Re: [Mono-dev] Gtk# not found

2006-04-10 Thread Rafael Teixeira
Well Paulo,

It does make sense.

On Linux GTK# 2.4 is able to run with most installed linuxes, without
forcing people to upgrade GTK+.
Windows doesn't come with GTK, so normally it is installed with GTK#,
and so in that we can use the latest stable version, as that has also
better support for/runs better in Windows.

Hope it clarifies things a bit,

On 4/8/06, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote:
 Attached goes the file erro.txt with the output. But, yes, my program uses
 Gtk# 2.8.

 And,
 The Linux installer comes with gtk# 2.4, while the windows installer
  comes with gtk# 2.8.
 Am i very stupid or does this not makes any sense at all?



 Citando Wade Berrier [EMAIL PROTECTED]:

  On Sat, 2006-04-08 at 00:06 +0100, [EMAIL PROTECTED] wrote:
   It was good to know that it was a bug, as a first thing, because i actually
   ended up suspecting that it might have not been a bug.
   And it is good to know that you are still paying attention to it.
   And even better to know that you may be seeing a solution.
  
   I ended up compiling the program with mono 1.1.13.4, to be sure my users
  could
   run it without having to install another mono. This time in Windows.
   Yet another funny thing. Tried it in mono 1.1.13.4 (same) in Linux and it
   complained again about not finding Gtk... I had used the .bin installer
  (the
   click and run installer). So you may want to check that one too, if that
  wasn't
   in the plans already.

  Could you post some details about the error using the Linux installer?
  The Linux installer comes with gtk# 2.4, while the windows installer
  comes with gtk# 2.8.  Maybe that was the issue?

  Please run you app with with setting this first:

  export MONO_LOG_LEVEL=debug

  and post the output so we can debug this.

  Thanks!

  Wade

  
  
   Citando Mike Kestner [EMAIL PROTECTED]:
  
On Fri, 2006-03-31 at 16:04 +0100, [EMAIL PROTECTED] wrote:
 That instalation of mono worked. My program seemed to run fine.
 In the mean time, i noticed that there is another version of mono,
  1.1.13.6,
and
 went to try that one. It still gives the same problem.

 For watever reason, your experimental installer for Windows runs my Gtk#
2.4
 application while the official mono one does not (neither in Windows nor
  in
 Linux)...
  
Talked to Wade about this today and we think we figured out why the
mono-project installers policy stuff wasn't working.  He's working on
the issue.
  
--
Mike Kestner [EMAIL PROTECTED]
  
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--
Rafael Monoman Teixeira
---
As I'm currently working a lot with Java and even fixing Java VMs
(JamVM/Kaffe) and GNU Classpath code, I think I may partly borrow the
title (Javaman) from my friend Bruno Souza and become the
MonoNJavaMan. Yeah, I may currently be crazier than usual...
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Re: [Mono-dev] [PATCH] Add GetString to UnicodeEncoding 2.0 and modify some Encoding wrappers

2006-04-10 Thread Atsushi Eno

Hi,

UnicodeEncoding overrides GetString in profile 2.0. This makes it 
possible to use a faster method without copying bytes to a temporary 
char array.


I also noticed that some wrappers of Encoding class are implemented 
differently on Mono than on MS.NET that can caouse problems when they 
are overridden.


Please review and approve the patch.


Do you have any NUnit test patches as well?

Atsushi Eno
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[Mono-dev] PATCH: System.Web.UI/Page.cs

2006-04-10 Thread Konstantin Triger








Hello,



Attached a small refactoring patch, which implements the
Page.GetDataItem().



If no one objects Ill commit.



Regards,

Konstantin Triger








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[Mono-dev] RE: PATCH: System.Web.UI/Page.cs

2006-04-10 Thread Konstantin Triger








The patch reattached.





Regards,

Konstantin Triger













From: Konstantin
Triger 
Sent: Monday, April 10, 2006 10:23
AM
To: mono-devel
Subject: PATCH:
System.Web.UI/Page.cs





Hello,



Attached a small refactoring patch, which implements the
Page.GetDataItem().



If no one objects Ill commit.



Regards,

Konstantin Triger










GetDataItem.patch
Description: GetDataItem.patch
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[Mono-dev] SIGSEGV with Windows.Forms programs (Mono 1.1.14)

2006-04-10 Thread Heinz Mueller

Hi all,
programs with Windows.Forms work no longer with Mono 1.1.14 on
Linux.
Sample Code, 'makefile' and stack trace are attached.

