Serato's Smart Sync turning off is not the same as using Mixxx's
one-time sync. When the deck transport is manipulated with Serato's
Smart Sync, Serato will still manipulate the tempo of all synced decks
together, including when the beatgrid of the master track has been
manually set to a non
In such cases a one-time sync is easy if the sync button simply toggles
master sync on each push. Just press the sync button again to turn off
master sync for that deck immediately after turning master sync on. Have
you tried playing this way? Does it work well for you? Admittedly if you
are
Thank you for the tutorial Links.
It looks like Serato targets the issue a bit different. It has "smart
sync", that falls off as soon you touch anything from the deck. That is
pretty much the same than our one time sync feature. I like our approach
more, because you have both sync modes
On 06/28/2017 09:38 AM, Owen Williams wrote:
There are lots of situations where DJs just want a one-shot sync without
locking two tracks together. This is especially true if they are going
to do any scratching tricks like backspins or vinyl break stops.
I don't use vinyl or jog wheels, so I'm
There are lots of situations where DJs just want a one-shot sync without
locking two tracks together. This is especially true if they are going
to do any scratching tricks like backspins or vinyl break stops. And,
most DJ applications and hardware still operate on the "tap once to
sync" and
I like the current behavior as well.
--
Check out the vibrant tech community on one of the world's most
engaging tech sites, Slashdot.org! http://sdm.link/slashdot___
Get Mixxx,
The use case is, if you have non const beat grid in the master deck. In
this case the follower deck tries to follow this, which can sound funny. So
in this case you want just adopt the tempo one time to start the transition
and after that you have not think any longer about it.
I think it depends
In a recent pull request ( https://github.com/mixxxdj/mixxx/pull/1244 )
I modified the SyncButton object in the Components controller mapping
library to behave like the sync buttons in skins. Short presses only use
the beatsync Control for one-time sync and long presses use sync_enabled
for