Dear List,
I was trying to apply some RGBA image interaction between mitk and itk using
the mitk::DataStorage and thus the CastToItkImage function of mitkImageCast.h.
I figured out, that all functions are defined for itk::Image with
itk::RGBuchar pixels. But unfortunately explicit functions
.
Cheers,
Matthias
From: Sascha Zelzer [mailto:s.zel...@dkfz-heidelberg.de]
Sent: Freitag, 26. Juli 2013 20:38
To: Noll, Matthias
Cc: mitk-users@lists.sourceforge.net
Subject: Re: [mitk-users] Change request CastToItkImage for RGBA
Hi Matthias,
thanks for your report and code snippet. Would you
10:58
To: Noll, Matthias; mitk-users@lists.sourceforge.net
Subject: RE: Advice on 2D image display
Hi Matthias,
please keep the conversation on the list so that other users may also benefit.
I am not sure if I understand you right. Do you or do you NOT use the
StdMultiWidget?
What machine
: Clarkson, Matt [mailto:m.clark...@ucl.ac.uk]
Sent: Mittwoch, 7. August 2013 16:17
To: Noll, Matthias
Cc: mitk-users@lists.sourceforge.net
Subject: Re: [mitk-users] Code based layout change in MITK 2013
Hi Matthias
can you remind me what you are trying to do?
In my experience, both with the legacy
Dear list,
I observed a strange behavior of MITK while rendering a lot of images.
First, I have an image that is 3200x2448 pixels large. Also the image is
divided in ~480 tiles. Each tile has a size of 128x128 pixels. Calculating the
size I get ~48kB of raw data per tile. That's 22,4MB of raw
Dear list,
I recently encountered a new problem with MITK when using images that are
stored in the DataStorage. Acquiring images using the image cast in
OnSelectionChanged() method of each plugin the following way
FloatingImageType3D::Pointer itkImage;
mitk::BaseData* data = node-GetData();
Hi all,
is it possible to hide the data manager of MITK.
We like to have no interaction possibility through the DataManager. Everything
will be done using the dropboxes and so on. In this case, the DataManager case
unnecessary and allows for interaction possibilities which are not desired.
Dear Mailinglist, I'm forwarding a question of my colleague concerning the mitk
segmentation tool improvements between version 2014.10 and current version.
Hello,
we have a problem with the segmentation tools and the 3D interpolation for some
Hi All,
since MITK is composed of ITK and VTK parts I was wondering if there is a way
to activate the interconnection classes between VTK and ITK, namely the
ITKVtkGlue. I see that ITKVTK is built by default. However, like in my last
post concerning the ITKOpenCVBridge, I do not find a setting
Hi Caspar,
The bridge building worked. I'm not sure what went wrong but a rebuild solved
the issue.
Matthias
From: Goch, Caspar Jonas [mailto:c.g...@dkfz-heidelberg.de]
Sent: Donnerstag, 23. März 2017 18:15
To: Noll, Matthias <matthias.n...@igd.fraunhofer.de>;
mitk-users@lists.sourcefor
Hi All,
I was wondering if there is an easy way to activate the ITKVideoBridgeOpenCV
for the new MITK 2016.11.
I do not find any option to trigger this. If I do it manually by editing the
cmake config for ITK-build in the MITK Superbuild folders, I can build the lib,
but not use it.
It seem
Hi all,
I'm using the mitk segmentation tool "Threshold" inside one of my own plugins.
My question is, how do I notice when the tool has completed the segmentation
process. I know I have to press a button called "Confirm Segmentation" to apply
the current thresholds, but I don't have access
Hi all,
I like to start my plugin with only the 3D render window active. In an older
version of MITK it was possible through the StdMultiWidget by simply calling
the function changeLayoutToBig3D() e.g. in the plugins' CreateQtPartControl()
function.
How can I achieve this now? There are no
lto:s.dinkelac...@dkfz-heidelberg.de]
Sent: Mittwoch, 24. Mai 2017 10:33
To: Noll, Matthias <matthias.n...@igd.fraunhofer.de>;
mitk-users@lists.sourceforge.net
Subject: RE: Mitk Layout to Big3D at plugin start.
Hi Matthias,
We increased the decoupling between plugins and edito
nhofer.de/>
___
From: Dinkelacker, Stefan
Sent: Mittwoch, 31. Oktober 2018 14:07
To: Noll, Matthias ;
mitk-users@lists.sourceforge.net
Subject: RE: How to obtain mitk render window screen positions
Hi Matthias,
did you already try to get the position of the pa
Hi everybody,
I've encountered an issue when loading an .mitk project file which is related
to the below linked "Show nodes containing no data" flag issue from 2011.
So what's happening: We generate some vtkPolygons from segmentations of CT or
MRI image data. The polys are remeshed and stored
Hi everybody,
I was wondering if somebody knows how to obtain the screen position of an mitk
render window e.g. the 3D render window (stdmulti.widget4, 3d)
I've already tried to obtain the position the following two ways
1:
vtkRenderWindow *renderWindow =
Dear Stefan,
I ran into the same problem as Nil did concerning the Qt5::WebEngine not found
error.
I've build version 2021.02 of mitk using the superbuild option and then
deployed a ProjectTemple using the PuginGenerator.
The Qt5::WebEngine error arises, when compiling the deployed
Hi Stefan,
quick question about ACVD.
You guys did drop ACVD support after MITK2016 due to lack of maintenance of
AVCD.
In
https://phabricator.mitk.org/transactions/detail/PHID-XACT-WIKI-7u2ngpf57pxe265/
you write it's about 8 years old.
(| ~~ACVD~~ | `3d5ae388` (Dec 19, 2014) | |)
However,
19 matches
Mail list logo