What's in a group

2006-02-20 Thread Ray Horsley
Really basic question which I should know: How do I get a list of all objects in a group? Thanks, Ray Horsley Developer, LinkIt! Software ___ metacard mailing list metacard@lists.runrev.com http://lists.runrev.com/mailman/listinfo/metacard

RE: What's in a group

2006-02-20 Thread MisterX
Hi Ray try this: repeat with x = 1 to the number of controls in group G put the long name of control x of group G cr after grpList end repeat make sure you refer to control x OF GROUP G or you'll get any control x of the card you're in... this is easily turning into an atomic function like

Re: What's in a group

2006-02-20 Thread Mark Schonewille
Hi Ray, Use the following scripts as follows: put the objects of grp 1 put the objectIDs of grp 1 Mind line wraps. getProp objects repeat with x = 1 to number of controls of the target put the name of control x of the target return after myList end repeat sort myList return

Re: What's in a group

2006-02-20 Thread Mark Schonewille
I forgot to add that you can put these scripts (see previous e-mail) into the stack script or in a stack in use and they will work for every object in the stack, including card and the stack itself. Best, Mark Mark Schonewille wrote: Hi Ray, Use the following scripts as follows: put the

RE: What's in a group

2006-02-20 Thread MisterX
Thanks to Ray for bringing this up and thanks to Mark for his perfectly succulent getprops example... 6 years later, and now I get it! how getprops works... who says you can't teach an old dog new tricks? cheers Xavier -- http://monsieurx.com -Original Message- From: [EMAIL

Re: Rev licensing

2006-02-20 Thread Alain Farmer
Hello Shari, Kevin and y'all I know folks have been discussing something about players, but it sounded more like an issue for those who wanted to create a competing program to Rev. From a business point of view: sounded like is not sufficient. As an entrepreneur, I must know *exactly* what

Re: Rev licensing

2006-02-20 Thread Ken Ray
On 2/20/06 4:56 PM, Alain Farmer [EMAIL PROTECTED] wrote: This is precisely the question that I'm asking. Which licence(s), if any, allow us to create standalones? Are we allowed to bundle one|more stack(s) with it? (which of course remain editable). Can we continue to bundle a player of our

Re: Rev licensing

2006-02-20 Thread Alain Farmer
Hello Ken Ray, Alain, are you a member of the Improve List? No. If so, please read the results of a conversation I had with Kevin related to standalones and players (title: Tempest in a Teapot: A Resolution). Can you give me/us an executive summary? :-) Regards, Alain

Re: What's in a group

2006-02-20 Thread Mark Schonewille
Hi Scott, There is hardly any difference. I suspect even that getprop handlers and functions return their result in exactly the same way. The advantage of the property approach might be that you really don't need to think about what the target may be. The function needs a quoted string as

Re: Rev licensing

2006-02-20 Thread J. Landman Gay
Richard Gaskin wrote: Alain Farmer wrote: Naturally, we are trying to 'hide' the xCard origins of our custom solutions when releasing wares. Solutions crafted with C++, for example, don't advert the tools that they were edited and compiled with! snip I see nothing natural about choosing a

Re: Rev licensing

2006-02-20 Thread Alain Farmer
Hello Richard, Today All RunRev requires is (last I heard anyway): This product was made with Revolution Portions Copyright 2006 Runtime Revolution Ltd. I don't object to including of a copyright notice in *MY* splash-screen, and definitely in the About and other docs, but the issue is

Re: Rev licensing

2006-02-20 Thread J. Landman Gay
Alain Farmer wrote: My customers don't want to know what I've used. In the worst-case, they don't want to be bothered yet insist on some particular tools because they have heard so on that these tools are the ones that serious outfits are using. PHP versus MetaCard comes to mind; at least to

Re: Rev licensing

2006-02-20 Thread Richard Gaskin
Alain Farmer wrote: Hello Richard, Today All RunRev requires is (last I heard anyway): This product was made with Revolution Portions Copyright 2006 Runtime Revolution Ltd. I don't object to including of a copyright notice in *MY* splash-screen, and definitely in the About and other

Re: Rev licensing

2006-02-20 Thread Scott Rossi
I hear the sound of straws being grasped so as to drag this thread out longer than would be truly required LOL. I gotta save this one for future use. Nice. - Scott ___ metacard mailing list metacard@lists.runrev.com

Re: Rev licensing

2006-02-20 Thread Richard Gaskin
Ken Ray wrote: On 2/20/06 9:49 PM, Richard Gaskin [EMAIL PROTECTED] wrote: The issue is whether we can create our own custom standalone 'players', with our own custom splash screen, for the editable stacks that we craft for our customers. Kevin clarified this, and Ken recapped it. That was

Re: Rev licensing

2006-02-20 Thread J. Landman Gay
Richard Gaskin wrote: Ken Ray wrote: On 2/20/06 9:49 PM, Richard Gaskin [EMAIL PROTECTED] wrote: The issue is whether we can create our own custom standalone 'players', with our own custom splash screen, for the editable stacks that we craft for our customers. Kevin clarified this, and Ken