Re: [mkgmap-dev] Level number too large

2020-01-16 Thread Andrzej Popowski
Hi Gerd, just after expressing hope for good work of resolution, I got following error in r4420: Error in style: Error: Cannot use type [0x2f17 resolution 24] with level 0 at resolution 23 in style file points, line 270 It is again something, that I have used for a long time. My

Re: [mkgmap-dev] Level number too large

2020-01-16 Thread Andrzej Popowski
Hi Gerd, thanks! I never cared about levels in style, I have always used options. My guess is, that levels doesn't need much control, only there should be foolproof conversion from levels to resolution. I expect, that objects defined with resolution are processed correctly. -- Best

Re: [mkgmap-dev] Level number too large

2020-01-16 Thread Gerd Petermann
map.org.uk Betreff: Re: [mkgmap-dev] Level number too large Hi Gerd, maybe the problem depends not only on levels. I have uploaded simplified version of a set for creating my map. You can examine, what is going on. http://files.mkgmap.org.uk/detail/460 -- Best regard

Re: [mkgmap-dev] Level number too large

2020-01-16 Thread Andrzej Popowski
Hi Gerd, maybe the problem depends not only on levels. I have uploaded simplified version of a set for creating my map. You can examine, what is going on. http://files.mkgmap.org.uk/detail/460 -- Best regards, Andrzej ___ mkgmap-dev mailing list

Re: [mkgmap-dev] Level number too large

2020-01-16 Thread Gerd Petermann
way to set the levels option and that is causing the problem... Gerd Von: mkgmap-dev im Auftrag von Andrzej Popowski Gesendet: Donnerstag, 16. Januar 2020 17:00 An: mkgmap-dev@lists.mkgmap.org.uk Betreff: Re: [mkgmap-dev] Level number too large Hi Gerd

Re: [mkgmap-dev] Level number too large

2020-01-16 Thread Andrzej Popowski
Hi Gerd, tested again, the error really appeared somewhere after v4323. And I'm compiling the same map since 2014, this is the modification date on my scrips and style. See for example this changelog: http://www.mkgmap.org.uk/websvn/revision.php?repname=mkgmap=4345 Looks like changes

Re: [mkgmap-dev] Level number too large

2020-01-16 Thread Gerd Petermann
ski Gesendet: Donnerstag, 16. Januar 2020 16:01 An: mkgmap-dev@lists.mkgmap.org.uk Betreff: Re: [mkgmap-dev] Level number too large Hi Gerd, probably some other changes made this error to appear. I have checked that v4323 compiles my map, while v4386 reports error. I'm not sure about the purp

Re: [mkgmap-dev] Level number too large

2020-01-16 Thread Andrzej Popowski
Hi Gerd, probably some other changes made this error to appear. I have checked that v4323 compiles my map, while v4386 reports error. I'm not sure about the purpose of the patched function, but I'm afraid there could be problems with following example: options: levels=0:24,1:22 style:

Re: [mkgmap-dev] Level number too large

2020-01-16 Thread Gerd Petermann
@lists.mkgmap.org.uk Betreff: [mkgmap-dev] Level number too large Hi All, since something is wrong with downloads on mkgmap site, I have compiled version 4419. I guess this is the latest official release. Now with some old maps I get a new error: Error in style: Error: Level number too large, max=0 I

[mkgmap-dev] Level number too large

2020-01-15 Thread Andrzej Popowski
Hi All, since something is wrong with downloads on mkgmap site, I have compiled version 4419. I guess this is the latest official release. Now with some old maps I get a new error: Error in style: Error: Level number too large, max=0 I guess this is a conflict between arguments: levels=0:24