Inks and QT players?

2000-02-10 Thread David Bovill
I would like to be able to use ink effects with players, and QT. Not really sure this is possible. Thought it might be with "alwaysbuffer" set to true but this freezes the video on my G4/OS9 system. This is the MetaCard mailing list. Archives:

Re: Inks and QT players?

2000-02-10 Thread Scott Raney
On Thu, 10 Feb 2000, David Bovill wrote: I would like to be able to use ink effects with players, and QT. Not really sure this is possible. Thought it might be with "alwaysbuffer" set to true but this freezes the video on my G4/OS9 system. Which, using inks or using alwaysBuffer? Both seem

Platform support: OSX?, Windows CE/DreamCast, Playstation 2....

2000-02-10 Thread David Bovill
Just curious for now, though I'd be a lot richer if I could write internet aware aps for the new game consoles -:) This is the MetaCard mailing list. Archives: http://www.mail-archive.com/metacard%40lists.best.com/ Info: http://www.xworlds.com/metacard/mailinglist.htm

Mac Menus

2000-02-10 Thread Scott Rossi
Time for another dumb question... How does one name the default menu item that appears under the Apple menu on MacOS? I assumed this was done by setting the name of the button (menu) contents, which I've renamed "About Myapp...", yet the menu continues to appear as "About..." when *not* running

And Now for Another MetaCard Moment

2000-02-10 Thread Raymond E. Griffith
I have been working like crazy on an educational project. This set of mathematics exercises required some intricate programming -- particularly since I have the Starter Kit. Very heavy use of "do" and "send." These things worked quite well. I set up my problem set with a "Start" button, which

Re: And Now for Another MetaCard Moment

2000-02-10 Thread Geoff Canyon
It appears that on 2/11/00 3:12 AM, Raymond E. Griffith [EMAIL PROTECTED] said: I checked my code time and again, only to come up more and more frustrated. Then I realized I was trying to "send" to a handler in a disabled button. Not only does disabling a button keep it from receiving a mouseup