I am trying to compile a library (SFML if it makes a difference) using
mingw64-w64, but am getting many errors about libraries not found (e.g.
libopengl32.a). Are these not supposed to be included with mingw? Do I have
to set them up separately?
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I just downloaded ruben's build of gcc 4.7.0 for 32-bit, but I think this
question applies to other (all?) other builds, too.
I tried compiling a program that links to opengl32, but got a linker error
that the file wasn't found. In the old mingw32, libopengl32.a was in the
lib folder. In this
experience with CMake so that you may suggest where the
problem may be? I know nothing about CMake.
Thank you.
On Tue, May 1, 2012 at 4:41 PM, Ruben Van Boxem vanboxem.ru...@gmail.comwrote:
2012/5/1 Baruch Burstein bmburst...@gmail.com
I just downloaded ruben's build of gcc 4.7.0 for 32-bit
1, 2012 at 4:55 PM, Baruch Burstein bmburst...@gmail.comwrote:
I downloaded the latest SFML source from github (
https://github.com/LaurentGomila/SFML) and built the makefile with CMake
and default options. I just tried a small example like you suggested and it
indeed found no problem. I guess
I am using ruben's 4.7 build.
1. How can I add paths to the default search paths for headers/libs so that
I don't need to add -I -L to almost every project?
2. How can I set the default mode of g++ to be c++11?
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On Thu, May 24, 2012 at 2:16 PM, Ruben Van Boxem
vanboxem.ru...@gmail.comwrote:
2012/5/24 MARTIN Pierre hicksc...@gmail.com
Dear Baruch,
Ruben, would you be able to write up a simple tutorial or something,
explaining how you do your builds so that we can make a few tweaks and
build our
On Thu, May 24, 2012 at 4:31 PM, Earnie Boyd
ear...@users.sourceforge.netwrote:
On Thu, May 24, 2012 at 7:46 AM, Baruch Burstein bmburst...@gmail.com
wrote:
On the other hand it will be easier to just add a specs file to the
/path/to/lib/gcc/TARGET/VERSION/ directory with the changed
On Wed, May 30, 2012 at 1:06 PM, Baruch Burstein bmburst...@gmail.comwrote:
On Thu, May 24, 2012 at 4:31 PM, Earnie Boyd ear...@users.sourceforge.net
wrote:
On Thu, May 24, 2012 at 7:46 AM, Baruch Burstein bmburst...@gmail.com
wrote:
On the other hand it will be easier to just add
Ruben,
I tried using a custom specs file with your Win64 build (I suspect it is
the same with other builds) as explained here:
http://www.mingw.org/wiki/SpecsFileHOWTO. I placed it at mingw64
dir\lib\gcc\build\version\specs, but it wasn't working. I used Process
Monitor to see if the file was even
I am trying to compile a program with mingw-w64, but the instructions they
supply only target regular mingw. They say to compile with the
`-lmingwex` flag. By Googling I found that this is a compatibility layer
for c99 functionality. Does this apply to mingw-w64 too, or is c99
functionality
Does mingw-w64 support the new c++11 thread header?
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Where would I place files for additional libraries I want to always be
available for `#include`ing and `-l`inking? For example boots headers and
libraries, or zlib.h and libz.a.
I am using Ruben's 64-64 compiler setup.
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I know nothing about this, I just wanted to comment that the error:
error: 'long long long' is too long for GCC
Had me laughing out loud.
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/2 Baruch Burstein bmburst...@gmail.com
Can you explain the difference from your regular builds? Does
std::thread not work with them? If I use std::thread, do I need to
link/distribute any additional libraries? Or are there special licenses
issues?
In short: Why 2 separate builds?
std
Thank you all for your clear explanations!
On Tue, Apr 2, 2013 at 3:23 PM, JonY jo...@users.sourceforge.net wrote:
On 4/2/2013 20:05, Ruben Van Boxem wrote:
If you want a static winpthreads but shared libgcc/libstdc++, you'll need
to remove libwinpthread.dll.a from your toolchain
I used your builds too. I dont remember why, probably cause it was the
first one I found that just worked. I'll give the mingw-builds a try.
Thank you for your work.
On Sun, Jun 23, 2013 at 6:04 PM, K. Frank kfrank2...@gmail.com wrote:
Hello Ruben!
OOooohhh NOoO!!!
On Sun, Jun
that kind of pushes me away from the whole thing)
--- END OF RANT
On Sun, Jun 23, 2013 at 8:46 PM, Baruch Burstein bmburst...@gmail.comwrote:
I used your builds too. I dont remember why, probably cause it was the
first one I found that just worked. I'll give the mingw-builds a try.
Thank you
On Sun, Jun 23, 2013 at 10:47 PM, Earnie Boyd
ear...@users.sourceforge.netwrote:
On Sun, Jun 23, 2013 at 3:07 PM, Alexey Pavlov wrote:
2013/6/23 Baruch Burstein
And of course, as expected. I just went to try the mingw-builds, and
downloaded their recommended installer (the download
I would go with opt 2, since msvcr100 is already very widely available.