Regards and thanks for the good work,
Heinz

Copyright notice: the sample code is from Charles Petzold's
Programming Microsoft Windows with C#

--
Heinz Mueller [EMAIL PROTECTED]
Tel: (+49)5251 815137 Fax: ... 816106
Disclaimer: All opinions above are my own (at least I think so ;-))
//---
// TwoForms.cs © 2001 by Charles Petzold
//---
using System.Windows.Forms;

class TwoForms
{
 public static void Main()
 {

  Form form1 = new Form();
  Form form2 = new Form();

  form1.Text = Form passed to Run();
  form2.Text = Second form;
  form2.Show();

  Application.Run(form1);


  MessageBox.Show(Application.Run() has returned  +
  control back to Main. Bye, bye!,
  TwoForms);
 }
}
Could not get XIM

=
Got a SIGSEGV while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries 
used by your application.
=

Stacktrace:

in (wrapper managed-to-native) System.Windows.Forms.X11Keyboard:XCreateIC 
(intptr,string,System.Windows.Forms.XIMProperties,string,intptr,string,intptr,intptr)
 0x4
in (wrapper managed-to-native) System.Windows.Forms.X11Keyboard:XCreateIC 
(intptr,string,System.Windows.Forms.XIMProperties,string,intptr,string,intptr,intptr)
 0xffd2
in System.Windows.Forms.X11Keyboard:CreateXic (intptr) 0x32
in System.Windows.Forms.X11Keyboard:.ctor (intptr,intptr) 0x185
in System.Windows.Forms.XplatUIX11:SetDisplay (intptr) 0x3e9
in System.Windows.Forms.XplatUIX11:.ctor () 0x8b
in System.Windows.Forms.XplatUIX11:GetInstance () 0x40
in System.Windows.Forms.XplatUI:.cctor () 0x61
in (wrapper runtime-invoke) System.Object:runtime_invoke_void 
(object,intptr,intptr,intptr) 0xc7782857
in System.Windows.Forms.Form:get_CreateParams () 0x
in System.Windows.Forms.Form:get_CreateParams () 0x64
in System.Windows.Forms.Control:.ctor () 0x273
in System.Windows.Forms.ScrollableControl:.ctor () 0x11
in System.Windows.Forms.ContainerControl:.ctor () 0x10
in System.Windows.Forms.Form:.ctor () 0x19
in (wrapper remoting-invoke-with-check) System.Windows.Forms.Form:.ctor () 
0xfefe
in TwoForms:Main () 0x1e
in (wrapper runtime-invoke) System.Object:runtime_invoke_void 
(object,intptr,intptr,intptr) 0xc77838d7

Native stacktrace:

mono(mono_handle_native_sigsegv+0xbb) [0x815385b]
mono [0x813e1bf]
[0xe440]
[0x4120afb2]
[0x4120af23]
[0x4120886e]
[0x41205d6a]
[0x41201014]
[0x41200f01]
[0x40da0ff2]
[0x409bb83e]
mono [0x813e070]
mono(mono_runtime_invoke+0x27) [0x80d7847]
mono(mono_runtime_class_init+0x12b) [0x80d5c4b]
mono [0x813d8c4]
mono [0x813dc12]
mono [0x813ddaa]
mono(mono_compile_method+0x3a) [0x80d604a]
mono(mono_magic_trampoline+0x1a) [0x8154cea]
[0x40251032]
[0x40da0324]
[0x40d9fe9a]
[0x40d9fdb9]
[0x40d9fab2]
[0x409bb7ea]
[0x409bb6c7]
[0x409ba7be]
mono [0x813e070]
mono(mono_runtime_invoke+0x27) [0x80d7847]
mono(mono_runtime_exec_main+0x5c) [0x80d897c]
mono(mono_runtime_run_main+0x171) [0x80d85a1]
mono(strftime+0x1bae) [0x805c632]
mono(mono_main+0x841) [0x805d001]
mono(__fxstat64+0x137) [0x805b9eb]
/lib/tls/libc.so.6(__libc_start_main+0xe0) [0x40116250]
mono(sinh+0x4d) [0x805b941]
mcs -r:System.Windows.Forms twoforms.cs

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[Mono-dev] PageThemeFileParser.AddDirective

2006-04-10 Thread Andrew Skiba
Hello, Chris.

I attach skin file, that works perfectly in dotnet, but fails in mono.
If I remove PageThemeFileParser.AddDirective, then
TemplateControlParser.AddDirective perfectly performs the job.

