[Mesa3d-dev] Patch to fix -m32 for progs/glsl

2010-02-25 Thread Török Edvin
Hi, I had to apply the following patch to build mesa as 32-bit, on a 64-bit Debian system (so that wine, and all else get proper 3D accelereration with the new r600 driver). progs/glsl is built by default, but it was not using -m32. Please apply the patch to mesa git master, it is a one-line

Re: [Mesa3d-dev] Patch to fix -m32 for progs/glsl

2010-02-25 Thread Brian Paul
Török Edvin wrote: Hi, I had to apply the following patch to build mesa as 32-bit, on a 64-bit Debian system (so that wine, and all else get proper 3D accelereration with the new r600 driver). progs/glsl is built by default, but it was not using -m32. Please apply the patch to mesa git