On Tue, Jun 25, 2013 at 10:03 PM, Ruben Van Boxem
vanboxem.ru...@gmail.comwrote:
Hi,
You've maybe noticed I took up libc++ hacking again.
Last time I started adding Windows support, and in order to provide the
locale
My understanding was always that mingw, as opposed to Cygwin, didn't supply
a CRT, but instead used the Windows CRT. I never gave this a second thought
until recently, and am now very confused.
Static libraries compiled with the VS compiler (I think toolchain is the
correct term?) cannot be used
On Tue, Jul 9, 2013 at 3:56 PM, JonY jo...@users.sourceforge.net wrote:
On 7/9/2013 20:42, Baruch Burstein wrote:
Static libraries compiled with the VS compiler (I think toolchain is the
correct term?) cannot be used with mingw compiler as far as I know. So
when
I compile with mingw
On Wed, Jul 10, 2013 at 5:30 PM, Jon jon.for...@gmail.com wrote:
...SNIP...
But interpreting or implying or inferring is not useful. Explicit
clarification
from Kai and JonY as mingw-w64 leaders is needed. I suspect one reason why
this hasn't
happened is that both already have too much
The latest version of config.guess, when run on MSYS2 64bit (posted
elsewhere on this list) with ruben's 64bit native compilers reports:
x86_64-pc-mingw32
I recall somewhere that the correct triplet should be:
x86_64-w64-mingw32
The relevant part of config.guess seems to be this:
If I understand your answer correctly, MSYS(2) is basically just Windows
with POSIX tools, directory layout and paths, but it is still Windows. If
so, hen why does it need it's own toolchain, and what are MSYS binaries?
Wouldn't a regular Windows toolchain with Windows binaries be the same?
On
, 2013 at 2:13 PM, Baruch Burstein bmburst...@gmail.com
wrote:
If I understand your answer correctly, MSYS(2) is basically just Windows
with POSIX tools, directory layout and paths, but it is still Windows.
If
so, hen why does it need it's own toolchain, and what are MSYS
binaries?
Wouldn't
Then how is msys essentially different than cygwin?
On Mon, Sep 2, 2013 at 5:25 AM, Alexey Pavlov alex...@gmail.com wrote:
msys-2.0.dll is renamed and patched cygwin1.dll.
2013/9/2 Baruch Burstein bmburst...@gmail.com
What is this msys-2.0.dll? What functions does it supply? How
On Mon, Sep 2, 2013 at 6:44 PM, Ray Donnelly mingw.andr...@gmail.comwrote:
Also, I already answered that question.
MSYS2 is basically Cygwin without the posix-purity stuff going and
instead a laser sharp focus on interoperability between MSYS2 tools
and Windows tools. It is still Windows but
On Sat, Oct 5, 2013 at 4:52 AM, Jon jon.for...@gmail.com wrote:
Heh heh, Incongruous it's your luck day.
JonY, gave you all the answers and you didn't even have to dig. Oh well,
the Socratic method is overrated and irritating after about two questions ;)
I have been trying to piece
I was wondering what the reason was that all implementations of thread
and co. mentioned here seem to be by using the GNU implementation over
pthreads and adding a pthread implementation over Win32 threads, instead of
directly implementing these headers over Win32 threads. This seems like an
extra
.
2013/12/23 Baruch Burstein bmburst...@gmail.com
I apologize if this is not the right place for this. If so, letme know
and I will not post more questions about clang to here.
This question is really targeted towards Ruben and others on this list
who have built clang toolchains for Windows. I
I am trying to use Ruben's clang builds (clang 3.2). I unpacked the zip and
ran `clang64env.cmd`. When I tried compiling a trivial c program, I get the
error:
fatal error: 'stdio.h' file not found
Anyone (Ruben or other) know what the problem is/how to solve this?
P.S. The reason I tried
On Tue, Jan 14, 2014 at 11:03 AM, Ruben Van Boxem
vanboxem.ru...@gmail.comwrote:
2014/1/13 Baruch Burstein bmburst...@gmail.com
I am trying to use Ruben's clang builds (clang 3.2). I unpacked the zip
and ran `clang64env.cmd`. When I tried compiling a trivial c program, I get
the error
%20Builds/rubenvb/gcc-4.8-release/),
but when I ran `clang` I got a crash message that it can't start
because
libgcc_s_sjlj-1.dll is missing.
Ruben?
