Re: [Mesa3d-dev] gallium-noblocks branch merge

2009-12-03 Thread Roland Scheidegger
On 03.12.2009 20:55, Christoph Bumiller wrote: > Roland Scheidegger schrieb: >> Hi, >> >> I'm planning to merge gallium-noblocks branch to master soon. This api >> change may affect your driver, statetracker, whatever. I _should_ have >> fixed up all in tree stuff using it, but that's not a guarant

Re: [Mesa3d-dev] gallium-noblocks branch merge

2009-12-03 Thread Corbin Simpson
I'm not enthused about this, but the r300g changes look fine, so go for it. Posting from a mobile, pardon my terseness. ~ C. On Dec 3, 2009 11:57 AM, "Christoph Bumiller" wrote: Roland Scheidegger schrieb: > Hi, > > I'm planning to merge gallium-noblocks branch to master soon. This api > chang

Re: [Mesa3d-dev] gallium-noblocks branch merge

2009-12-03 Thread Christoph Bumiller
Roland Scheidegger schrieb: > Hi, > > I'm planning to merge gallium-noblocks branch to master soon. This api > change may affect your driver, statetracker, whatever. I _should_ have > fixed up all in tree stuff using it, but that's not a guarantee it will > still run correctly (nv50 driver was str

[Mesa3d-dev] gallium-noblocks branch merge

2009-12-02 Thread Roland Scheidegger
Hi, I'm planning to merge gallium-noblocks branch to master soon. This api change may affect your driver, statetracker, whatever. I _should_ have fixed up all in tree stuff using it, but that's not a guarantee it will still run correctly (nv50 driver was strange for instance), and certainly if you