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--- Additional Comments From [EMAIL PROTECTED] 2006-10-16 16:39 ---
Since
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[EMAIL PROTECTED] changed:
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Summary: 'make install' is faulty on Mac OS X 10.4.x with target
Ian Romanick wrote:
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> Hash: SHA1
>
> Brian Paul wrote:
>
>>Ian Romanick wrote:
>>
>>>Brian Paul wrote:
>>>
>>>
In order to do 1, each driver must be updated. Basically, before a
GLframebuffer is bound for the first time, it must be initialized.
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Brian Paul wrote:
> Ian Romanick wrote:
>> Brian Paul wrote:
>>
>>> In order to do 1, each driver must be updated. Basically, before a
>>> GLframebuffer is bound for the first time, it must be initialized.
>>> Specifically, the GLframebuffer's Width
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--- Additional Comments From [EMAIL PROTECTED] 2006-10-16 15:37 ---
Yes,
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--- Additional Comments From [EMAIL PROTECTED] 2006-10-16 15:32 ---
Yes,
Ian Romanick wrote:
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>
> Brian Paul wrote:
>
>
>>I've added #ifdef/#else/#endif in _mesa_make_current() to show what
>>code should be removed, and to check that the caller does what's expected.
>
>
> I think those ASSERTs may be incorrect. Whe
Keith Whitwell wrote:
> Roland Scheidegger wrote:
>> CVSROOT: /cvs/mesa Module name: Mesa Repository:
>> Mesa/src/mesa/drivers/dri/radeon/ Changes by:[EMAIL PROTECTED]
>> 06/10/15 21:47:56
>>
>> Log message: fix handling of textures with a base internal format
>> that does not have
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Brian Paul wrote:
> I've added #ifdef/#else/#endif in _mesa_make_current() to show what
> code should be removed, and to check that the caller does what's expected.
I think those ASSERTs may be incorrect. When glXMakeCurrent is called
before the wi
Andrew Barr wrote:
> Using these OpenGL compositing managers on recent Mesa CVS causes the windows
> to be outlined by thick black bars. It looks as though they are supposed to
> be shadows but are not being alpha blended. This has been personally observed
> by me on a G965 and an 855GM Intel GP
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Ian Romanick wrote:
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>
> Brian Paul wrote:
>
>>I spent some time this weekend trying to further clean-up the buffer
>>resize code.
>
>
> Thanks for digging into this.
>
>
>>In order to do 1, each driver must be updated. Basically, before a
>
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--- Additional Comments From [EMAIL PROTECTED] 2006-10-16 12:40 ---
Creat
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Summary: makedepend: warning: x86/common_x86_asm.S, line 42:
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Brian Paul wrote:
> I spent some time this weekend trying to further clean-up the buffer
> resize code.
Thanks for digging into this.
> In order to do 1, each driver must be updated. Basically, before a
> GLframebuffer is bound for the first time,
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--- Additional Comments From [EMAIL PROTECTED] 2006-10-16 11:53 ---
Creat
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Summary: makedepend: warning:
/usr/include/architecture
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Summary: Makefile: depend: No such file or directory
Product: Me
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Andrew J. Barr wrote:
> Hi, again, I built Mesa CVS to test the i965 DRI updates and I am getting the
> following errors when a GL program is invoked:
>
> [EMAIL PROTECTED]:~$ glxinfo
> name of display: :0.0
> DISPATCH ERROR! _glapi_add_dispatch fail
Roland Scheidegger wrote:
> Brian Paul wrote:
>
>>>Well, if my theory is sound, then the glean pixelFormats test is wrong.
>>
>>I don't think the test is wrong as-is. It's just that GL_COMBINE mode
>>exercises things in a different way. A better way, in fact.
>>
>>I'll clean up your patch, Rola
Brian Paul wrote:
>> Well, if my theory is sound, then the glean pixelFormats test is wrong.
>
> I don't think the test is wrong as-is. It's just that GL_COMBINE mode
> exercises things in a different way. A better way, in fact.
>
> I'll clean up your patch, Roland, and check it in. I'll chec
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--- Additional Comments From [EMAIL PROTECTED] 2006-10-16 09:24 ---
It wo
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[EMAIL PROTECTED] changed:
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Hi,
Bug 8443 had the patch that caused the regression for me. So I do
think yours it related. I have posted two patches on mesa3d-dev, and I
just attached them to bug 8443.
Jesse
-
Using Tomcat but need to do more? Need to s
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--- Additional Comments From [EMAIL PROTECTED] 2006-10-16 08:19 ---
Creat
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--- Additional Comments From [EMAIL PROTECTED] 2006-10-16 08:18 ---
Creat
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Roland Scheidegger wrote:
> Jerome Glisse wrote:
>
According to fragment program extension, TEX, TXP, ... should
give you the right A value (Ap depending on which texture unit
you are using).
>>>
>>> That's not how I read that. TEX,TXP,... refer to texture sampling
>>> only, there i
Roland Scheidegger wrote:
> CVSROOT: /cvs/mesa
> Module name: Mesa
> Repository: Mesa/src/mesa/drivers/dri/radeon/
> Changes by: [EMAIL PROTECTED] 06/10/15 21:47:56
>
> Log message:
> fix handling of textures with a base internal format that does not have all
> four rgba values
Hi, all,
Is anyone trying glean with the mesa CVS?
Glean abort with below error on my Intel graphics card, so I opened
https://bugs.freedesktop.org/show_bug.cgi?id=8563
X Error of failed request: GLXBadContextTag
Major opcode of failed request: 143 (GLX)
Minor opcode of failed request: 5
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