Re: [mitk-users] Segmentation shift

2017-06-21 Thread Nil Goyette

Hi Stefan,

Ouch, I now have second thoughts on fixing this! No, seriously, I'll try 
it anyway but I do start with a less-than-positive attitude ;) I'm not 
sure it's the same bug though. The visual is different. I can reinit 
then rotate the axis as much as I want and it's ok. If I do a Global 
Reinit though, I do have the bug.


I checked in PaintbrushTool::MouseMoved, there's this snippet which 
surprised me:


Point3D worldCoordinates = positionEvent->GetPositionInWorld();
Point3D indexCoordinates;
m_WorkingSlice->GetGeometry()->WorldToIndex(worldCoordinates, 
indexCoordinates);

MITK_DEBUG << "Mouse at W " << worldCoordinates << std::endl;
MITK_DEBUG << "Mouse at I " << indexCoordinates << std::endl;

*Reinited or not*, the world coordinates are always what I think they 
will be, but the index coordinates look totally random. One of the index 
is ~0.0 because it's a plane but the 2 others... I thought it would be 
the same data as in my status bar "Position: <>; Index: <>" but it's 
not, far from it. Should the indices be the equal? Where are these 
"random" indices coming from?


Nil

Le 2017-06-21 à 03:40, Dinkelacker, Stefan a écrit :

Hi,

this may also have something to do with [1]? Make sure to click on "Show older 
changes" to see all the comments and example images/animations.

Best,
Stefan

[1] https://phabricator.mitk.org/T18776

Von: Nil Goyette <nil.goye...@imeka.ca>
Gesendet: Dienstag, 20. Juni 2017 20:04
An: mitk-users@lists.sourceforge.net
Betreff: [mitk-users] Segmentation shift

Hi all,

My boss asked me to let the users decide if they want to reinit or not.
They will live with the consequence of not being aligned if they don't.
Of course I found this http://i.imgur.com/GKGKwmV.png I know this is a
well-known bug and it has been repaired in
https://phabricator.mitk.org/T22619 but I have a question about this bug.

Does anyone know why there's a shift and/or how it could be repaired? I
mean, without a reinit, of course. I plan to fix it myself and it would
help me if someone gives me some hints. Thank you for your time.

Nil
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Re: [mitk-users] Segmentation shift

2017-06-21 Thread Dinkelacker, Stefan
Hi,

this may also have something to do with [1]? Make sure to click on "Show older 
changes" to see all the comments and example images/animations.

Best,
Stefan

[1] https://phabricator.mitk.org/T18776

Von: Nil Goyette <nil.goye...@imeka.ca>
Gesendet: Dienstag, 20. Juni 2017 20:04
An: mitk-users@lists.sourceforge.net
Betreff: [mitk-users] Segmentation shift

Hi all,

My boss asked me to let the users decide if they want to reinit or not.
They will live with the consequence of not being aligned if they don't.
Of course I found this http://i.imgur.com/GKGKwmV.png I know this is a
well-known bug and it has been repaired in
https://phabricator.mitk.org/T22619 but I have a question about this bug.

Does anyone know why there's a shift and/or how it could be repaired? I
mean, without a reinit, of course. I plan to fix it myself and it would
help me if someone gives me some hints. Thank you for your time.

Nil


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[mitk-users] Segmentation shift

2017-06-20 Thread Nil Goyette

Hi all,

My boss asked me to let the users decide if they want to reinit or not. 
They will live with the consequence of not being aligned if they don't. 
Of course I found this http://i.imgur.com/GKGKwmV.png I know this is a 
well-known bug and it has been repaired in 
https://phabricator.mitk.org/T22619 but I have a question about this bug.


Does anyone know why there's a shift and/or how it could be repaired? I 
mean, without a reinit, of course. I plan to fix it myself and it would 
help me if someone gives me some hints. Thank you for your time.


Nil


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