PageThemeFileParser.AddDirective overrides
TemplateControlParser.AddDirective to make adding directives impossible.
Why did you decide to block normal AddDirective functionality? 

Thank you in advance.
Andrew.


SkinFile.skin
Description: SkinFile.skin
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[Mono-dev] PATCH custom WebControls in skin files

2006-04-10 Thread Andrew Skiba
When I use a custom web control in a skin file, then the dll holding
this control must be added to references when compiling PageTheme. The
attached patch makes this possible. As such references is already found
by parsers of individual skins, it's only necessary to add new
assemblies to the theme directory parser.

If no one objects, I will commit.

Index: ThemeDirectoryCompiler.cs
===
--- ThemeDirectoryCompiler.cs   (revision 59261)
+++ ThemeDirectoryCompiler.cs   (working copy)
@@ -62,7 +62,11 @@
if (!(o is ControlBuilder))
continue;
ptp.RootBuilder.AppendSubBuilder
((ControlBuilder)o);
-   }
+   }
+
+   foreach (string ass in ptfp.Assemblies)
+   if (!ptp.Assemblies.Contains
(ass))
+
ptp.AddAssemblyByFileName (ass);
}
 
PageThemeCompiler compiler = new
PageThemeCompiler (ptp);
Index: TemplateParser.cs
===
--- TemplateParser.cs   (revision 59261)
+++ TemplateParser.cs   (working copy)
@@ -390,6 +390,20 @@
}
}
 
+   internal virtual Assembly AddAssemblyByFileName (string
filename)
+   {
+   try {
+   Assembly assembly = Assembly.LoadFrom
(filename);
+   AddAssembly (assembly, true);
+   return assembly;
+   }
+   catch (Exception e)
+   {
+   ThrowParseException (Assembly file  +
filename +  not found, e);
+   return null; //never gets here, only to
satisfy the compiler
+   }
+   }
+
internal virtual Assembly AddAssemblyByName (string
name)
{
if (anames == null)
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Re: [Mono-dev] [PATCH] Add GetString to UnicodeEncoding 2.0 and modifysome Encoding wrappers

2006-04-10 Thread Kornél Pál
No, but if you have conceptions regarding what kind of new tests we need I 
can create some.


Kornél

- Original Message - 
From: Atsushi Eno [EMAIL PROTECTED]

Cc: mono-devel-list@lists.ximian.com
Sent: Monday, April 10, 2006 8:09 AM
Subject: Re: [Mono-dev] [PATCH] Add GetString to UnicodeEncoding 2.0 and 
modifysome Encoding wrappers




Hi,

UnicodeEncoding overrides GetString in profile 2.0. This makes it 
possible to use a faster method without copying bytes to a temporary char 
array.


I also noticed that some wrappers of Encoding class are implemented 
differently on Mono than on MS.NET that can caouse problems when they are 
overridden.


Please review and approve the patch.


Do you have any NUnit test patches as well?

Atsushi Eno
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Re: [Mono-dev] Re: What would you like to see in Mono? [.wapi-less config]

2006-04-10 Thread Dick Porter
On Sun, 2006-04-09 at 16:50 +0200, Joachim Ante wrote:
 So will such a configure variable be added?
 Or will MONO_DISABLE_SHM be reintroduced?

Yes

- Dick



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Description: This is a digitally signed message part
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[Mono-dev] [PATCH] Missing Socket.Send and Socket.Receive methods

2006-04-10 Thread Tomi Valkeinen

Hi,

Included is a patch that implements the missing Socket.Send and 
Socket.Receive methods that take SocketError as an out parameter. These 
methods do not throw an exception when an error occurs (such as 
WouldBlock) and so are quite essential for non-blocking socket IO. I also 
changed the SocketError enum to be internal in .Net 1.x version of the 
class lib, so that it can be used in socket code instead of those horrible 
if (error != 10035) checks.


I've also made a similar Socket.Connect method, but that's not included as 
Microsoft's .Net framework does not have such a method. What is the policy 
on non-standard methods?


