On 3/29/11 10:09 AM, FlexibleLearning wrote:
Thank you, Richard. The LC builder does a fine job so far as I can see, but if an MC solution is available it could be a lot more convenient. Hugh Senior FLCo
Thanks for the kind words, Hugh. I should note that with my current schedule I probably won't be able to get back to the Standalone Builder until after the conference, but here are some highlights which will hopefully make it worth waiting for:
- One-click builds LC has one-click builds largely because I kept pushing for it when they first put the new design together. :) I can't live without it, and it's so useful it wasn't a hard sell. I used to use a front-end to the older MC SB which stored the build settings in the stack file, and have been enjoying one-click builds for nearly a decade. The new SB does the same, so you can enter info once and never bother with it again. - Does more: Easier to use than LiveCode's There's a "General" tab up front which sets appropriate values for Mac, Win, and Linux. You can fine-tune any in the platform tabs if you like, but most of the time I think you'll be happy to just enter info like the app name and version once and have it automatically populate all of the platform tabs automatically. - Does less: no fluff Unlike LC, MC doesn't encourage people to build their projects using a different structure than they deploy with, moving files in or out of the mainstack during build. This new SB maintains that tradition. Also, whether you want it or not LC will always add a new group with objects on the first card of your mainstack. Needless to say, this SB doesn't alter your stack's structure. - Compatible with LiveCode The data it stores uses the same format and property names as LiveCode's standalone builder, so if you work with clients who use LC you can work more efficiently in MC and they'll still be able to use one-click builds in LC without modification. - "Choose your weapon": build with any installed engine By default it will use the runtime engines that match the version of the IDE you're running in, but sometimes you may need to use a specific version other than that, and the new SB lets you optionally choose which runtime engines to use (must be v4.0 or later though). - Extra bonus points: auto-incremented build number. In addition to the version number, this SB also includes a field for build number, and it has an option you can turn on so it will automatically increment the build number each time you make a standalone. -- Richard Gaskin Fourth World Media Corporation ___________________________________________________________ ambassa...@fourthworld.com http://www.FourthWorld.com
Richard wrote: In keeping with RunRev's commitment to the MC IDE, Oliver Kenyon provided the necessary info to allow us to use the new engine-based standalone building process in v4.0 and later. As I noted earlier, I've been using this info to make a new standalone builder, which I'll donate to the MC IDE project. I should note that mine only builds desktop standalones, and does not support RevWeb or mobile at this time. I'll probably get around to adding mobile support, but RevWeb is of no interest to me so if anyone wants that they'll have to add it to the donated stack once it's available.Richard wrote:
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