Re: [mkgmap-dev] mkgmap dropping ways on multipolygon boundary outer

2009-12-28 Thread Mark Burton
Hi Felix, Yip, that patch works great. (using only this patch, without the earlier patch; if I add earlier patch too I loose the relations again) Yes, it replaces the earlier patch. Good. I am tempted to commit this - does anyone think that preserving the original ways is a bad idea? If

Re: [mkgmap-dev] Buggy data (was: boundary relations duplicated by splitter, not merged by mkgmap)

2009-12-28 Thread Marko Mäkelä
Hi Steve, It looks like the relation with the name Sverige is repeated three times in one .osm file, or alternatively the relation contains the same way three times. That could be a splitter bug or even a bug in the original data. When I build the map with only two tiles, fewer buggy labels

Re: [mkgmap-dev] Multipolygons and disappearing coastlines

2009-12-28 Thread Steve Ratcliffe
On 26/12/09 22:11, Mark Burton wrote: Hi Chris, Mark Burton schrieb: So, is putting the coastline into a multipolygon a reasonable OSM thing? A coastline is often also a boundary and boundaries are multipolygons in OSM. If so, should mkgmap be breaking the coastline by removing its

Re: [mkgmap-dev] Multipolygons and disappearing coastlines

2009-12-28 Thread WanMil
Aside from that, the multipolygon code already does duplicate the way before removing the tags from the original. Duplicating it again can't be the right solution. Only the outer way is duplicated. Inner ways seems to be kept but all tags are removed. WanMil

Re: [mkgmap-dev] Multipolygons and disappearing coastlines

2009-12-28 Thread Steve Ratcliffe
On 28/12/09 11:46, WanMil wrote: Hi Aside from that, the multipolygon code already does duplicate the way before removing the tags from the original. Duplicating it again can't be the right solution. Only the outer way is duplicated. Inner ways seems to be kept but all tags are removed.

[mkgmap-dev] Understanding the sea

2009-12-28 Thread Mark Burton
Hi, I'm trying to understand how the --generate-sea stuff works. I want to know how it decides whether an island is water or land. The code does not really contain sufficient comments for me to work out what it's doing. I would expect it to close coastline segments that reach the tile boundary

Re: [mkgmap-dev] Understanding the sea

2009-12-28 Thread Clinton Gladstone
On Dec 28, 2009, at 19:54, Mark Burton wrote: I have agreed to help produce a marine map of the Baltic so it would be really nice if the sea was filled in without any really major problems (flooded land, etc.) I, unfortunately, can't help you specifically with the generate sea stuff. I can

Re: [mkgmap-dev] Understanding the sea

2009-12-28 Thread Felix Hartmann
On 28.12.2009 23:22, Clinton Gladstone wrote: On Dec 28, 2009, at 21:27, Felix Hartmann wrote: cgpsmapper produced maps may not be used CCBYSA 2.0 (only non commercial). It would probably nevertheless be best to create a layered sea map instead of creating it each time. Yes,