On Mon, Mar 01, 2010 at 08:22:37PM -0800, asimov01 wrote:
> I am trying to implement the openGL Readpixels for depth buffer in plain
> c++. I have tried to dig into openGL for this but I think this is protected
> and I think its done in hardware. I tried to look in mesa but can't seem to
> track
Hi Guys,
I am trying to implement the openGL Readpixels for depth buffer in plain
c++. I have tried to dig into openGL for this but I think this is protected
and I think its done in hardware. I tried to look in mesa but can't seem to
track it down. If anyone knows which file the mesa code is i