>        Hi,
> 
> [Sorry for the messed up subject line, but I guess I'll better
>  continue with it rather than starting a new thread ...]
> 
> > > Something different:
> > > Why are there both 
> > >   /home/mingw-w64/lib/gcc/x86_64-pc-mingw32/4.4.0/include/float.h
> > >   /home/mingw-w64/x86_64-pc-mingw32/include/float.h
> > > (at least in the linux 32-bit package I'm using for 
cross-compilation)
> > > with only the last containing prototypes for _finite and a couple
> > > of other functions, but the first being the one that's found and 
used
> > > by the compiler? 
> > Normally the local version should be used. There are some small but 
> > important difference between the gcc version and our.
> 
> Sorry, I don't understand, which one you mean by local version...
> Anyway, the way the built-in include paths are set up, it's the one
> in lib/gcc/x86_64-pc-mingw32/4.4.0/include that's used by default.
> Is that good or bad?
Normally it should be good, but may you could sent me your local hack and 
I can see what problems there are.

> > > It's causing the current compile failure of wxWidgets (trunk) 
visible
> > > on that daily rebuild page (at least until the next recompile, I've
> > > added a hack to my local mingw-w64-headers to work around
> > > that problem)...
> > 
> > I missed to change implementation files necessary by prototype changes 
I 
> > did. Thanks for telling me that.
> > Committed revision 451.
> 
> Huh? What did I tell? I'm lost ...
The build failures in mingw-w64 crt about exece & co ;)

Regards,
 i.A. Kai Tietz

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| (='.'=) into your signature to help him gain
| (")_(") world domination.


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