changed, 2 insertions(+), 1 deletions(-) diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c index dde615a..7f503a9 100644 ---

Re: [Mesa3d-dev] [PATCH] radeon: Cliprects has to be updated beforedoing anything with clip rectangles

2009-07-28 Thread Bridgman, John
Seems to work well on rv620; gets rid of corruption outside the window when dragging an active program. -Original Message- From: Pauli Nieminen [mailto:suok...@gmail.com] Sent: Tuesday, July 28, 2009 6:29 PM To: mesa3d-dev@lists.sourceforge.net Subject: [Mesa3d-dev] [PATCH] radeon:

[Mesa3d-dev] [Bug 22880] Textures are not displayed in X-Plane 9 on some models

2009-07-28 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=22880 --- Comment #5 from JasonErickson viperja...@gmail.com 2009-07-28 16:37:04 PST --- Yeah wasnt hard to compile but for the life of me I cant get Mesa3D to actually run the code in the DLL. I am running it in windows on a virtual machine.

Re: [Mesa3d-dev] [PATCH 1/2] egl: Silence warnings on x86-64.

2009-07-28 Thread tom fogal
Chia-I Wu olva...@gmail.com writes: On Tue, Jul 28, 2009 at 11:10:43AM -0600, tom fogal wrote: Hrm. I would argue that both places should read something more like: #if C99 is supported # include stdint.h #else /* some typedefs */ #endif Or perhaps something more

Re: [Mesa3d-dev] [PATCH 1/2] egl: Silence warnings on x86-64.

2009-07-28 Thread Chia-I Wu
On Tue, Jul 28, 2009 at 09:14:04PM -0600, tom fogal wrote: Chia-I Wu olva...@gmail.com writes: On Tue, Jul 28, 2009 at 11:10:43AM -0600, tom fogal wrote: Hrm. I would argue that both places should read something more like: #if C99 is supported # include stdint.h #else