Re: [Mono-dev] list of platform-differences

2009-09-22 Thread Andreas Heertsch
Andreas and all offcourse this could be expected - if I RFM (read the fucking manual). But as a unexperienced mono user I expect, that mono sheelds me from *any*hardware dependend issue. I can understand, that this expectation is not fully realized in the present, but I would not understand, that

Re: [Mono-dev] list of platform-differences

2009-09-22 Thread Robert Jordan
Andreas Heertsch wrote: Andreas and all offcourse this could be expected - if I RFM (read the fucking manual). But as a unexperienced mono user I expect, that mono sheelds me from *any*hardware dependend issue. I can understand, that this expectation is not fully realized in the present,

Re: [Mono-dev] list of platform-differences

2009-09-22 Thread Andreas Heertsch
@Robert BitConverter is broken by design (by MS) and it can't be fixed. Perhaps I'm too MS orientated, but as far as I understand, Mono starts to make the .Net technology available for other platforms. So I think there should be a wrapper around BitConverter (and simular functions), which

Re: [Mono-dev] list of platform-differences

2009-09-22 Thread Thad Thompson
So I think there should be a wrapper around BitConverter (and simular functions), which simulates a little endian system. That sounds nice, but you should take it up with Microsoft. They already do deploy .NET on big-endian systems (Xbox 360). Moving applications between platforms is fairly

Re: [Mono-dev] list of platform-differences

2009-09-22 Thread Andreas Nahr
; mono-devel-list@lists.ximian.com Betreff: Re: [Mono-dev] list of platform-differences Andreas and all offcourse this could be expected - if I RFM (read the fucking manual). But as a unexperienced mono user I expect, that mono sheelds me from any hardware dependend issue. I can understand

Re: [Mono-dev] list of platform-differences

2009-09-21 Thread Andreas Nahr
Hi, Well the BitConverter documentation says that it operates on the raw bitstream, so this should be expected. Other than that afaik only the Buffer class works directly on raw data. And of course anything related to pointers will be endian-dependent as well. Greetings Andreas (other