Klaus,
Thank you for the clarification.
No apologies needed for delays. Lordy if I apologized every time I
didn't meet a self-imposed deadline I might as well crawl in a hole,
LOL!
Whenever you provide a service out of the goodness of your heart, the
only thing you should ever get is thank
Hi all,
the current version of the MC IDE can be used with engines >= 4,
but is NOT able to build standalones with the new process REV
introduced with 4.0.
This means you can only build standalones with engines <=3.5.
I hope I can publish a new IDE in a couple of weeks or maybe
months, consideri
On 9/1/10 6:23 PM, Shari wrote:
Two things to try. First, tell us what those error codes are and I'll
look them up. That should give a clue.
Tried removing all the stacks except xWhatever and I couldn't even
launch my stack since it looks for libUrl on launch. So took out
just the one I rem
Two things to try. First, tell us what those error codes are and
I'll look them up. That should give a clue.
Tried removing all the stacks except xWhatever and I couldn't even
launch my stack since it looks for libUrl on launch. So took out
just the one I remembered it mentioning and trie
Second, if you are including MC resources in your stack, Rev may not
like it. Make a copy of one that won't build and, as a test, open it
in MC and use the resource mover to remove all MC resources. Save
the stack. If the file extension is "mc" on disk then change it to
"rev" (shouldn't be nece
On 9/1/10 5:08 PM, Shari wrote:
Jacques,
Thank you for the URL. From some of what I was reading about the whole
4.0+ change, I got the impression that there may come a time when we
cannot build standalones in Metacard. So it would be good to know how to
do it in Rev. I've never successfully done
Jacques,
Thank you for the URL. From some of what I was reading about the
whole 4.0+ change, I got the impression that there may come a time
when we cannot build standalones in Metacard. So it would be good to
know how to do it in Rev. I've never successfully done it in Rev as
Rev doesn't
Possibly the quickest way to get some reasonable sort of reply to
your question is to post to
the RunRev Use-List rather than the Metacard one.
Richmond,
I only attempted a build in Rev after the MC attempt gave an error.
I do everything in MC so I came here first hoping for an MC fix. The
On 9/1/10 2:20 PM, Shari wrote:
I just spent three hours trying to build a standalone. I want to make
sure I understand what is going on.
It cannot be done in Rev or MC 4.0 at all because of some new internal
hoohah Rev put into the engine? Rev spit out an error without telling me
what caused i
On 09/01/2010 10:20 PM, Shari wrote:
I just spent three hours trying to build a standalone. I want to make
sure I understand what is going on.
It cannot be done in Rev or MC 4.0 at all because of some new internal
hoohah Rev put into the engine? Rev spit out an error without telling
me what
On 09/01/2010 10:20 PM, Shari wrote:
I just spent three hours trying to build a standalone. I want to make
sure I understand what is going on.
It cannot be done in Rev or MC 4.0 at all because of some new internal
hoohah Rev put into the engine? Rev spit out an error without telling
me what
I just spent three hours trying to build a standalone. I want to
make sure I understand what is going on.
It cannot be done in Rev or MC 4.0 at all because of some new
internal hoohah Rev put into the engine? Rev spit out an error
without telling me what caused it, just a bunch of mish mash
Shari wrote:
>> It looks like it'll still be around for those of us tinkerers who are picky
>> about such things. For example, I have very particular requirements for
>> automated standalone builds. The Rev Distro Builder is locked up tight, but
>> with MC's I could get into what I needed for the
It looks like it'll still be around for those of us tinkerers who are picky
about such things. For example, I have very particular requirements for
automated standalone builds. The Rev Distro Builder is locked up tight, but
with MC's I could get into what I needed for the level of functionality I
Shari wrote:
>> Because all your mac flavors will have a resource fork, you should
>> use it for your icons. On OS X, you have to really dive in there
>> with resedit to get your icons to look just right.
>
> OSX supports a resource fork? I had heard that it didn't. Though I
> haven't experi
il: [EMAIL PROTECTED]Web site: http://www.sonsothunder.com/
- Original Message -
From:
Charles
To: [EMAIL PROTECTED]
Sent: Thursday, March 21, 2002 3:31
PM
Subject: Re: Building standalones
I've tried to do this before, but can't seem to create an .ico
>Because all your mac flavors will have a resource fork, you should
>use it for your icons. On OS X, you have to really dive in there
>with resedit to get your icons to look just right.
OSX supports a resource fork? I had heard that it didn't. Though I
haven't experienced OSX first hand...
I've tried to do this before, but can't seem to create an .ico file that will be accepted. (I'm a Mac user, mainly, maybe that add to the mystery for me.)
How do you do this?
What software and/or process do you use?
Do you have to do anything special for XP?
On Thursday, March 21, 2002, at 12:48 P
> As this is for compiling on Mac, OSX and Windows, a resource fork is
> out.
>
> Attempting a build once, compile three times scenario :-)
>
> So presumably I'd just paste the preferred icon in the finder window? I
> remember in Hypercard, that was not the optimal choice, and I'd go into
> the
Shari wrote:
>
> As this is for compiling on Mac, OSX and Windows, a resource fork is out.
You'll need three different standalones, one for each platform. Since
the Mac versions will only run on Macs, having a resource fork is not a
problem. MetaCard will always create a resource fork for a Mac
>>Resource Mover - I open the Resource Mover dialog, then open my
>>stack, click the resources I want to move, click Start Move, and
>>nothing happens. How can I tell if anything was moved? I did not
>>find any new stacks in the substacks menu.
>Make sure that you have the correct stack label
> > Standalone Builder - Creator - in Hypercard I always chose to use a
>> custom creator code. Presumably this means the same thing?
>
>Yes. Keep in mind that in order for your standalone to have the icon you
>want (on Mac), you'll need to use ResEdit (or the equivalent) to edit the
>resource
On Thursday, March 21, 2002, at 08:54 AM, Shari wrote:
> Questions...
>
> Resource Mover dialog - if I DON'T move any resources, and my stack
> uses items such as the "saving" stack, those will not be included, or
> will it just include the entire mctools.mc, or will I need to
> distribute it
Shari,
Here's some answers... hopefully others will fill in the gaps:
> Standalone Builder - The Metacard engine, does this mean the Metacard
> program itself? So I'd have to install all three versions of the
> program (PPC, Windows and OSX) to access those engines to build from?
> The only thi
Questions...
Resource Mover dialog - if I DON'T move any resources, and my stack
uses items such as the "saving" stack, those will not be included, or
will it just include the entire mctools.mc, or will I need to
distribute it with the mctools.mc?
Resource Mover - my stack doesn't have a reso
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