[Mono-dev] Interop dlls - is this a bug?

2010-07-30 Thread pfj
Hi, To play video, I've been using the QuartzTypeLib dll from the COM under Win32. Works fine. Not cross platform, but works fine. The application compiles and generates a file called Interop.QuartzTypeLib.dll which I'm assuming VC# should do. I make a copy of the directory and tranfer it to my

Re: [Mono-dev] Interop dlls - is this a bug?

2010-07-30 Thread Robert Jordan
See my response on the winforms list. You cannot p/invoke native Windows DLLs. On 30.07.2010 14:53, pfj wrote: Hi, To play video, I've been using the QuartzTypeLib dll from the COM under Win32. Works fine. Not cross platform, but works fine. The application compiles and generates a file

Re: [Mono-dev] github workflow proposals

2010-07-30 Thread Mark Probst
On Fri, Jul 30, 2010 at 3:12 AM, Mark Probst mark.pro...@gmail.com wrote: If nobody objects I'll push that to the public repository and never write a ChangeLog entry again. Which is what I've just done. The last commit with a compulsory ChangeLog entry was this:

[Mono-dev] ChangeLog updates are no longer required.

2010-07-30 Thread Miguel de Icaza
Hello Mono developers, As of now, we request that developers no longer maintain the contents of ChangeLog files by hand. The ChangeLog files are now generated at distribution time from the Git commit history. For details see:

[Mono-dev] SerialPort and OnDataReceived event

2010-07-30 Thread Marcus Obst
Hi! I was trying to run a .NET assembly generated by Microsoft tools under Mono (Linux). The application accesses the serial port and installs an event handler for the DataReceived event. Unfortunately, this handler is never called! Digging into the sources of Mono/MCS (from svn) showed

Re: [Mono-dev] SerialPort and OnDataReceived event

2010-07-30 Thread Carlos Alberto Cortez
Hey, This event is indeed not implemented. I began to implement it some time ago, but due to some technical reasons I don't remember now -it was something related to poll/select functions, likely), I didn't commit it (and now I can't seem to find that patch). And yes, we would accept patches in