 TomiIndex: mcs/class/System/System.Net.Sockets/Socket.cs
===
--- mcs/class/System/System.Net.Sockets/Socket.cs   (revision 59285)
+++ mcs/class/System/System.Net.Sockets/Socket.cs   (working copy)
@@ -1318,7 +1318,14 @@
if (buf == null)
throw new ArgumentNullException (buf);
 
-   return Receive_nochecks (buf, 0, buf.Length, 
SocketFlags.None);
+   SocketError error;
+
+   int ret = Receive_nochecks (buf, 0, buf.Length, 
SocketFlags.None, out error);
+   
+   if (error != SocketError.Success)
+   throw new SocketException ((int)error);
+
+   return ret;
}
 
public int Receive (byte [] buf, SocketFlags flags)
@@ -1329,7 +1336,14 @@
if (buf == null)
throw new ArgumentNullException (buf);
 
-   return Receive_nochecks (buf, 0, buf.Length, flags);
+   SocketError error;
+
+   int ret = Receive_nochecks (buf, 0, buf.Length, flags, 
out error);
+   
+   if (error != SocketError.Success)
+   throw new SocketException ((int)error);
+
+   return ret;
}
 
public int Receive (byte [] buf, int size, SocketFlags flags)
@@ -1343,17 +1357,16 @@
if (size  0 || size  buf.Length)
throw new ArgumentOutOfRangeException (size);
 
-   return Receive_nochecks (buf, 0, size, flags);
+   SocketError error;
+
+   int ret = Receive_nochecks (buf, 0, size, flags, out 
error);
+   
+   if (error != SocketError.Success)
+   throw new SocketException ((int)error);
+
+   return ret;
}
 
-   [MethodImplAttribute(MethodImplOptions.InternalCall)]
-   private extern static int Receive_internal(IntPtr sock,
-  byte[] buffer,
-  int offset,
-  int count,
-  SocketFlags flags,
-  out int error);
-
public int Receive (byte [] buf, int offset, int size, 
SocketFlags flags)
{
if (disposed  closed)
@@ -1368,24 +1381,58 @@
if (size  0 || offset + size  buf.Length)
throw new ArgumentOutOfRangeException (size);

-   return Receive_nochecks (buf, offset, size, flags);
+   SocketError error;
+
+   int ret = Receive_nochecks (buf, offset, size, flags, 
out error);
+   
+   if(error != SocketError.Success)
+   throw new SocketException ((int)error);
+
+   return ret;
}
 
-   int Receive_nochecks (byte [] buf, int offset, int size, 
SocketFlags flags)
+#if NET_2_0
+   public int Receive (byte[] buf, int offset, int size, 
SocketFlags flags, out SocketError error)
{
-   int ret, error;
+   if (disposed  closed)
+   throw new ObjectDisposedException (GetType 
().ToString ());
+
+   if (buf == null)
+   throw new ArgumentNullException (buf);
+
+   if (offset  0 || offset  buf.Length)
+   throw new ArgumentOutOfRangeException 
(offset);
+
+   if (size  0 || offset + size  buf.Length)
+   throw new ArgumentOutOfRangeException (size);

-   ret = Receive_internal (socket, buf, offset, size, 

Re: [Mono-dev] [PATCH] Add GetString to UnicodeEncoding 2.0 and modifysome Encoding wrappers

2006-04-10 Thread Atsushi Eno

Kornél Pál wrote:
No, but if you have conceptions regarding what kind of new tests we need 
I can create some.


Things that fails without your patch but does not fail with it.
(Otherwise why did you create the patch? ;-)

For GetBytes() fix I can imagine the difference (though it is very
minor: whether it throws NullReferenceException or
ArgumentNullException) but not sure for others.

Atsushi Eno
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Re: [Mono-dev] [PATCH] Add GetString to UnicodeEncoding 2.0 and modifysome Encoding wrappers

2006-04-10 Thread Kornél Pál

OK, now I understand what you mean.:)

UnicodeEncoding.GetString should have exactly the same result as previously 
but it should be much faster because data is written directly to the string 
instead of creating a temporary char[] buffer.


All the modified Encoding methods are very high level wrappers that have 
currently faster implementations than in my patch because some unnecessary 
checks are avoided.


The problem however is that Encoding is an abstract class with a lot of 
virtual methods so people can implement their own encodings. In this case 
they may assume that these wrappers call (or wrap) the same methods as in 
MS.NET.


I noticed this when implementing UnicodeEncoding.GetString because GetString 
(byte[]) calls GetString (byte[] bytes, int, int) on MS.NET while Mono uses 
new string (GetChars (byte[])). As you can see on MS.NET overriding 
GetString (byte[] bytes, int, int) will result in modification of GetString 
(byte[]) as well while on Mono you have to override both of them to have the 
same effect.


The same goes for the two other modified Encoding methods. They are higher 
level wrappers on MS.NET than on Mono.


