Thanks, it builds and runs now. Most of my testing has looked pretty good
so far. I've run Auto DJ for 10+ hours and it is stable. The
"organfinale.wav" I mentioned earlier in this thread plays in the new
branch; it doesn't on the master.
Issue 1 - https://bugs.launchpad.net/mixxx/+bug/1446931
Is
Should be fixed now. 3 source files were missing in the build script.
Uwe
On 04/18/2015 07:39 PM, Ryan Kramer wrote:
Thanks. It compiles, but now I get some link errors. It looks like some
.obj files are not being fed to the linker. For example,
soundsourceplugin.obj seems to be missing.
lin
Thanks. It compiles, but now I get some link errors. It looks like some
.obj files are not being fed to the linker. For example,
soundsourceplugin.obj seems to be missing.
link /nologo /MACHINE:X86 /DEBUG /LTCG:NOSTATUS /OPT:REF /OPT:ICF /MANIFEST
/nod
efaultlib:LIBCMT.lib /nodefaultlib:LIBCMTd.li
Thanks, Ryan. I've pushed a commit (together with some cosmetic changes)
that should fix the compile errors.
Uwe
On 04/17/2015 06:18 AM, Ryan Kramer wrote:
Good news everyone - I'm actually on the right friggin' branch now! Bad
new is that, no, SoundSourceMediaFoundation.cpp does not currently
Good news everyone - I'm actually on the right friggin' branch now! Bad new
is that, no, SoundSourceMediaFoundation.cpp does not currently compile on
Windows.
So the couple of bugs I've reported are actually against the master branch.
It will be interesting to see if the new branch fixes them.
He
Thank you for your tests, Ryan! Since the old build server has been shut
down I never got any feedback about my modifications on other platforms than
Linux.
SoundSourceSndFile is responsible for decoding WAV files. The file is
analyzed correctly and plays without any issues on Fedora 21 x86_64
I've found 2 potential issues while testing this branch on Windows.
1) Other media players can play this file:
http://www.kozco.com/tech/organfinale.wav (linked from
http://www.kozco.com/tech/soundtests.html) Mixxx will load and analyze
this file but playback is silent. The waveform is empty also
Hi,
Who has a Mac build environment and some spare time to run similar test?
Thank you!
Daniel
2015-04-14 8:56 GMT+02:00 Daniel Schürmann :
> Hi Ryan,
>
> cool, thank you very much.
>
> The new features an fixes provided by the branch are roughly: (@Uwe please
> correct me)
>
> * floating poi
Hi Ryan,
cool, thank you very much.
The new features an fixes provided by the branch are roughly: (@Uwe please
correct me)
* floating point sample interface
* no clamping to 1.0 after decoding
* Better stream error handling
* high resolution mp3 decoding (32 bit fixed point)
* Better tagging iss
I can build on Windows and probably test the branch, depending on what is
meant by "test the branch". If it's just running auto-DJ for a few days I
can do that, although my audio collection is very homogeneous - almost all
mp3s, mostly from Amazon and a few from Traxsource. If someone could
provide
OS X seems to be (partly) supported by Travis [1].
–Nico
[1] http://docs.travis-ci.com/user/multi-os/
On Sun, Apr 12, 2015 at 11:48 PM, Daniel Schürmann wrote:
> Hi,
>
> I have started to test the new branch on my Atom Netbook as a Linux 32
> bit low end reference.
> I have created a new sqlig
Hi,
I have started to test the new branch on my Atom Netbook as a Linux 32
bit low end reference.
I have created a new sqlight library, analyzed my whole external Hdd and
play AutoDJ tracks in library random mode.
The Library contains mp3, m4a and some wave files.
It is running since two days, wit
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