I haven't reviewed this patch, but I did give it a quick test tonight.
The waveform only went half-speed and I couldn't seek backwards
anymore, so maybe the code needs another look at.
Thanks,
Albert
On Sat, Sep 11, 2010 at 1:43 PM, mad jester wrote:
> Well... I have a new patch. I factored the
Well... I have a new patch. I factored the sum to new_playpos into the
loop but I base it off rate_add, not buffer_size since buffer_size is
just the integer aproximation.
mixxx-fix-playpos.patch
Description: Binary data
Forgot to copy the list...
On Sat, Sep 11, 2010 at 1:31 PM, Albert Santoni wrote:
> The EngineBuffer changes look OK to me, I think I understand what you did.
>
> This stuff in EBSL looks wrong to me though:
>
> === modified file 'mixxx/src/engine/enginebufferscalelinear.cpp'
> --- old/mixxx/src/
BTW, this playpos patch is for fixing the way EBSSL sounds when doing
scratching via Vinyl Control. It shows no change for EBSSL under
normal circumstances.
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On Tue, Aug 24, 2010 at 8:56 PM, mad jester wrote:
> I am submitting a patch which conserves the decimal part of
> filepos_play...
> Please feel free to comment and nitpick. I really want to push for
> including this in 1.8 and the only way to succesfully do so is to make
> sure it's entirely saf