10.06.11 08:43, Dan Dennedy написав(ла):
On Thu, Jun 9, 2011 at 12:33 PM, Maksym Veremeyenko wrote:
On Thu, June 9, 2011 7:27 pm, Dan Dennedy wrote:
[...]
frame that is being saved and repeated, hmm... repeat last
DeckLinkVideoFrame instead of mlt_frame.
great idea!
what would you say about
hi,
*0001-fix-status-fps-setting.patch* fix sending a fps during unit status
command
*0002-use-float-for-fps.patch* use float for *fps* member in
*mvcp_list_entry_t* struct
--
Maksym Veremeyenko
>From a1c6b4a5a3641c3776df20e89dd50d9c9c7e7946 Mon Sep
hi,
attached patch fix display timecodes instead of raw frames count.
--
Maksym Veremeyenko
>From 6edd26c13cc32c7c6ac716ee82d02ec594c03f17 Mon Sep 17 00:00:00 2001
From: Maksym Veremeyenko
Date: Fri, 10 Jun 2011 15:26:24 +0300
Subject: [PATCH] introduce
src/modules/decklink/consumer_decklink.cpp | 380 +++-
1 files changed, 98 insertions(+), 282 deletions(-)
New commits:
commit c952c47e7743b043a681b0f9b2ba62e9a48a24a5
Author: Dan Dennedy
Date: Fri Jun 10 08:06:12 2011 -0700
Rework decklink consumer to use timesta
src/modules/avformat/producer_avformat.c |6 +-
1 files changed, 5 insertions(+), 1 deletions(-)
New commits:
commit efebb3030fe07f202cb311476923707cf28d9458
Author: Dan Dennedy
Date: Fri Jun 10 23:06:48 2011 -0700
Fix infinite loop with audio_index=all on sample provided by BCE.