Re: [mkgmap-dev] [PATCH v6] - Code around highway shield crap when sorting labels

2010-03-22 Thread Felix Hartmann
On 22.03.2010 15:29, Mark Burton wrote: > Hi Felix, > > >> On 22.03.2010 00:42, Mark Burton wrote: >> >>> v6 - don't trash first ref if it is the same as the name (sans shield) >>> and more refs follow >>> >>> - >>> >> In principle the patch works very good. >> > Goo

Re: [mkgmap-dev] [PATCH v6] - Code around highway shield crap when sorting labels

2010-03-22 Thread Mark Burton
Hi Felix, > On 22.03.2010 00:42, Mark Burton wrote: > > v6 - don't trash first ref if it is the same as the name (sans shield) > > and more refs follow > > > > - > In principle the patch works very good. Good. > I do get complications when using this patch in combination to Wan Mill's

Re: [mkgmap-dev] [PATCH v6] - Code around highway shield crap when sorting labels

2010-03-22 Thread Felix Hartmann
On 22.03.2010 00:42, Mark Burton wrote: v6 - don't trash first ref if it is the same as the name (sans shield) and more refs follow - In principle the patch works very good. I do get complications when using this patch in combination to Wan Mill's "mp_lesscuts_v4.patch". It would be g

[mkgmap-dev] [PATCH v6] - Code around highway shield crap when sorting labels

2010-03-21 Thread Mark Burton
v6 - don't trash first ref if it is the same as the name (sans shield) and more refs follow - v5 - now understands the 0x1b prefix code that introduces a lower case letter (and also is used to prefix a couple of separators (0x1b and 0x1c). I thought great, now I can prefix my road names