Hi All,
False alarm... I worked out that the source I downloaded a while back was
actually post 2.6.7 (because it had 4.0 support), and that for some reason I
didn't need to call unbox when I was trying to get an int passed by ref
(even though I had to box it to get it in there in the first
Hi All,
I've been having quite a hard time getting a nice, working build, but I
don't want to give up because I really want to use mono as a scripting
engine for a game engine I'm making. Some time ago I checked out the trunk
(pre 2.6.7 release, but it must have been close to it) and got a
Hi Robert,
Thanks for that, that helps a little, but I think I still need to free in
one case, that is mono_string_to_utf16, I need to free the LPTSTR that I get
back afterwards (the example in test-invoke does). Is this where I would
call mono_free? Or should I be able to call g_free for this.
Hi Robert,
Thanks so much for your help and patience, I have now got my code working. I
found that mono_free was missing from the mono.def file that i had (I guess
I should probably rebuild it), so I added the line. Now my code compiles and
links and runs. Sweet victory!
I'm working on
Hi Robert,
I probably will do so in the near future. Is it appropriate to make a post
here when I have?
Thanks,
Guy.
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Hi Zoltan,
Thanks very much for that, that seems to have fixed it. I get a new error
now, though.
The error is the following:
Corlib too old for this runtime.
Loaded from: C:\Program Files (x86)\Mono-2.6.4\lib\mono\2.0\mscorlib.dll
When I execute my freshly built runtime with the -V flag, it
Thanks,
I happened to check out the mcs tree and the mono tree within days of
eachother a couple of weeks ago, so I just have to build it. That sounds
like tomorrow's task.
Many thanks,
Guy Sherman.
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Hi All,
I built the a 64-bit version of the mono runtime on Windows 7. I also built
the test.exe application under samples/embed, as well as the teste.exe
project.
I am running it as follows teste test.exe
However, I am getting a failed assertion at tramp-amd64.c:548 : g_assert
((code-buf) =
Hi,
I'm looking to embed mono, but I want to embed it inside an x64 C++
application on Windows 7. From what I've heard, a 64-bit assembly on windows
cannot load a 32-bit assembly, so I assume I need a 64-bit version of mono.
Do I just need to build the runtime for 64-bit, or must I also build