[mochikit] Re: Reasons to not use a simple ondomload signal?

2008-05-08 Thread Per Cederberg
Yes, I think the suggestion was to port from jQuery with consideration of at least one other working implementation. /Per On Thu, May 8, 2008 at 11:02 PM, David Janes <[EMAIL PROTECTED]> wrote: > And just to jump in here -- surely there's a "done" solution for this that > we like, can we not jus

[mochikit] Re: Reasons to not use a simple ondomload signal?

2008-05-08 Thread Bob Ippolito
Yeah, the major problem of doing a synthetic ondomload event like that is that you need to instrument all of your pages with that script tag at the bottom. It's "nicer" to do it via DOM calls because you don't need to change the markup. -bob On Thu, May 8, 2008 at 12:16 PM, Per Cederberg <[EMAIL

[mochikit] Re: Reasons to not use a simple ondomload signal?

2008-05-08 Thread Per Cederberg
Antti Koivisto, one of the Safari browser developers, wrote an interesting blog entry about page loading recently. It explains some of the difficulties involved from a browser perspective: http://webkit.org/blog/166/optimizing-page-loading-in-web-browser/ And a small extract of the most relevant

[mochikit] Re: Reasons to not use a simple ondomload signal?

2008-05-08 Thread machineghost
As I understand things (and I am by no means a JS event sequence expert), the ordering is as follows: 1. Browser reads page line by line; every time it reads enough lines to complete a JS statement, it executes that statement; meanwhile, non- JS content is loaded in to the DOM as it is read 2.

[mochikit] Reasons to not use a simple ondomload signal?

2008-05-08 Thread csnyder
Hi MochiKitters, I've been using the following trick successfully for a few months now. It _seems_ to work fine cross-browser and cross platform. signal(window,'ondomload'); But based on the recent thread about implementing ondomload, I assume that there must be cases when a simple signal