Steve Ratcliffe wrote:
Hi
I am going to merge all the multipolygon fixes.
Including, if appropriate, the sea polygon changes.
In addition to the patches sent to the list I also
have permission to use the attached patch from Olaf Kähler
which he describes as follows:
I guess, mkgmap
Hello Nop,
I am just having my first look at creating a routable map. It appears
that the default style completely disregards the access tags access=no,
vehicle=no, motorvehicle=no and motorcar=no. Naturally I'd like to
exclude these from routing, but there seem to be no rules evaluating
private int roundDown(int val) {
return val SHIFT SHIFT;
}
I would write this as
return val ~(1 SHIFT);
That's not the same thing though. I assume you really mean:
return val ~((1 SHIFT) - 1);
And in fact that's what was there originally for positive numbers. Negative
numbers were
On Tue, Aug 11, 2009 at 06:52:35AM +, Chris Miller wrote:
private int roundDown(int val) {
return val SHIFT SHIFT;
}
I would write this as
return val ~(1 SHIFT);
That's not the same thing though. I assume you really mean:
return val ~((1 SHIFT) - 1);
And in fact
On Tue, Aug 11, 2009 at 3:50 PM,
Elrondelrond+openstreetmap@samba-tng.org wrote:
As rounding seems a current topic, I'm throwing in a patch
that is sitting in my tree for a while now:
How can I best test this patch? Is there something I can look for
without examining the binary data of the
Hi,
I have no idea on sailing (despite I'd like to somehow).
Looking at your mods...
+man_made=pier {name '${name} (${man_made})' | '${man_made}'
1. Did you miss the } at the end? Or am I missing
something obvious?
2. Shouldn't that line before the other man_made=pier line?
Elrond
Chris Miller schreef:
but my impression is that the conclusion was that the splitter should be
rounding areas off to boundaries in multiples of 4096 rather than 2048?
As far as I've seen - thanks to Steve Ratcliffe's findings - divisible
by 2048 is enough, if you make sure that the difference
On Aug 11, 2009, at 17:59, Elrond wrote:
Looking at your mods...
+man_made=pier {name '${name} (${man_made})' | '${man_made}'
1. Did you miss the } at the end? Or am I missing
something obvious?
2. Shouldn't that line before the other man_made=pier line?
Yes, it looks like the final }
On 10/08/09 15:07, Nop wrote:
There are other outstanding mulitpolygon fixes that may help too.
The first of which is applied to the multipolygon branch:
I am not sure I understand. Do maps split with splitter also have the
problem of missing polygons at the moment?
The splitter doesn't
Hi,
I'm using Linux and was searching for a way to create contour lines. Therefore
I was amazed that Christian Gawron just added the functionality to mkgmap in
svn.
But then I realized, that it was disabled again. Therefore I would like to
propose the changes to the build.xml file and the
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