2011/7/27 Maksym Veremeyenko ve...@m1stereo.tv:
23.07.11 00:45, Dan Dennedy написав(ла):
2011/7/22 Maksym Veremeyenkove...@m1stereo.tv:
[...]
priority of this thread could be inherited from priority of
initialization
code, so another possible solution is:
1. save current thread priority
23.07.11 00:45, Dan Dennedy написав(ла):
2011/7/22 Maksym Veremeyenkove...@m1stereo.tv:
[...]
priority of this thread could be inherited from priority of initialization
code, so another possible solution is:
1. save current thread priority
2. set new priority from
21.07.11 23:34, Dan Dennedy написав(ла):
2011/7/19 Maksym Veremeyenkove...@m1stereo.tv:
Hi,
in my previous message about audio buffer overflow i did not noticed about
possible reason.
IMHO one of reasons is too high priority of melted. That cause decklink
callback delayed if avformat
2011/7/22 Maksym Veremeyenko ve...@m1stereo.tv:
21.07.11 23:34, Dan Dennedy написав(ла):
2011/7/19 Maksym Veremeyenkove...@m1stereo.tv:
So next step was to increase a decklink callback thread priority over
other
threads in MLT -
*0005-rise-DriverNotificationThreadFunction-priority.patch*
-
2011/7/19 Maksym Veremeyenko ve...@m1stereo.tv:
Hi,
in my previous message about audio buffer overflow i did not noticed about
possible reason.
IMHO one of reasons is too high priority of melted. That cause decklink
callback delayed if avformat producer has higher activity.
The priority