Re: [mkgmap-dev] vanishing map

2009-07-29 Thread Steve Ratcliffe
Hi Could everyone who is interested in this please try the attached patch. It seems to work on the example I was looking at, but of course problems may just have moved elsewhere so please check thing are OK more widely. It would be good to know if it makes a difference to inter tile routing

Re: [mkgmap-dev] vanishing map

2009-07-29 Thread Clinton Gladstone
On Wed, Jul 29, 2009 at 12:03 PM, Steve Ratcliffest...@parabola.me.uk wrote: Hi Could everyone who is interested in this please try the attached patch. I tried the patch on Valentijn's example, and it solved the problem. I will now try it on a larger area and report the results. Thanks!

Re: [mkgmap-dev] vanishing map

2009-07-29 Thread Valentijn Sessink
Hey you incredible wizzard :) Seems you fixed it :) I cannot find any places where things go wrong now. Found a routing problem while looking though, but that was not induced by your patch (I reversed your patch it and it's still there). I'll send a report shortly. (Have your netherlands.osm

[mkgmap-dev] vanishing map

2009-07-27 Thread Valentijn Sessink
Hello list, After a long search, here's the (lacking of) results. Eventually, I found a single node on the map that would stop the map from blanking. However, when I made the map just be a tiny bit larger, it would vanish again - with or without the node. So the blanking is probably the result

Re: [mkgmap-dev] vanishing map

2009-07-27 Thread Felix Hartmann
I still think the solution is to make the overview map bigger and place cities or similar with name mkgmap in 2 opposite corners around 500m larger than the actual map. At least this works if I compile the overview map with maptk. On 27/07/2009, Valentijn Sessink valen...@blub.net wrote: Hello