[Mesa3d-dev] [Bug 25588] [Segmentation fault] vbo_get_minmax_index at vbo/vbo_exec_array.c:81
http://bugs.freedesktop.org/show_bug.cgi?id=25588 --- Comment #7 from Fabio Pedretti fabio@libero.it 2010-02-24 00:48:28 PST --- $ glxinfo -l | grep GL_MAX_TEXTURE_ Mesa: CPU vendor: GenuineIntel Mesa: CPU name: Genuine Intel(R) CPU T2600 @ 2.16GHz Mesa: Mesa 7.8-devel DEBUG build Dec 13 2009 18:40:27 Mesa warning: couldn't open libtxc_dxtn.so, software DXTn compression/decompression unavailable Mesa: MMX cpu detected. Mesa: SSE cpu detected. Mesa: Not testing OS support for SSE, leaving enabled. Mesa: User error: GL_INVALID_ENUM in glGetProgramivARB(pname) Mesa: User error: GL_INVALID_ENUM in glGetProgramivARB(pname) Mesa: User error: GL_INVALID_ENUM in glGetProgramivARB(pname) Mesa: User error: GL_INVALID_ENUM in glGetProgramivARB(pname) Mesa: User error: GL_INVALID_ENUM in glGetProgramivARB(pname) Mesa: User error: GL_INVALID_ENUM in glGetProgramivARB(pname) GL_MAX_TEXTURE_STACK_DEPTH = 10 GL_MAX_TEXTURE_SIZE = 4096 GL_MAX_TEXTURE_UNITS_ARB = 8 GL_MAX_TEXTURE_LOD_BIAS_EXT = 16 GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 16 Btw, are all those Mesa: User error: GL_INVALID_ENUM in glGetProgramivARB(pname) meaningful (glxinfo bug?) or should I just ignore them? These messages are usually produced when glxinfo tries to query limits related to fragment programs when the driver does not support fragment programs. Could you attach the full output of 'glxinfo -l'? The glxinfo 'User error' are now fixed with: http://cgit.freedesktop.org/mesa/mesa/commit/?id=52cc3b03c3950cd66f9d976b2a3ae9f89dc4a97b The ETQW game still has the program errors as attached to comment 5. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
[Mesa3d-dev] [Bug 25588] [Segmentation fault] vbo_get_minmax_index at vbo/vbo_exec_array.c:81
http://bugs.freedesktop.org/show_bug.cgi?id=25588 Fabio Pedretti fabio@libero.it changed: What|Removed |Added Keywords|NEEDINFO| -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
[Mesa3d-dev] [Bug 25588] [Segmentation fault] vbo_get_minmax_index at vbo/vbo_exec_array.c:81
http://bugs.freedesktop.org/show_bug.cgi?id=25588 --- Comment #5 from Fabio Pedretti fabio@libero.it 2010-01-08 07:44:27 PST --- Created an attachment (id=32524) -- (http://bugs.freedesktop.org/attachment.cgi?id=32524) typescript game output I actually need *all* of the program. :) Try this, run 'script'. Run etqw in GDB again. As before put a breakpoint at yyerror. When it gets hit, 'up' to _mesa_parse_arb_program. Then do 'printf %s, str'. Quit out of GDB, and ^D to exit script. Attach the generate typescript file. Done. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. -- This SF.Net email is sponsored by the Verizon Developer Community Take advantage of Verizon's best-in-class app development support A streamlined, 14 day to market process makes app distribution fast and easy Join now and get one step closer to millions of Verizon customers http://p.sf.net/sfu/verizon-dev2dev ___ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
[Mesa3d-dev] [Bug 25588] [Segmentation fault] vbo_get_minmax_index at vbo/vbo_exec_array.c:81
http://bugs.freedesktop.org/show_bug.cgi?id=25588 --- Comment #6 from Fabio Pedretti fabio@libero.it 2010-01-08 07:48:55 PST --- Created an attachment (id=32525) -- (http://bugs.freedesktop.org/attachment.cgi?id=32525) 'glxinfo -l' when compiling mesa with --enable-debug These messages are usually produced when glxinfo tries to query limits related to fragment programs when the driver does not support fragment programs. Could you attach the full output of 'glxinfo -l'? Note that these Mesa: User error messages only appears when compiling with --enable-debug and this also triggers bug 25706. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. -- This SF.Net email is sponsored by the Verizon Developer Community Take advantage of Verizon's best-in-class app development support A streamlined, 14 day to market process makes app distribution fast and easy Join now and get one step closer to millions of Verizon customers http://p.sf.net/sfu/verizon-dev2dev ___ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
[Mesa3d-dev] [Bug 25588] [Segmentation fault] vbo_get_minmax_index at vbo/vbo_exec_array.c:81
http://bugs.freedesktop.org/show_bug.cgi?id=25588 Ian Romanick i...@freedesktop.org changed: What|Removed |Added Attachment #32524|application/octet-stream|text/plain mime type|| -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. -- This SF.Net email is sponsored by the Verizon Developer Community Take advantage of Verizon's best-in-class app development support A streamlined, 14 day to market process makes app distribution fast and easy Join now and get one step closer to millions of Verizon customers http://p.sf.net/sfu/verizon-dev2dev ___ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
[Mesa3d-dev] [Bug 25588] [Segmentation fault] vbo_get_minmax_index at vbo/vbo_exec_array.c:81
http://bugs.freedesktop.org/show_bug.cgi?id=25588 Ian Romanick i...@freedesktop.org changed: What|Removed |Added Keywords||NEEDINFO --- Comment #4 from Ian Romanick i...@freedesktop.org 2009-12-29 10:43:51 PST --- (In reply to comment #2) (In reply to comment #1) Thanks to mishandling of DOS line endings, that shader snippet doesn't include the actual error. :( Could you run under GDB, and put a breakpoint at yyerror. When it gets hit, 'up' to _mesa_parse_arb_program and print all of str. #2 0x04105ec2 in _mesa_parse_arb_program (ctx=0x9ce40b8, target=34820, str=0x9e3900 !!ARBfp1.0\n\r\n\t\t\r\n\t\t\r\n\t\t\r\n\t\t\r\n\t\t\r\n\t\t\r\n\t\t\r\nOPTION ARB_precision_hint_fastest;\r\n\r\nTEMP\tR0, R1, color, localNormal, worldNormal, ambient, localAmbient, specLook, diffuse;\r\n\r\nPARAM\tsubOne = { -1, -1, -1, -..., len=3194, state=0xbfff87f4) at program_parse.y:2638 2638in program_parse.y I actually need *all* of the program. :) Try this, run 'script'. Run etqw in GDB again. As before put a breakpoint at yyerror. When it gets hit, 'up' to _mesa_parse_arb_program. Then do 'printf %s, str'. Quit out of GDB, and ^D to exit script. Attach the generate typescript file. For some reason ID games to weird stuff when output is redirected, so it's possible this won't work. If it doesn't work, just run GDB as before, do the printf above, and copy-and-paste the output to an attachment. The output of 'glxinfo -l | grep GL_MAX_TEXTURE_' would also be helpful. $ glxinfo -l | grep GL_MAX_TEXTURE_ Mesa: CPU vendor: GenuineIntel Mesa: CPU name: Genuine Intel(R) CPU T2600 @ 2.16GHz Mesa: Mesa 7.8-devel DEBUG build Dec 13 2009 18:40:27 Mesa warning: couldn't open libtxc_dxtn.so, software DXTn compression/decompression unavailable Mesa: MMX cpu detected. Mesa: SSE cpu detected. Mesa: Not testing OS support for SSE, leaving enabled. Mesa: User error: GL_INVALID_ENUM in glGetProgramivARB(pname) Mesa: User error: GL_INVALID_ENUM in glGetProgramivARB(pname) Mesa: User error: GL_INVALID_ENUM in glGetProgramivARB(pname) Mesa: User error: GL_INVALID_ENUM in glGetProgramivARB(pname) Mesa: User error: GL_INVALID_ENUM in glGetProgramivARB(pname) Mesa: User error: GL_INVALID_ENUM in glGetProgramivARB(pname) GL_MAX_TEXTURE_STACK_DEPTH = 10 GL_MAX_TEXTURE_SIZE = 4096 GL_MAX_TEXTURE_UNITS_ARB = 8 GL_MAX_TEXTURE_LOD_BIAS_EXT = 16 GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 16 Btw, are all those Mesa: User error: GL_INVALID_ENUM in glGetProgramivARB(pname) meaningful (glxinfo bug?) or should I just ignore them? These messages are usually produced when glxinfo tries to query limits related to fragment programs when the driver does not support fragment programs. Could you attach the full output of 'glxinfo -l'? -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. -- This SF.Net email is sponsored by the Verizon Developer Community Take advantage of Verizon's best-in-class app development support A streamlined, 14 day to market process makes app distribution fast and easy Join now and get one step closer to millions of Verizon customers http://p.sf.net/sfu/verizon-dev2dev ___ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
[Mesa3d-dev] [Bug 25588] [Segmentation fault] vbo_get_minmax_index at vbo/vbo_exec_array.c:81
http://bugs.freedesktop.org/show_bug.cgi?id=25588 --- Comment #3 from Fabio Pedretti fabio@libero.it 2009-12-24 03:36:03 PST --- Ian, any news on this? -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. -- This SF.Net email is sponsored by the Verizon Developer Community Take advantage of Verizon's best-in-class app development support A streamlined, 14 day to market process makes app distribution fast and easy Join now and get one step closer to millions of Verizon customers http://p.sf.net/sfu/verizon-dev2dev ___ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
[Mesa3d-dev] [Bug 25588] [Segmentation fault] vbo_get_minmax_index at vbo/vbo_exec_array.c:81
http://bugs.freedesktop.org/show_bug.cgi?id=25588 --- Comment #2 from Fabio fabio@libero.it 2009-12-15 05:17:50 PST --- (In reply to comment #1) Thanks to mishandling of DOS line endings, that shader snippet doesn't include the actual error. :( Could you run under GDB, and put a breakpoint at yyerror. When it gets hit, 'up' to _mesa_parse_arb_program and print all of str. #2 0x04105ec2 in _mesa_parse_arb_program (ctx=0x9ce40b8, target=34820, str=0x9e3900 !!ARBfp1.0\n\r\n\t\t\r\n\t\t\r\n\t\t\r\n\t\t\r\n\t\t\r\n\t\t\r\n\t\t\r\nOPTION ARB_precision_hint_fastest;\r\n\r\nTEMP\tR0, R1, color, localNormal, worldNormal, ambient, localAmbient, specLook, diffuse;\r\n\r\nPARAM\tsubOne = { -1, -1, -1, -..., len=3194, state=0xbfff87f4) at program_parse.y:2638 2638in program_parse.y The output of 'glxinfo -l | grep GL_MAX_TEXTURE_' would also be helpful. $ glxinfo -l | grep GL_MAX_TEXTURE_ Mesa: CPU vendor: GenuineIntel Mesa: CPU name: Genuine Intel(R) CPU T2600 @ 2.16GHz Mesa: Mesa 7.8-devel DEBUG build Dec 13 2009 18:40:27 Mesa warning: couldn't open libtxc_dxtn.so, software DXTn compression/decompression unavailable Mesa: MMX cpu detected. Mesa: SSE cpu detected. Mesa: Not testing OS support for SSE, leaving enabled. Mesa: User error: GL_INVALID_ENUM in glGetProgramivARB(pname) Mesa: User error: GL_INVALID_ENUM in glGetProgramivARB(pname) Mesa: User error: GL_INVALID_ENUM in glGetProgramivARB(pname) Mesa: User error: GL_INVALID_ENUM in glGetProgramivARB(pname) Mesa: User error: GL_INVALID_ENUM in glGetProgramivARB(pname) Mesa: User error: GL_INVALID_ENUM in glGetProgramivARB(pname) GL_MAX_TEXTURE_STACK_DEPTH = 10 GL_MAX_TEXTURE_SIZE = 4096 GL_MAX_TEXTURE_UNITS_ARB = 8 GL_MAX_TEXTURE_LOD_BIAS_EXT = 16 GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 16 Btw, are all those Mesa: User error: GL_INVALID_ENUM in glGetProgramivARB(pname) meaningful (glxinfo bug?) or should I just ignore them? -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. -- Return on Information: Google Enterprise Search pays you back Get the facts. http://p.sf.net/sfu/google-dev2dev ___ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
[Mesa3d-dev] [Bug 25588] [Segmentation fault] vbo_get_minmax_index at vbo/vbo_exec_array.c:81
http://bugs.freedesktop.org/show_bug.cgi?id=25588 Ian Romanick i...@freedesktop.org changed: What|Removed |Added CC||i...@freedesktop.org --- Comment #1 from Ian Romanick i...@freedesktop.org 2009-12-11 12:20:13 PST --- Thanks to mishandling of DOS line endings, that shader snippet doesn't include the actual error. :( Could you run under GDB, and put a breakpoint at yyerror. When it gets hit, 'up' to _mesa_parse_arb_program and print all of str. The output of 'glxinfo -l | grep GL_MAX_TEXTURE_' would also be helpful. My guess is that the number of texture image units and / or texture coordinates units is being set in a weird way that is either making ET:QW or the fragment program compiler do the wrong thing. This should be easy to fix. The other error seems to be a mishandling of out-of-memory conditions in the VBO code. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug. -- Return on Information: Google Enterprise Search pays you back Get the facts. http://p.sf.net/sfu/google-dev2dev ___ Mesa3d-dev mailing list Mesa3d-dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mesa3d-dev