[Mesa3d-dev] [Bug 10908] GLSL: gl_FogParamaters gl_Fog built-in uniform not functioning

2009-09-18 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=10908 --- Comment #7 from Vinson Lee v...@vmware.com 2009-09-17 23:55:01 PST --- uniform gl_FogParameters gl_Fog; The Apple GLSL compiler will not compile the fragment shader if the above line is included. The error message 'gl_' : reserved

Re: [Mesa3d-dev] Mesa (mesa_7_6_branch): i965: do a flush in clear, fix openarena render issue,

2009-09-18 Thread Zou, Nanhai
-Original Message- From: Dave Airlie [mailto:airl...@linux.ie] Sent: 2009年9月18日 9:31 To: Zou, Nanhai Cc: Brian Paul; mesa3d-dev Subject: Re: [Mesa3d-dev] Mesa (mesa_7_6_branch): i965: do a flush in clear, fix openarena render issue, In general, adding flush() calls is not the correct way

Re: [Mesa3d-dev] Mesa (mesa_7_6_branch): i965: do a flush in clear, fix openarena render issue,

2009-09-18 Thread Dave Airlie
Is this still being tracked down? we should probably revert the hack if nobody is actually going to look for the proper fix. I have replaced the intelFlush to a intel_batchbuffer_flush, then benchmark it with ut2004 demo. Found almost no regression. Its not about a regresssion there

[Mesa3d-dev] [Bug 24016] New: Shadowgrounds: bad srcFormat in extract float data

2009-09-18 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24016 Summary: Shadowgrounds: bad srcFormat in extract float data Product: Mesa Version: git Platform: Other URL: http://demofiles.linuxgamepublishing.com/shadowgrounds/ OS/Version: All

[Mesa3d-dev] [Bug 10908] GLSL: gl_FogParamaters gl_Fog built-in uniform not functioning

2009-09-18 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=10908 --- Comment #8 from Ian Romanick i...@freedesktop.org 2009-09-18 11:11:45 PST --- (In reply to comment #7) uniform gl_FogParameters gl_Fog; The Apple GLSL compiler will not compile the fragment shader if the above line is included. The

Re: [Mesa3d-dev] Mesa (mesa_7_6_branch): i965: do a flush in clear, fix openarena render issue,

2009-09-18 Thread Ian Romanick
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Dave Airlie wrote: Is this still being tracked down? we should probably revert the hack if nobody is actually going to look for the proper fix. I have replaced the intelFlush to a intel_batchbuffer_flush, then benchmark it with ut2004 demo.

[Mesa3d-dev] [Bug 24016] Shadowgrounds: bad srcFormat in extract float data

2009-09-18 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24016 --- Comment #2 from Sven Arvidsson s...@whiz.se 2009-09-18 12:07:47 PST --- Created an attachment (id=29674) -- (http://bugs.freedesktop.org/attachment.cgi?id=29674) Backtrace from break Sure, I hope this is correct: Breakpoint 1,

[Mesa3d-dev] [Bug 24016] Shadowgrounds: bad srcFormat in extract float data

2009-09-18 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=24016 --- Comment #3 from Ian Romanick i...@freedesktop.org 2009-09-18 15:29:06 PST --- Created an attachment (id=29676) -- (http://bugs.freedesktop.org/attachment.cgi?id=29676) Call _mesa_unpack_dudv_span_byte with the base internal format I

[Mesa3d-dev] [Bug 15202] glGetAttribLocation not supported in display list.

2009-09-18 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=15202 Ian Romanick i...@freedesktop.org changed: What|Removed |Added Status|NEW |RESOLVED