[Mixxx-devel] Engine time-stamp position scratching?

2013-07-11 Thread Sean M. Pappalardo - D.J. Pegasus
On 07/10/2013 09:51 PM, RJ Ryan wrote: Yes! If you want to use the position scratch controller in the engine then that's one way you could tell Mixxx to move smoothly to a position. I was assuming you wanted to work more like vinyl control though in that it would control Mixxx's normal playback

Re: [Mixxx-devel] high-res MIDI interface with "pull" architecture?

2013-07-11 Thread Joseph Colosimo
That would be awesome. If you want to see code examples of how I abuse mode settings, take a look at some of my mappings: http://jwcxz.com/projects/mixxx/ The X-Session pro full mapping (third one) is the biggest offender, but the TotalControl mapping isn't so beautiful either. I've written th

Re: [Mixxx-devel] high-res MIDI interface with "pull" architecture?

2013-07-11 Thread Philip Whelan
I've actually thought of adding in a new command for MIDI Script to allow on the fly rebinding. This way the latency penalty for using MIDIScript when using mode switches would only affect the mode switch itself, not the actual commands that are switched. In case that is not clear at all an exampl

Re: [Mixxx-devel] high-res MIDI interface with "pull" architecture?

2013-07-11 Thread petah
On Thu, 11 Jul 2013 11:07:05 +0200 Daniel Schürmann wrote: > Hi Petah, > > /mixxx/src/engine/positionscratchcontroller.cpp > :-) I like the compact source size and some variable names like m_dPositionDeltaSum :) Not thrilled about m_bEnableInertia and kExponentialDecay. I now understand the li

Re: [Mixxx-devel] Filter effect for mixxx

2013-07-11 Thread Андрей
Hmmm... I think, crossfading can be a good workaround here :) I'll try to use this code, thank you! Another question is: what about effects framework? I found this document: http://mixxx.org/wiki/doku.php/effects_framework but looks like no one intreresting to do this :) I have some ideas of ea

Re: [Mixxx-devel] Filter effect for mixxx

2013-07-11 Thread Daniel Schürmann
Hi Андрей, Maybe https://github.com/mixxxdj/mixxx/pull/39 helps to prevent your clicks. Kind regards, Daniel 2013/7/11 Андрей > Hi guys! > I'm make some simple filter effect (like in Traktor), you can look demo > here: > http://www.youtube.com/watch?v=RQLALs5O1QM > > And look at code here:

Re: [Mixxx-devel] high-res MIDI interface with "pull" architecture?

2013-07-11 Thread Daniel Schürmann
Hi Petah, /mixxx/src/engine/positionscratchcontroller.cpp :-) Kind regards, Daniel 2013/7/11 petah > On Wed, 10 Jul 2013 18:10:46 -0400 > Owen Williams wrote: > > I had no idea this existed! Sorry to steer you wrong. > > Does it /really/ exist though? Maybe it just lives in RJ's delirious

[Mixxx-devel] Filter effect for mixxx

2013-07-11 Thread Андрей
Hi guys! I'm make some simple filter effect (like in Traktor), you can look demo here: http://www.youtube.com/watch?v=RQLALs5O1QM And look at code here: https://github.com/xorik/mixxx/commits/dsp At now, I just replace flanger with new code, but in the future I'll try to make separate controllers