Re: [Mingw-w64-public] New directx header from wine?

2017-10-12 Thread Shinchiro Shinchiro
On Wed, Oct 11, 2017 at 8:23 PM, Jacek Caban wrote: > Because, sadly, mingw-w64 widl forked from upstream Wine widl at some > point. I guess Wine has a fix for that that mingw-w64 doesn't. > Found out, widl's give segfaults when there are too many imports. If you import dxgi1_5's header instead

Re: [Mingw-w64-public] New directx header from wine?

2017-10-11 Thread Jacek Caban
On 11.10.2017 14:18, Shinchiro Shinchiro wrote: > On Wed, Oct 11, 2017 at 6:38 PM, Jacek CabanĀ  wrote: > > Oh, right, I didn't mean to commit that at all. The problem is > that mingw-w64 version of widl crashes on that IDL. It needs an > investigation (and probably identifying and

Re: [Mingw-w64-public] New directx header from wine?

2017-10-11 Thread Shinchiro Shinchiro
On Wed, Oct 11, 2017 at 6:38 PM, Jacek Caban wrote: > Oh, right, I didn't mean to commit that at all. The problem is that > mingw-w64 version of widl crashes on that IDL. It needs an investigation > (and probably identifying and backporting a fix from Wine). > Oh yeah, I get it too. I wonder why

Re: [Mingw-w64-public] New directx header from wine?

2017-10-11 Thread Jacek Caban
On 11.10.2017 12:25, Shinchiro Shinchiro wrote: > On Wed, Oct 11, 2017 at 5:23 PM, Jacek Caban wrote: > > They were not really excluded, but simply not added. The update > was huge already, I wanted to do that separately. I committed it > now, please give it a try. > > > btw, I just

Re: [Mingw-w64-public] New directx header from wine?

2017-10-11 Thread Shinchiro Shinchiro
On Wed, Oct 11, 2017 at 5:23 PM, Jacek Caban wrote: > They were not really excluded, but simply not added. The update was huge > already, I wanted to do that separately. I committed it now, please give it > a try. > btw, I just noticed the 'dxgi1_6.h' is 0 byte file after cloning it

Re: [Mingw-w64-public] New directx header from wine?

2017-10-11 Thread Shinchiro Shinchiro
On Wed, Oct 11, 2017 at 5:23 PM, Jacek Caban wrote: > They were not really excluded, but simply not added. The update was huge > already, I wanted to do that separately. I committed it now, please give it > a try. > Nice, thanks

Re: [Mingw-w64-public] New directx header from wine?

2017-10-11 Thread Jacek Caban
On 10/11/17 5:15 AM, Shinchiro Shinchiro wrote: Is there a reason why latest pull from wine doesn't include new directx file like d3d11_3 and such? They were not really excluded, but simply not added. The update was huge already, I wanted to do that separately. I committed it now, please