[mitk-users] macOS support

2020-12-04 Thread Nil Goyette via mitk-users
Hi all,

macOS was already a Tier 2 platform in MITK 2018.04, so we've been
wondering what your future plans are about macOS support. With OpenGL
deprecation, adoption of Metal and the move to ARM processors, macOS is now
a really different beast. The nightly documentation says that macOS will
still be a Tier 2 platform, but what about Big Sur?

-- 
Nil
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[mitk-users] Crosshair in screenshots

2020-03-16 Thread Nil Goyette via mitk-users
Hi all,

Is there a way to remove the crosshair in 2D and the axial, coronal and
sagittal rectangles in 3D? Reading the code, I understand that you remove
some "decorations"

mitk::IRenderWindowPart* renderWindowPart = this->GetRenderWindowPart();
renderWindowPart->EnableDecorations(false);
take screenshot
renderWindowPart->EnableDecorations(true);

namely "colored rectangles", "department logo", "menu", "gradient" and
"corner annotation". I thought that "colored rectangles" was what I needed
but they are still visible in the screenshots so it must be something else,
or it's a bug.  I couldn't find anything on your issues list, except for
the logo. Tested on MITK 2018.04 on Windows.

Nil
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