Re: [Mlt-devel] jack mlt transport sync issues

2013-05-09 Thread Ed Rogalsky
Ok, Ok I see - for me the consumer is MLT too :-)) Thanx for the detailed info. I parsed a little bit in the code. Now it's clear for me. I'll try to use the jack consumer with OpenGL. In refactoring we'll be based on OpenGL in any case. The current OpenGL implemention in kdenlive is horrible slo

Re: [Mlt-devel] jack mlt transport sync issues

2013-05-07 Thread Dan Dennedy
On Tue, May 7, 2013 at 12:29 PM, Ed Rogalsky wrote: > Hi Dan, > > the last days I did a lot of jack transport sync tests and found the > following behaviour: > > For frame rates unequal 25 fps the mlt playback is deverging pretty fast. In > about 3-5s > I get a difference of a frame and so on. Onl