Hello,
You would most likely like to create your own solution from existing
sources...
You don't have to. Opening a csproj file you are interested in will
generate sln file for you when you open it in VS/XS and will have all
dependencies you need. This is for the case you have working master
] Editing mono in IDE?
You would most likely like to create your own solution from existing
sources...
These days I've been working on Microsoft.Build.dll these days with my
own solution and projects [*1] because the centralized
msvc/scripts/net_4_5.sln is quite useless (too big). And I can't think
=== Section 1: Building Mono ===
Don't expect the .sln file to work. Just follow the standard build process.
The README is a good starting point, but I'll add the following, which started
as the standard simple process from the README, but bits and pieces have been
added over time, based on
, June 08, 2014 1:30 PM
To: Hüning, Christian; mono-devel-list@lists.ximian.com
Subject: Re: [Mono-dev] Editing mono in IDE?
You would most likely like to create your own solution from existing
sources...
These days I've been working on Microsoft.Build.dll these days with my
own solution and projects
You would most likely like to create your own solution from existing
sources...
These days I've been working on Microsoft.Build.dll these days with my
own solution and projects [*1] because the centralized
msvc/scripts/net_4_5.sln is quite useless (too big). And I can't think
of any
Hi,
I wondered if there is a way to efficiently and effectively develop mono
with an IDE like Xamarin Studio / Visual Studio? I couldnt find a central
.sln file or something (did find quite a lot .sln files, but none that
seemed to be THE solution file, if there is any).
Is that even
Do you mean working on the runtime, right ? There isn' t a central file
solution called mono.sln in mono/msvc ?
2014-06-06 11:02 GMT+02:00 Hüning, Christian
christian.huen...@haw-hamburg.de:
Hi,
I wondered if there is a way to efficiently and effectively develop mono
with an IDE like