Re: [Mesa3d-dev] Mesa (master): gallium: add soft screen helper

2010-03-21 Thread Keith Whitwell
George,

This is basically a reproduction of a facility I had in target-helpers
previously (swrast_screen.c or similar), which I removed after
feedback from Jose that supporting it with scons created more ugliness
than we saved in the C code.

This change breaks layering in the build system by making code in the
utility libraries conditionally built depending on which targets we're
supporting.  Ideally the code in auxilliary wouldn't have any idea
whether softpipe, llvmpipe or any other driver is out there.

For the meantime, I'd say just duplicate the function in the few
places which use it.  There aren't many currently.  Longer term, I
think we probably want a little targets/common or similar, rather than
trying to bundle this into auxilliary.

Keith

On Sun, Mar 21, 2010 at 11:24 AM, George Sapountzis
gs...@kemper.freedesktop.org wrote:
 Module: Mesa
 Branch: master
 Commit: f87a5f6499f51f651c2a9f2d4682875b22926905
 URL:    
 http://cgit.freedesktop.org/mesa/mesa/commit/?id=f87a5f6499f51f651c2a9f2d4682875b22926905

 Author: George Sapountzis gsapount...@gmail.com
 Date:   Fri Mar 19 02:38:11 2010 +0200

 gallium: add soft screen helper

 ---

  src/gallium/auxiliary/target-helpers/soft_screen.c |   73 
 
  src/gallium/auxiliary/target-helpers/soft_screen.h |   12 +++
  src/gallium/targets/libgl-xlib/Makefile            |    1 +
  src/gallium/targets/libgl-xlib/soft_screen.c       |    1 +
  src/gallium/targets/libgl-xlib/xlib.c              |   34 +-
  src/gallium/winsys/drm/sw/Makefile                 |    3 +-
  src/gallium/winsys/drm/sw/soft_screen.c            |    1 +
  src/gallium/winsys/drm/sw/sw_drm_api.c             |   32 -
  8 files changed, 120 insertions(+), 37 deletions(-)

 diff --git a/src/gallium/auxiliary/target-helpers/soft_screen.c 
 b/src/gallium/auxiliary/target-helpers/soft_screen.c
 new file mode 100644
 index 000..00d386e
 --- /dev/null
 +++ b/src/gallium/auxiliary/target-helpers/soft_screen.c
 @@ -0,0 +1,73 @@
 +/**
 + *
 + * Copyright 2010 VMware, Inc.
 + * All Rights Reserved.
 + *
 + * Permission is hereby granted, free of charge, to any person obtaining a
 + * copy of this software and associated documentation files (the
 + * Software), to deal in the Software without restriction, including
 + * without limitation the rights to use, copy, modify, merge, publish,
 + * distribute, sub license, and/or sell copies of the Software, and to
 + * permit persons to whom the Software is furnished to do so, subject to
 + * the following conditions:
 + *
 + * THE SOFTWARE IS PROVIDED AS IS, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
 + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY 
 CLAIM,
 + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
 + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
 + * USE OR OTHER DEALINGS IN THE SOFTWARE.
 + *
 + * The above copyright notice and this permission notice (including the
 + * next paragraph) shall be included in all copies or substantial portions
 + * of the Software.
 + *
 + *
 + **/
 +
 +#include target-helpers/soft_screen.h
 +#include softpipe/sp_public.h
 +#include llvmpipe/lp_public.h
 +#include cell/ppu/cell_public.h
 +#include util/u_debug.h
 +
 +/**
 + * Choose and create a software renderer screen.
 + */
 +struct pipe_screen *
 +gallium_soft_create_screen( struct sw_winsys *winsys )
 +{
 +   const char *default_driver = NULL;
 +   const char *driver = NULL;
 +   struct pipe_screen *screen = NULL;
 +
 +#if defined(GALLIUM_CELL)
 +   default_driver = cell;
 +#elif defined(GALLIUM_LLVMPIPE)
 +   default_driver = llvmpipe;
 +#elif defined(GALLIUM_SOFTPIPE)
 +   default_driver = softpipe;
 +#else
 +   default_driver = ;
 +#endif
 +
 +   driver = debug_get_option(GALLIUM_DRIVER, default_driver);
 +
 +#if defined(GALLIUM_CELL)
 +   if (screen == NULL  strcmp(driver, cell) == 0)
 +      screen = cell_create_screen( winsys );
 +#endif
 +
 +#if defined(GALLIUM_LLVMPIPE)
 +   if (screen == NULL  strcmp(driver, llvmpipe) == 0)
 +      screen = llvmpipe_create_screen( winsys );
 +#endif
 +
 +#if defined(GALLIUM_SOFTPIPE)
 +   if (screen == NULL)
 +      screen = softpipe_create_screen( winsys );
 +#endif
 +
 +   return screen;
 +}
 diff --git a/src/gallium/auxiliary/target-helpers/soft_screen.h 
 b/src/gallium/auxiliary/target-helpers/soft_screen.h
 new file mode 100644
 index 000..5c10126
 --- /dev/null
 +++ b/src/gallium/auxiliary/target-helpers/soft_screen.h
 @@ -0,0 +1,12 @@
 +#ifndef SOFT_SCREEN_HELPER_H
 +#define SOFT_SCREEN_HELPER_H
 +
 +#include pipe/p_compiler.h
 +
 +struct pipe_screen;
 +struct sw_winsys;
 +
 +struct 

