[Mesa3d-dev] [PATCH] fix missing semantic name in tgsi_text.c

2010-01-01 Thread Igor Oliveira
Hi, i found a tgsi bug running vega state tracker. The bug happens because in tgsi_text.c line 991: for (i = 0; i TGSI_SEMANTIC_COUNT; i++) TGSI_SEMANTIC_COUNT is bigger than semantic_name declared in tgsi_text.c: 936 static const char *semantic_names[TGSI_SEMANTIC_COUNT] = 937 { 938

Re: [Mesa3d-dev] [PATCH] fix missing semantic name in tgsi_text.c

2010-01-01 Thread michal
Igor Oliveira wrote on 2010-01-01 18:03: Hi, i found a tgsi bug running vega state tracker. The bug happens because in tgsi_text.c line 991: for (i = 0; i TGSI_SEMANTIC_COUNT; i++) TGSI_SEMANTIC_COUNT is bigger than semantic_name declared in tgsi_text.c: 936 static const char