Hi Gonzalo,
Inside the threadPool the following code:
threadDone.WaitOne(PoolGrowDelay, false);
Makes thread creation wait 500ms (I guess just forcing the CPU to switch
to another one) each time a new thread is created (when the pool is
growing).
If you remove it, connection problems
On Mon, 2009-07-13 at 19:36 +0200, pablosantosl...@terra.es wrote:
[...]
That should be modified to make use of the .NET ThreadPool and use
asynchronous operations for accept, read and write (this last one is not
mandatory). There's code in xsp that illustrates the way it should be
done.
On Sun, 2009-07-12 at 00:11 +0200, pablosantosl...@terra.es wrote:
Hi,
I'm having issues with Mono remoting under high performance networking
scenarios. Some clients are rejected since the server is not able to
handle connections.
Look at the following code inside TcpServerChannel
Hi,
I'm having issues with Mono remoting under high performance networking
scenarios. Some clients are rejected since the server is not able to
handle connections.
Look at the following code inside TcpServerChannel