Re: [Mesa3d-dev] Mesa (master): gallium: add soft screen helper

2010-03-21 Thread George Sapountzis
On Sun, Mar 21, 2010 at 7:43 PM, George Sapountzis
gsapount...@gmail.com wrote:
 On Sun, Mar 21, 2010 at 7:22 PM, Keith Whitwell
 keith.whitw...@googlemail.com wrote:
 George,

 This is basically a reproduction of a facility I had in target-helpers
 previously (swrast_screen.c or similar), which I removed after
 feedback from Jose that supporting it with scons created more ugliness
 than we saved in the C code.


Ah ok, i was not aware of this

 This change breaks layering in the build system by making code in the
 utility libraries conditionally built depending on which targets we're
 supporting.  Ideally the code in auxilliary wouldn't have any idea
 whether softpipe, llvmpipe or any other driver is out there.


This commit did not build soft_screen.c with auxiliary but symlinked
it at each target and build it there, I guess this is not pretty
either. For the record, the scons build seemed to work (after getting
broken) as reported by Xavier.

 For the meantime, I'd say just duplicate the function in the few
 places which use it.  There aren't many currently.  Longer term, I
 think we probably want a little targets/common or similar, rather than
 trying to bundle this into auxilliary.


Ah ok, so it will be build once and all places will use the same
software renderer by default.


 Ok, I just reverted the commit and the commits that fix it. It seems
 that there will be three places using it (libgl-xlib, drm/sw and
 drm/swrast). I'll give it a try some other day when I can read and
 type.


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Re: [Mesa3d-dev] Mesa (master): gallium: add soft screen helper

2010-03-21 Thread Keith Whitwell
On Sun, Mar 21, 2010 at 5:57 PM, George Sapountzis
gsapount...@gmail.com wrote:
 On Sun, Mar 21, 2010 at 7:43 PM, George Sapountzis
 gsapount...@gmail.com wrote:
 On Sun, Mar 21, 2010 at 7:22 PM, Keith Whitwell
 keith.whitw...@googlemail.com wrote:
 George,

 This is basically a reproduction of a facility I had in target-helpers
 previously (swrast_screen.c or similar), which I removed after
 feedback from Jose that supporting it with scons created more ugliness
 than we saved in the C code.


 Ah ok, i was not aware of this

 This change breaks layering in the build system by making code in the
 utility libraries conditionally built depending on which targets we're
 supporting.  Ideally the code in auxilliary wouldn't have any idea
 whether softpipe, llvmpipe or any other driver is out there.


 This commit did not build soft_screen.c with auxiliary but symlinked
 it at each target and build it there, I guess this is not pretty
 either. For the record, the scons build seemed to work (after getting
 broken) as reported by Xavier.

OK, that would overcome the issue I was thinking of, but agree it's
not pretty either...


 For the meantime, I'd say just duplicate the function in the few
 places which use it.  There aren't many currently.  Longer term, I
 think we probably want a little targets/common or similar, rather than
 trying to bundle this into auxilliary.


 Ah ok, so it will be build once and all places will use the same
 software renderer by default.

That's the hope...


 Ok, I just reverted the commit and the commits that fix it. It seems
 that there will be three places using it (libgl-xlib, drm/sw and
 drm/swrast). I'll give it a try some other day when I can read and
 type.



Thanks George.

Keith

--
Download Intel#174; Parallel Studio Eval
Try the new software tools for yourself. Speed compiling, find bugs
proactively, and fine-tune applications for parallel performance.
See why Intel Parallel Studio got high marks during beta.
http://p.sf.net/sfu/intel-sw-dev
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