This time thoroughly tested (well only on r300).
WoW in opengl mode hangs the r300 GPU (at least my RV350) due to an
uncommon vertex program. It defines an attibute (ATTRIB v18 =
vertex.normal;) which is never used in the vertex program. This unused
attrib goes into InputsRead. r300 code
This fixes the funny colors on the wow-opengl start screen.
Now
!ARBvp1.0
MOV result.position, vertex.position;
END
renders correctly (really it didn't!)
It also fixes GPU lockups with simple vertex programs like:
!!ARBvp1.0
MOV result.color.secondary, vertex.color.secondary;
END
Markus
---
Hi,
Something added to git tonight has turned menu boxes in World or Warcraft bight
pink :-)! (I'd
provide a screenshot, but trying to run WoW while sharing the screen with
another application
always locks up the GPU.) I have at least been able to rule out the cache-flush
change to
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| Brian Paul wrote:
| On 2/21/08, Ian Romanick [EMAIL PROTECTED] wrote:
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| | Ian Romanick wrote:
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| | demos/texcyl.c is the one
Ian Romanick wrote:
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Brian Paul wrote:
| Brian Paul wrote:
| On 2/21/08, Ian Romanick [EMAIL PROTECTED] wrote:
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| Brian Paul wrote:
| | Ian Romanick wrote:
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|
http://bugs.freedesktop.org/show_bug.cgi?id=14675
Summary: mythfrontend crashes in glXMakeCurrentReadSGI()
Product: Mesa
Version: unspecified
Platform: Other
URL: http://svn.mythtv.org/trac/ticket/4603
OS/Version: All