Thanks
On Tue, Jan 14, 2014 at 11:38 AM, Baruch Burstein bmburst...@gmail.comwrote:
On Tue, Jan 14, 2014 at 11:03 AM, Ruben Van Boxem
vanboxem.ru
On Tue, Jan 14, 2014 at 3:46 PM, Ruben Van Boxem
vanboxem.ru...@gmail.comwrote:
2014/1/14 Baruch Burstein bmburst...@gmail.com
I am trying to use the Win64 toolchain. I assume I need to unpack the
Clang into the same directory as one of your GCC builds? I tried it with
the 4.8.0 release
On Wed, Jan 15, 2014 at 7:36 PM, Alexey Pavlov alex...@gmail.com wrote:
Long time ago we add possibility to build Clang into mingw-builds scripts.
Now we want to provide Clang builds for mingw-w64 toolchains.
There are two possibilities that we can do:
*1. *Include clang builds into
On Mon, Jan 20, 2014 at 2:58 PM, lh_mouse lh_mo...@126.com wrote:
MinGW uses MSVCRT.DLL which shipps with Windows XP so there is no
additional CRT DLL needed to redistribute.
If MinGW64-compiled executables use MSVCRT.DLL as a runtime, then what do
they use libgcc.dll for? Isn't it also just
Hi all,
On the Sourceforge page for mingw64 (
http://sourceforge.net/projects/mingw-w64/) the is a download button. On
Sourceforge, this default download is usually reserved for the most
common download, the file(/archive) that most people looking to use this
software are going to want. For
On Mon, Mar 24, 2014 at 4:32 AM, K. Frank kfrank2...@gmail.com wrote:
but it will cut off XP users completely due to how
conditional variables are only available in Vista and later.
Yes, windows condition variables are not supported in xp, so the
above scheme only works for vista and
Thank you.
On Wed, May 7, 2014 at 9:38 PM, Alexpux alex...@gmail.com wrote:
07 мая 2014 г., в 22:31, Baruch Burstein bmburst...@gmail.com
написал(а):
32-bit:
msys2-base-i686-20140507.tar.xzhttp://sourceforge.net/projects/msys2/files/Base/i686/msys2-base-i686-20140507.tar.xz/download
What is the difference between msys2_shell, mingw32_shell, mingw64_shell?
On Wed, May 7, 2014 at 9:44 PM, Baruch Burstein bmburst...@gmail.comwrote:
Thank you.
On Wed, May 7, 2014 at 9:38 PM, Alexpux alex...@gmail.com wrote:
07 мая 2014 г., в 22:31, Baruch Burstein bmburst...@gmail.com
If I am using a separate mingw installation, which shell would I use?
On Wed, May 7, 2014 at 9:52 PM, Alexpux alex...@gmail.com wrote:
07 мая 2014 г., в 22:45, Baruch Burstein bmburst...@gmail.com
написал(а):
What is the difference between msys2_shell, mingw32_shell, mingw64_shell
Hi,
I (think I) found a bug in msys2. Here is a simple demo case:
main.c:
int main() { return 42; }
Makefile:
CC = gcc
CC2 = $(shell which $(CC))
out_1: clean main.c
$(CC) main.c -o /home/username/out.exe
out_2: clean main.c
$(CC) /home/username/main.c -o out.exe
out_3: clean main.c
$(CC)
On Tue, Jul 22, 2014 at 3:36 PM, Ray Donnelly mingw.andr...@gmail.com
wrote:
No, you didn't find any bug in MSYS2.
If you want MSYS2 path translation to happen then use an MSYS2
program, i.e. MSYS2 make, not mingw32-make.
Oh, OK, sorry. I thought that any program run from within msys got
I can't seem to find them, and I am getting a very strange bug that I would
like to try to track down (as an exercise)
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Hi all,
Is this the right place for windres issues? If so, can someone explain to
me why windres seems to parse #included .c files differently than #included
.h files? Specifically, the line:
typedef unsigned long ulong;
gets parsed fine (i.e. ignored) if it is in a .h file that is included in
On Mon, Aug 18, 2014 at 5:44 PM, Baruch Burstein bmburst...@gmail.com
wrote:
Hi all,
Is this the right place for windres issues? If so, can someone explain to
me why windres seems to parse #included .c files differently than #included
.h files?
Never mind. I finally found this in the code
I am curious why only a few of the executables get prefixed versions? I
just tried running a certain makefile with prefixed versions of the
toolchain, and it failed looking for the prefixed versions of 'ar' and
'windres'. Easily solvable (make a copy and prefix it), but I am still
curious why some
On Mon, Nov 3, 2014 at 2:37 PM, Ruben Van Boxem vanboxem.ru...@gmail.com
wrote:
2014-11-03 10:30 GMT+01:00 Baruch Burstein bmburst...@gmail.com:
I am curious why only a few of the executables get prefixed versions? I
just tried running a certain makefile with prefixed versions
Is this list also the unofficial/official msys2 list, or is there a
separate one for that?
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On Thu, Dec 3, 2015 at 12:35 AM, Mateusz wrote:
> Sorry for previous patch -- I often link to msvcr120.dll instead of
> msvcrt.dll.
>
I didn't know that was possible. How do you do that and why would you? What
is the advantage?
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