Re: [Mesa3d-dev] Remove color index rendering?

2010-03-02 Thread Brian Paul
On Fri, Feb 26, 2010 at 7:19 PM, Ian Romanick i...@freedesktop.org wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Ian Romanick wrote: While we're on the topic of removing dead weight, can we remove support for color index rendering?  None of the hardware drivers support color index

Re: [Mesa3d-dev] Remove color index rendering?

2010-02-26 Thread Ian Romanick
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Ian Romanick wrote: While we're on the topic of removing dead weight, can we remove support for color index rendering? None of the hardware drivers support color index rendering, and color index rendering is deprecated in OpenGL 3.0 (and removed

Re: [Mesa3d-dev] Remove color index rendering?

2010-02-25 Thread Kristian Høgsberg
On Fri, Feb 19, 2010 at 10:43 PM, Corbin Simpson mostawesomed...@gmail.com wrote: Can we doc it and comment it out? IME somebody will pop out and claim a use for it. With git, which lets you search and query history fast and easily, there's never really and excuse for commenting/#ifdef'ing

Re: [Mesa3d-dev] Remove color index rendering?

2010-02-22 Thread Brian Paul
On Fri, Feb 19, 2010 at 5:16 PM, Ian Romanick i...@freedesktop.org wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 While we're on the topic of removing dead weight, can we remove support for color index rendering?  None of the hardware drivers support color index rendering, and color

Re: [Mesa3d-dev] Remove color index rendering?

2010-02-22 Thread Nathan Kidd
On 10-02-19 07:16 PM, Ian Romanick wrote: While we're on the topic of removing dead weight, can we remove support for color index rendering? None of the hardware drivers support color index rendering, and color index rendering is deprecated in OpenGL 3.0 (and removed in 3.1). Can it please

Re: [Mesa3d-dev] Remove color index rendering?

2010-02-21 Thread Ian Romanick
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Patrice Mandin wrote: Le Fri, 19 Feb 2010 16:16:32 -0800 Ian Romanick i...@freedesktop.org a écrit: While we're on the topic of removing dead weight, can we remove support for color index rendering? None of the hardware drivers support color

Re: [Mesa3d-dev] Remove color index rendering?

2010-02-21 Thread Ian Romanick
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Corbin Simpson wrote: Can we doc it and comment it out? IME somebody will pop out and claim a use for it. Search the Mesa source for all of the occurances of 'if (ctx-Visual.rgbMode)' and you'll see most of the reason I want to remove it.

Re: [Mesa3d-dev] Remove color index rendering?

2010-02-20 Thread Patrice Mandin
Le Fri, 19 Feb 2010 16:16:32 -0800 Ian Romanick i...@freedesktop.org a écrit: While we're on the topic of removing dead weight, can we remove support for color index rendering? None of the hardware drivers support color index rendering, and color index rendering is deprecated in OpenGL 3.0

[Mesa3d-dev] Remove color index rendering?

2010-02-19 Thread Ian Romanick
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 While we're on the topic of removing dead weight, can we remove support for color index rendering? None of the hardware drivers support color index rendering, and color index rendering is deprecated in OpenGL 3.0 (and removed in 3.1). Can it please

Re: [Mesa3d-dev] Remove color index rendering?

2010-02-19 Thread Corbin Simpson
Can we doc it and comment it out? IME somebody will pop out and claim a use for it. Posting from a mobile, pardon my terseness. ~ C. On Feb 19, 2010 5:19 PM, Ian Romanick i...@freedesktop.org wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 While we're on the topic of removing dead weight,