Really basic question which I should know: How do I get a list of all
objects in a group?
Thanks,
Ray Horsley
Developer, LinkIt! Software
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Hi Ray
try this:
repeat with x = 1 to the number of controls in group G
put the long name of control x of group G cr after grpList
end repeat
make sure you refer to control x OF GROUP G or you'll get any control x of
the card you're in...
this is easily turning into an atomic function like
Hi Ray,
Use the following scripts as follows:
put the objects of grp 1
put the objectIDs of grp 1
Mind line wraps.
getProp objects
repeat with x = 1 to number of controls of the target
put the name of control x of the target return after myList
end repeat
sort myList
return
I forgot to add that you can put these scripts (see previous
e-mail) into the stack script or in a stack in use and they will
work for every object in the stack, including card and the stack
itself.
Best,
Mark
Mark Schonewille wrote:
Hi Ray,
Use the following scripts as follows:
put the
Thanks to Ray for bringing this up
and thanks to Mark for his perfectly succulent getprops example...
6 years later, and now I get it! how getprops works...
who says you can't teach an old dog new tricks?
cheers
Xavier
--
http://monsieurx.com
-Original Message-
From: [EMAIL
Hello Shari, Kevin and y'all
I know folks have been discussing something
about players, but it sounded more like an
issue for those who wanted to create a
competing program to Rev.
From a business point of view: sounded like is not
sufficient. As an entrepreneur, I must know *exactly*
what
On 2/20/06 4:56 PM, Alain Farmer [EMAIL PROTECTED] wrote:
This is precisely the question that I'm asking. Which
licence(s), if any, allow us to create standalones?
Are we allowed to bundle one|more stack(s) with it?
(which of course remain editable). Can we continue to
bundle a player of our
Hello Ken Ray,
Alain, are you a member of the Improve List?
No.
If so, please read the results of a
conversation I had with Kevin related
to standalones and players
(title: Tempest in a Teapot: A Resolution).
Can you give me/us an executive summary? :-)
Regards,
Alain
Hi Scott,
There is hardly any difference. I suspect even that getprop
handlers and functions return their result in exactly the same
way.
The advantage of the property approach might be that you really
don't need to think about what the target may be. The function
needs a quoted string as
Richard Gaskin wrote:
Alain Farmer wrote:
Naturally, we are trying to 'hide' the xCard
origins of our custom solutions when releasing wares.
Solutions crafted with C++, for example, don't advert
the tools that they were edited and compiled with!
snip
I see nothing natural about choosing a
Hello Richard,
Today All RunRev requires is
(last I heard anyway):
This product was made with Revolution
Portions Copyright 2006 Runtime Revolution Ltd.
I don't object to including of a copyright notice in
*MY* splash-screen, and definitely in the About and
other docs, but the issue is
Alain Farmer wrote:
My customers don't want to know what I've used. In the
worst-case, they don't want to be bothered yet insist
on some particular tools because they have heard so
on that these tools are the ones that serious outfits
are using. PHP versus MetaCard comes to mind; at least
to
Alain Farmer wrote:
Hello Richard,
Today All RunRev requires is
(last I heard anyway):
This product was made with Revolution
Portions Copyright 2006 Runtime Revolution Ltd.
I don't object to including of a copyright notice in
*MY* splash-screen, and definitely in the About and
other
I hear the sound of straws being grasped so as to drag this thread out
longer than would be truly required
LOL. I gotta save this one for future use.
Nice.
- Scott
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Ken Ray wrote:
On 2/20/06 9:49 PM, Richard Gaskin [EMAIL PROTECTED] wrote:
The issue is whether we can create our own custom
standalone 'players', with our own custom splash
screen, for the editable stacks that we craft for our
customers.
Kevin clarified this, and Ken recapped it. That was
Richard Gaskin wrote:
Ken Ray wrote:
On 2/20/06 9:49 PM, Richard Gaskin [EMAIL PROTECTED] wrote:
The issue is whether we can create our own custom
standalone 'players', with our own custom splash
screen, for the editable stacks that we craft for our
customers.
Kevin clarified this, and Ken
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