Re: [Mesa3d-dev] Spurious interrupts

2007-10-29 Thread Michel Dänzer
On Fri, 2007-10-26 at 23:17 +0400, malc wrote: On Fri, 26 Oct 2007, malc wrote: I have noticed that whenever X is running the amount of BAD interrupts, as reported by `cat /proc/interrupts' grows quite fast - around 50/sec. [..snip..] As it often happens good thoughts come right

[Mesa3d-dev] [Bug 12906] reproducible crash in _mesa_set_viewport

2007-10-29 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=12906 [EMAIL PROTECTED] changed: What|Removed |Added CC||[EMAIL PROTECTED] -- Configure

Re: [Mesa3d-dev] [PATCH 0/3] Build programs with or without GLUT available

2007-10-29 Thread Brian Paul
Dan Nicholson wrote: This patch set moves the library dependencies for the programs out of the configs file and into the programs' Makefiles. The purpose of this is to allow building a set of the programs which don't require libglut without changing the value of APP_LIB_DEPS. The second and

[Mesa3d-dev] i965 glsl support (was: mesa: Changes to 'master')

2007-10-29 Thread Brian Paul
Nan hai Zou wrote: [... git check-in info ...] Nan, Since you've merged the i965 GLSL support into Mesa/master, can you summarize what state it's in? Is it fully functional, or are there some unfinished bits? In any case, it's great to have this! I've found one problem, however. In

Re: [Mesa3d-dev] [PATCH 0/3] Build programs with or without GLUT available

2007-10-29 Thread Dan Nicholson
On 10/29/07, Brian Paul [EMAIL PROTECTED] wrote: Dan Nicholson wrote: This patch set moves the library dependencies for the programs out of the configs file and into the programs' Makefiles. The purpose of this is to allow building a set of the programs which don't require libglut without

Re: [Mesa3d-dev] [PATCH 0/3] Build programs with or without GLUT available

2007-10-29 Thread Dan Nicholson
On 10/29/07, Brian Paul [EMAIL PROTECTED] wrote: Dan Nicholson wrote: This patch set moves the library dependencies for the programs out of the configs file and into the programs' Makefiles. The purpose of this is to allow building a set of the programs which don't require libglut without

Re: [Mesa3d-dev] [PATCH 0/3] Build programs with or without GLUT available

2007-10-29 Thread Brian Paul
Dan Nicholson wrote: On 10/29/07, Brian Paul [EMAIL PROTECTED] wrote: Dan Nicholson wrote: This patch set moves the library dependencies for the programs out of the configs file and into the programs' Makefiles. The purpose of this is to allow building a set of the programs which don't

Re: [Mesa3d-dev] [PATCH 0/3] Build programs with or without GLUT available

2007-10-29 Thread Brian Paul
Dan Nicholson wrote: On 10/29/07, Brian Paul [EMAIL PROTECTED] wrote: Dan Nicholson wrote: This patch set moves the library dependencies for the programs out of the configs file and into the programs' Makefiles. The purpose of this is to allow building a set of the programs which don't

Re: [Mesa3d-dev] [PATCH 0/3] Build programs with or without GLUT available

2007-10-29 Thread Dan Nicholson
On 10/29/07, Brian Paul [EMAIL PROTECTED] wrote: Dan Nicholson wrote: On 10/29/07, Brian Paul [EMAIL PROTECTED] wrote: Dan Nicholson wrote: This patch set moves the library dependencies for the programs out of the configs file and into the programs' Makefiles. The purpose of this is to

[Mesa3d-dev] [PATCH] nouveau: Don't build by default on xcb for 7.0, either

2007-10-29 Thread Dan Nicholson
Like the linux-dri target, this probably shouldn't be on by default until it's more stable. It currently can't build on the 7.0 branch. --- Dan I don't know if this should be applied for master, too. Nouveau was building for me there. configs/linux-dri-xcb |2 +- 1 files changed, 1

Re: [Mesa3d-dev] Oops! NULL pointer dereferenced in r200_dri.so

2007-10-29 Thread Jesse Barnes
Arg, eventually I'll send this mail correctly (last one was rejected since my @intel.com address isn't a subscriber). How does this one look? Thanks, Jesse On Monday, October 29, 2007 2:17 pm Chris Rankin wrote: Hi, A NULL pointer is killing OpenGL for my Radeon 9200; here's a quick fix.

Re: [Mesa3d-dev] Oops! NULL pointer dereferenced in r200_dri.so

2007-10-29 Thread Chris Rankin
--- Jesse Barnes [EMAIL PROTECTED] wrote: Arg, eventually I'll send this mail correctly (last one was rejected since my @intel.com address isn't a subscriber). How does this one look? Well, it compiles and doesn't crash... ;-) Cheers, Chris