[Mesa3d-dev] gallium width0 branch merge

2009-11-26 Thread Roland Scheidegger
Hi, just a warning I'm planning on merging width0 branch to master tomorrow. This is a interface change eliminating width/height/depth arrays from pipe_texture, instead just storing base width/height/depth. In-tree drivers/state trackers should be fixed (I think though there might be bugs with

Re: [Mesa3d-dev] gallium width0 branch merge

2009-11-26 Thread Corbin Simpson
I will fix r300/radeon when I get back from Turkey Day. Posting from a mobile, pardon my terseness. ~ C. On Nov 26, 2009 1:59 PM, Roland Scheidegger srol...@vmware.com wrote: Hi, just a warning I'm planning on merging width0 branch to master tomorrow. This is a interface change eliminating