Re: [mkgmap-dev] feedback about speedup patches

2012-01-04 Thread toc-rox
My first impression is 2.5 hours is a very long time but it depends on ... - What do you build ? - What do you use (world bounds, world coastlines) ? - What are your hardware resources (number of cores, ram, ...) ? - Which OS are you using ? - ... A finding from yesterday: Using the world

Re: [mkgmap-dev] feedback about speedup patches

2012-01-04 Thread Thorsten Kukuk
On Wed, Jan 04, toc-rox wrote: My first impression is 2.5 hours is a very long time but it depends on ... - What do you build ? - What do you use (world bounds, world coastlines) ? - What are your hardware resources (number of cores, ram, ...) ? - Which OS are you using ? - ... I don't

Re: [mkgmap-dev] feedback about speedup patches

2012-01-04 Thread toc-rox
My first impression is 2.5 hours is a very long time but it depends on ... - What do you build ? - What do you use (world bounds, world coastlines) ? - What are your hardware resources (number of cores, ram, ...) ? - Which OS are you using ? - ... A finding from yesterday: Using the world

Re: [mkgmap-dev] feedback about speedup patches

2012-01-04 Thread WanMil
That sounds great!! Thanks for the feedback :-) WanMil Hi, I only wanted to give some feedback about the speedup patches: The time to build my maps was reduced by one hour from 3.5 to 2.5 hours. Very impressive. Thorsten ___ mkgmap-dev

Re: [mkgmap-dev] feedback about speedup patches

2012-01-04 Thread Henning Scholland
Hi, great job!!! I'm saving now about 13 minutes (-17%) of mkgmap-runtime. In detail: Germany: 19:17 (2154: 24:52) -22% Turkey: 00:58 (2154: 01:04) -09% Scandinavia: 08:58 (2154: 10:33) -15% BeNeLux: 09:27 (2154: 11:00) -14% Alps: 15:03 (2154: 18:30) -19% GreatBritain: