Hello,
can anyone tell the steps to bitbake meta-toolchain-qt5.
As, after the /bin/fsl-community-bsp$ . ./setup-environment
i'm getting the options as
Welcome to Freescale Community BSP
The Yocto Project has extensive documentation about OE including a
reference manual which can be found at:
Il 30/07/2014 08:05, Nilesh Kokane ha scritto:
Hello,
can anyone tell the steps to bitbake meta-toolchain-qt5.
As, after the /bin/fsl-community-bsp$ . ./setup-environment
i'm getting the options as
Welcome to Freescale Community BSP
The Yocto Project has extensive documentation about OE
hello Marco
thanks for your valuable first of all
i created
meta-qt5 https://github.com/meta-qt5/meta-qt5 / recipes-qt
https://github.com/meta-qt5/meta-qt5/tree/master/recipes-qt / meta
https://github.com/meta-qt5/meta-qt5/tree/master/recipes-qt/meta /
*meta-toolchain-qt5.bb
hello Marco,
i missed up the line in the
*contents*
SUMMARY = Meta package for building an installable Qt5 toolchain and SDK
LICENSE = MIT
LIC_FILES_CHKSUM =
file://${COREBASE}/LICENSE;md5=4d92cd373abda3937c2bc47fbc49d690 \
-Original Message-
From: otavio.salva...@gmail.com [mailto:otavio.salva...@gmail.com] On Behalf Of
Otavio Salvador
Sent: Tuesday, July 29, 2014 9:38 PM
To: Zhu Jun-R01007
Cc: meta-freescale@yoctoproject.org
Subject: Re: [meta-freescale] [meta-fsl-arm][PATCH 1/3] pulseaudio: Customize
Il 30/07/2014 09:48, Nilesh Kokane ha scritto:
helloMarco,
i missed up the line in the
*contents
*
SUMMARY = Meta package for building an installable Qt5 toolchain and SDK
LICENSE = MIT
You don't need to create anything, simply get the meta-qt5
git clone
Hi Marco
You don't need to create anything, simply get the meta-qt5
git clone https://github.com/meta-qt5/meta-qt5.git
*Done*
then put it into your layers list
http://www.yoctoproject.org/docs/current/dev-manual/dev-manual.html#enabling-your-layer
In case read the useful Yocto manual
Il 30/07/2014 11:16, Nilesh Kokane ha scritto:
Hi Marco
You don't need to create anything, simply get the meta-qt5
git clone https://github.com/meta-qt5/meta-qt5.git
*Done*
then put it into your layers list
Hello Macro,
Thanks for your valuable replu\y.
Actually i've followed
http://wiki.wandboard.org/index.php/Building_Qt5_using_yocto_on_Wandboard
exactlly and succedded in everything.
Qt5_CinematicExperience -platform eglfs -plugin tslib
*succeeded*
Even the wandboard is connectted to the qt
Hi Marco,
following is the error what i get when i try to bitbake meta-toolchain-qt5
minda@minda-HP-dx2480-MT-VP562PA:~/bin/fsl-community-bsp/build$ bitbake
meta-toolchain-qt5
Loading cache: 100%
Today I have done repo sync and rebuilt my image but it stopped on login:
again. So, my issue is still existing. Moreover, I faced this mmcblk1p2
problem. It seems that I should rebuild my image completely (including kernel).
So, how can I do this properly? (-c cleanall -f doesn't allow me to
Hello,
The guide for building Qt5 with cross compilation toolkit has been updated.
http://wiki.wandboard.org/index.php/Building_Qt5_using_yocto_on_Wandboard
I am sure some people will find it useful.
Cheers,
Alfonso
--
___
meta-freescale mailing
Il 30/07/2014 13:07, Nilesh Kokane ha scritto:
Hi Marco,
following is the error what i get when i try to bitbake meta-toolchain-qt5
minda@minda-HP-dx2480-MT-VP562PA:~/bin/fsl-community-bsp/build$ bitbake
meta-toolchain-qt5
Loading cache: 100%
Hi Alfonso,
thanks very much for your wiki updates
Thanks
Nilesh kokane
On 7/30/14, Alfonso Tamés alfo...@tames.com wrote:
Hello,
The guide for building Qt5 with cross compilation toolkit has been updated.
http://wiki.wandboard.org/index.php/Building_Qt5_using_yocto_on_Wandboard
Hello Marco,
Thanks for your valuable suggestions sir.
Thanks
Nilesh Kokane
On 7/30/14, Marco koansoftw...@gmail.com wrote:
Il 30/07/2014 13:07, Nilesh Kokane ha scritto:
Hi Marco,
following is the error what i get when i try to bitbake meta-toolchain-qt5
On Wed, Jul 30, 2014 at 9:41 AM, Konstantin Kovalev
lepele...@hotmail.com wrote:
Today I have done repo sync and rebuilt my image but it stopped on login:
again. So, my issue is still existing. Moreover, I faced this mmcblk1p2
problem. It seems that I should rebuild my image completely
On Wed, Jul 30, 2014 at 2:26 PM, Daiane Angolini daiane.l...@gmail.com wrote:
On Wed, Jul 30, 2014 at 9:41 AM, Konstantin Kovalev
lepele...@hotmail.com wrote:
Today I have done repo sync and rebuilt my image but it stopped on
login: again. So, my issue is still existing. Moreover, I faced
On Wed, Jul 30, 2014 at 4:47 PM, Daiane Angolini daiane.l...@gmail.com wrote:
I reproduced the freeze issue using imx6qsabresd and X11!
