[Mingw-w64-public] Increasing the stack programmatically on mingw32

2021-07-13 Thread Tempelaar E. (Erik)
Hello all, The 32-bit application I work on needs to able to validate a long string in XML against a complex regular expression in the XSD (using xerces-c) For this to work correctly the stack size was increased somewhere in the past; on Unix using setrlimit, in mingw32 with 'LDFLAGS +=

Re: [Mingw-w64-public] Timer resolution issue

2020-05-19 Thread Tempelaar E. (Erik)
some tests to verify that it solves the issues, but for additional peace of mind I'd like to understand why this is needed. Thanks in advance. Erik From: sotrdg sotrdg Sent: 18 May 2020 22:03 To: Tempelaar E. (Erik) Cc: mingw-w64-public@lists.sourceforge.net Subject: RE: Timer resolution issue

[Mingw-w64-public] Timer resolution issue

2020-05-18 Thread Tempelaar E. (Erik)
In an attempt to upgrade our toolchain (to i.e. GCC 9.3.0) I run into issues with timing of threads. Something that used to work fine with GCC 7.2.0 no longer works as fast as it did when I try to put my thread to sleep for a short amount of time (< 15 msec) According to this:

Re: [Mingw-w64-public] msys2 / mingw32 targets 0x601 unexpectedly

2019-01-15 Thread Tempelaar E. (Erik)
Thanks for the replies with answers and information. I now know to not rely on the defaults. Kind regards Disclaimer: This mail transmission and any attached files are confidential and are intended for the addressee only. If you are not the person or organization to whom it is addressed,

[Mingw-w64-public] msys2 / mingw32 targets 0x601 unexpectedly

2019-01-10 Thread Tempelaar E. (Erik)
I recently reconfigured a build environment for a mingw-built application but I ran into issues on Windows 10 caused by a #define _WIN32_WINNT in C:\msys64\mingw32\i686-w64-mingw32\include\_mingw.h In my installation it targets WINNT 0x0601 #ifndef _WIN32_WINNT #define _WIN32_WINNT 0x601