I've created a Windows standalone from an existing file. There are custom Quicktime visual effects that work on Mac, but did not work on Windows. So I accepted that for Windows, they don't get the cool visuals that Mac got.

The new incarnation of Metacard/Revolution lets the custom visual effects work on Windows!

I wasn't expecting this!

Cool!

Now, will it fix a bug I've been battling for two weeks? This is the BIG question. I've got a fella in Germany who has a problem. We've tried everything to fix it, and I am baffled. The game works on computers all over the world, including several European countries, so I figured it was something specific to his computer.

The game creates a folder in the Program Files/Common Files folder of Windows, and put a text file into that folder. But it did not do this for him, so I assumed it was a permissions issue. He says that he is admin of his computer, and he checked the permissions and said they were good. So I thought perhaps it was a language issue. That his Program Files folder is Programme Files or something to that effect. And years ago I had dealt with this issue as well. But for him, it was not creating this text file as it needed.

I've compiled the game using the new Metacard engine in the hopes that it will solve the problem. Am hoping the new engine can go where the old one could not. Cross your fingers...

Shari
--
Gypsy King Software
Mac and Windows shareware games
http://www.gypsyware.com
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