[Mesa3d-dev] [Bug 11050] New: Y coordinate should be round down when draw points

2007-05-23 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=11050 Summary: Y coordinate should be round down when draw points Product: Mesa Version: CVS Platform: Other OS/Version: Linux (All) Status: NEW Severity: minor Priority:

[Mesa3d-dev] [Bug 11042] point size not changed when specify point parameter

2007-05-23 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=11042 [EMAIL PROTECTED] changed: What|Removed |Added Status|VERIFIED|REOPENED Component|Mesa core

[Mesa3d-dev] [Bug 11042] point size not changed when specify point parameter

2007-05-23 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=11042 [EMAIL PROTECTED] changed: What|Removed |Added Status|RESOLVED|VERIFIED --- Comment #3 from [

[Mesa3d-dev] [Bug 11049] GL_TEXTURE_LOD_BIAS value cannot be restored by glPopAttrib()

2007-05-23 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=11049 [EMAIL PROTECTED] changed: What|Removed |Added Status|NEW |RESOLVED Resolution|

Re: [Mesa3d-dev] DRI interface changes

2007-05-23 Thread Ian Romanick
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Kristian Høgsberg wrote: > I've been working on updating the DRI interface > (GL/internal/dri_interface.h) the last few days and I though I'd post > a heads up to the lists to get some feedback. The work I've been After reviewing the changes, I offe

[Mesa3d-dev] [Bug 11049] GL_TEXTURE_LOD_BIAS value cannot be restored by glPopAttrib()

2007-05-23 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=11049 --- Comment #1 from [EMAIL PROTECTED] 2007-05-23 15:16 PST --- Created an attachment (id=10078) --> (http://bugs.freedesktop.org/attachment.cgi?id=10078&action=view) simple case -- Configure bugmail: http://bugs.freedesktop.org/use

[Mesa3d-dev] [Bug 11049] New: GL_TEXTURE_LOD_BIAS value cannot be restored by glPopAttrib()

2007-05-23 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=11049 Summary: GL_TEXTURE_LOD_BIAS value cannot be restored by glPopAttrib() Product: Mesa Version: CVS Platform: x86 (IA32) OS/Version: Linux (All) Status: NEW

Re: [Mesa3d-dev] Depth Peeling broken

2007-05-23 Thread Brian Paul
et me know. > > Unfortunately that did not fix the problem. Here is today's test: > > http://www.vtk.org/Testing/Sites/hythloth.kitware/Linux-gcc33/20070523-0300-Nightly/Results/__Rendering_Testing_Cxx_TestOpacity.html > > I confirmed that it did update the Mesa ver

Re: [Mesa3d-dev] Depth Peeling broken

2007-05-23 Thread Brad King
id not fix the problem. Here is today's test: http://www.vtk.org/Testing/Sites/hythloth.kitware/Linux-gcc33/20070523-0300-Nightly/Results/__Rendering_Testing_Cxx_TestOpacity.html I confirmed that it did update the Mesa version last night. -Brad

[Mesa3d-dev] [Bug 11042] point size not changed when specify point parameter

2007-05-23 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=11042 [EMAIL PROTECTED] changed: What|Removed |Added Status|NEW |RESOLVED Resolution|

[Mesa3d-dev] [Bug 10529] Incorrect lighting/clipping in Neverwinter Nights

2007-05-23 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=10529 [EMAIL PROTECTED] changed: What|Removed |Added Status|NEW |RESOLVED Resolution|

[Mesa3d-dev] [Bug 11042] point size not changed when specify point parameter

2007-05-23 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=11042 --- Comment #1 from [EMAIL PROTECTED] 2007-05-23 02:15 PST --- Created an attachment (id=10075) --> (http://bugs.freedesktop.org/attachment.cgi?id=10075&action=view) test case In this test case, point size should be 3 and colored pix

[Mesa3d-dev] [Bug 11042] New: point size not changed when specify point parameter

2007-05-23 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=11042 Summary: point size not changed when specify point parameter Product: Mesa Version: CVS Platform: Other OS/Version: Linux (All) Status: NEW Severity: normal Priority

Re: [Mesa3d-dev] [LLVMdev] llvm, gpu execution environments

2007-05-23 Thread Keith Whitwell
Chris Lattner wrote: > On Sat, 19 May 2007, Keith Whitwell wrote: It seems that LLVA and by extension Vector-LLVA assumes that looping and branching control flow can be expressed in terms of a simple "br" branch operation. >>> LLVA is not a part of LLVM, so I won't answer for it. >>