So, it´s x11 startup error.
Do you see the freeze if you use 'imx6q-sabresd-ldo,dtb' instead?
--
___
Sololite does not support 3D GPU hardware acceleration.Hence, remove
all the 3D libraries from graphics package for this machine.
Signed-off-by: Neena Busireddy neena.busire...@freescale.com
---
.../gpu-viv-bin-mx6q/gpu-viv-bin-mx6q.inc | 28 +---
1 file changed, 24
Since sololite does not support 3D, remove gles flags from
compilation.
Signed-off-by: Neena Busireddy neena.busire...@freescale.com
---
recipes-graphics/wayland/weston_%.bbappend | 27 +--
1 file changed, 21 insertions(+), 6 deletions(-)
diff --git
In order to support cairo for sololite, we need to remove
glesv2 from packageconfig since sololite is not 3D GPU hardware
accelerated.
Signed-off-by: Neena Busireddy neena.busire...@freescale.com
---
recipes-graphics/cairo/cairo_%.bbappend |4 +++-
1 file changed, 3 insertions(+), 1
Signed-off-by: Neena Busireddy neena.busire...@freescale.com
---
.../0005-Enable-GAL2D-compositor-in-SoloLite.patch | 36
1 file changed, 36 insertions(+)
create mode 100644
recipes-graphics/wayland/weston/0005-Enable-GAL2D-compositor-in-SoloLite.patch
diff --git
Signed-off-by: Neena Busireddy neena.busire...@freescale.com
---
...6-Change-GAL2D-compositor-to-be-default-i.patch | 35
1 file changed, 35 insertions(+)
create mode 100644
recipes-graphics/wayland/weston/0006-Change-GAL2D-compositor-to-be-default-i.patch
diff --git
The following set of patches are intended for meta-fsl-arm layer.
Sololite does not support 3D GPU hardware acceleration. Hence, all
the recipes that uses or dependent on 3D has been modified for
Sololite.
Neena Busireddy (10):
gpu-viv-bin-mx6q: Include sololite changes to remove 3D libraries.
Add MACHINE_ARCH_FILTER for sololite as it is
different from other SOC families (Sololite does
not support 3D GPU hardware acceleration).
Signed-off-by: Neena Busireddy neena.busire...@freescale.com
---
conf/machine/include/imx-base.inc |5 -
1 file changed, 4 insertions(+), 1
SoloLite should use mesa software rendering GL since GPU
for this machine does not have hardware accelerated GL.
Signed-off-by: Neena Busireddy neena.busire...@freescale.com
---
recipes-graphics/mesa/mesa-demos_%.bbappend |1 +
recipes-graphics/mesa/mesa_%.bbappend | 14
Do not install gst-plugins-gl for sololite as it does not
support 3D GPU hardware acceleration.
Signed-off-by: Neena Busireddy neena.busire...@freescale.com
---
.../packagegroup-fsl-gstreamer-full.bb |1 +
1 file changed, 1 insertion(+)
diff --git
Signed-off-by: Neena Busireddy neena.busire...@freescale.com
---
...top-shell-Don-t-assume-there-is-a-pointer.patch | 36
1 file changed, 36 insertions(+)
create mode 100644
recipes-graphics/wayland/weston/0004-Desktop-shell-Don-t-assume-there-is-a-pointer.patch
diff
Signed-off-by: Neena Busireddy neena.busire...@freescale.com
---
...3-Distorted-line-and-shadow-if-use-2d-com.patch | 256
1 file changed, 256 insertions(+)
create mode 100644
recipes-graphics/wayland/weston/0003-Distorted-line-and-shadow-if-use-2d-com.patch
diff --git
The following set of patches are intended for meta-fsl-demos layer.
Sololite does not support 3D GPU hardware acceleration. Hence, the
recipes are modified to accomodate changes to sololite.
Neena Busireddy (3):
fsl-gpu-sdk: Modify recipe to support Sololite.
fsl-image-machine-test: Modify
Remove dependency on gles1 and gles2 for sololite since
it is not 3D GPU hardware accelerated.
Signed-off-by: Neena Busireddy neena.busire...@freescale.com
---
recipes-graphics/fsl-gpu-sdk/fsl-gpu-sdk_1.1.bb |8 ++--
1 file changed, 6 insertions(+), 2 deletions(-)
diff --git
Remove clutter-1.0-examples for sololite as it has a
dependency on cogl.
cogl is not supported by sololite as it is not 3D GPU
hardware accelerated.
Signed-off-by: Neena Busireddy neena.busire...@freescale.com
---
recipes-fsl/images/fsl-image-machine-test.bb |1 +
1 file changed, 1
Hi Simon,
I'm not that familiar with the composite gadget.
Doesn't this require either CONFIG_USB_G_MULTI_RNDIS or
CONFIG_USB_G_MULTI_CDC?
On 07/28/2014 04:30 AM, Simon Kuhnle wrote:
Signed-off-by: Simon Kuhnle simon.kuh...@methodpark.de
---
.../nitrogen6x-lite/defconfig
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