[Mesa3d-dev] [Bug 27265] GLSL Compiler doesnt link the attached vertex shader

2010-03-23 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=27265 --- Comment #3 from Brian Paul 2010-03-23 09:19:23 PST --- Created an attachment (id=34368) --> (http://bugs.freedesktop.org/attachment.cgi?id=34368) do varying var allocation upon usage to use fewer regs The fragment shader is trying to r

[Mesa3d-dev] [Bug 27265] GLSL Compiler doesnt link the attached vertex shader

2010-03-23 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=27265 Kristof Ralovich changed: What|Removed |Added Attachment #34367|application/octet-stream|text/x-csrc mime type|

[Mesa3d-dev] [Bug 27265] GLSL Compiler doesnt link the attached vertex shader

2010-03-23 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=27265 Kristof Ralovich changed: What|Removed |Added Attachment #34365|application/octet-stream|text/x-csrc mime type|

[Mesa3d-dev] [Bug 27265] GLSL Compiler doesnt link the attached vertex shader

2010-03-23 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=27265 --- Comment #2 from Karthik Hariharakrishnan 2010-03-23 07:34:03 PST --- Created an attachment (id=34367) --> (http://bugs.freedesktop.org/attachment.cgi?id=34367) fragment shader used in main.c -- Configure bugmail: http://bugs.freedesk

[Mesa3d-dev] [Bug 27265] GLSL Compiler doesnt link the attached vertex shader

2010-03-23 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=27265 --- Comment #1 from Karthik Hariharakrishnan 2010-03-23 07:33:37 PST --- Created an attachment (id=34366) --> (http://bugs.freedesktop.org/attachment.cgi?id=34366) source code - sample GLES app -- Configure bugmail: http://bugs.freedesk