On 07/10/2013 09:51 PM, RJ Ryan wrote:
Yes! If you want to use the position scratch controller in the engine
then that's one way you could tell Mixxx to move smoothly to a position.
I was assuming you wanted to work more like vinyl control though in that
it would control Mixxx's normal playback
That would be awesome. If you want to see code examples of how I abuse
mode settings, take a look at some of my mappings:
http://jwcxz.com/projects/mixxx/
The X-Session pro full mapping (third one) is the biggest offender, but
the TotalControl mapping isn't so beautiful either. I've written th
I've actually thought of adding in a new command for MIDI Script to allow
on the fly rebinding. This way the latency penalty for using MIDIScript
when using mode switches would only affect the mode switch itself, not the
actual commands that are switched.
In case that is not clear at all an exampl
On Thu, 11 Jul 2013 11:07:05 +0200
Daniel Schürmann wrote:
> Hi Petah,
>
> /mixxx/src/engine/positionscratchcontroller.cpp
> :-)
I like the compact source size and some variable names like m_dPositionDeltaSum
:) Not thrilled about m_bEnableInertia and kExponentialDecay. I now understand
the li
Hmmm... I think, crossfading can be a good workaround here :)
I'll try to use this code, thank you!
Another question is: what about effects framework?
I found this document: http://mixxx.org/wiki/doku.php/effects_framework
but looks like no one intreresting to do this :)
I have some ideas of ea
Hi Андрей,
Maybe https://github.com/mixxxdj/mixxx/pull/39 helps to prevent your clicks.
Kind regards,
Daniel
2013/7/11 Андрей
> Hi guys!
> I'm make some simple filter effect (like in Traktor), you can look demo
> here:
> http://www.youtube.com/watch?v=RQLALs5O1QM
>
> And look at code here:
Hi Petah,
/mixxx/src/engine/positionscratchcontroller.cpp
:-)
Kind regards,
Daniel
2013/7/11 petah
> On Wed, 10 Jul 2013 18:10:46 -0400
> Owen Williams wrote:
> > I had no idea this existed! Sorry to steer you wrong.
>
> Does it /really/ exist though? Maybe it just lives in RJ's delirious
Hi guys!
I'm make some simple filter effect (like in Traktor), you can look demo
here:
http://www.youtube.com/watch?v=RQLALs5O1QM
And look at code here:
https://github.com/xorik/mixxx/commits/dsp
At now, I just replace flanger with new code, but in the future I'll try
to make separate controllers