So the difference can only be experienced when overriding methods in 
Encoding, you will get different results on MS.NET and Mono.


The exact behaviour of these wrappers could be enforced using a test case by 
creating an inherited class that throws exceptions when methods that should 
not be called are called and fails when the expected method was not called 
but I'm not sure whether we need this kind of tests.


Note that explicitly throwing ArgumentNullException is required because of 
accessing .Length that would result in NullReferenceException. These methods 
throw ArgumentNullException on MS.NET. Previously I thought that 
ArgumentNullExceptions were already thrown by the wrapped methods in the 
current implementation but now I reallized that GetBytes (char[]) currently 
throws NullReferenceException that is a bug.


So the goal of this patch is to implement a fast UnicodeEncoding.GetString 
and to modify some wrapper methods of Encoding to call the same methods as 
they do on MS.NET (this actually means to make the higher level wrappers 
than they are currently).


Kornél

- Original Message - 
From: Atsushi Eno [EMAIL PROTECTED]

To: Kornél Pál [EMAIL PROTECTED]
Cc: mono-devel-list@lists.ximian.com
Sent: Monday, April 10, 2006 12:54 PM
Subject: Re: [Mono-dev] [PATCH] Add GetString to UnicodeEncoding 2.0 and 
modifysome Encoding wrappers




Kornél Pál wrote:
No, but if you have conceptions regarding what kind of new tests we need 
I can create some.


Things that fails without your patch but does not fail with it.
(Otherwise why did you create the patch? ;-)

For GetBytes() fix I can imagine the difference (though it is very
minor: whether it throws NullReferenceException or
ArgumentNullException) but not sure for others.

Atsushi Eno 


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Re: [Mono-dev] [PATCH] Add GetString to UnicodeEncoding 2.0 and modifysome Encoding wrappers

2006-04-10 Thread Kornél Pál

Hi,

Now I understood why is UnicodeEncodig.GetBytes(string) overridden in MS.NET 
1.x but not in MS.NET 2.0.


Encoding of MS.NET uses char[] to convert strings in all versions and the 
call an overload that takes char[] in GetBytes(string) as well. (This is a 
difference compared to Mono as it uses char* in 2.0.) And I think MS 
realized that the should make GetBytes(string) a higher level wrapper just 
like the other ones and call GetBytes(string, int, int, byte[], int) like 
the overridden method in UnicodeEncoding does.


But then they realized that this would break compatibility with MS.NET 1.x 
so they dropped the modification done to Encodig.GetBytes(string) but forgot 
to put back the override in UnicodeEncoding so 2.0 
UnicodeEncodig.GetBytes(string) is actually less efficient than in 1.0.


I updated the patch to call the right method in 
UnicodeEncodig.GetBytes(string).


Also note that Encoding of Mono is using the new unsafe methods for GetBytes 
that takes string but MS.NET is not doing this optimization and is using 
char[] instead that is more efficient when the new unsafe methods are not 
overridden as they convert pointers back to arrays by default. In addition 
calling the same methods improves compatibility.


(Note that all of these information were obtained by overriding Encoding and 
printing notification to the console when a method is called.)


The updated patch is attached.

Kornél

- Original Message - 
From: Kornél Pál [EMAIL PROTECTED]

To: Atsushi Eno [EMAIL PROTECTED]
Cc: mono-devel-list@lists.ximian.com
Sent: Monday, April 10, 2006 1:12 PM
Subject: Re: [Mono-dev] [PATCH] Add GetString to UnicodeEncoding 2.0 and
modifysome Encoding wrappers



OK, now I understand what you mean.:)

UnicodeEncoding.GetString should have exactly the same result as
previously but it should be much faster because data is written directly
to the string instead of creating a temporary char[] buffer.

All the modified Encoding methods are very high level wrappers that have
currently faster implementations than in my patch because some unnecessary
checks are avoided.

The problem however is that Encoding is an abstract class with a lot of
virtual methods so people can implement their own encodings. In this case
they may assume that these wrappers call (or wrap) the same methods as in
MS.NET.

I noticed this when implementing UnicodeEncoding.GetString because
GetString (byte[]) calls GetString (byte[] bytes, int, int) on MS.NET
while Mono uses new string (GetChars (byte[])). As you can see on MS.NET
overriding GetString (byte[] bytes, int, int) will result in modification
of GetString (byte[]) as well while on Mono you have to override both of
them to have the same effect.

The same goes for the two other modified Encoding methods. They are higher
level wrappers on MS.NET than on Mono.

So the difference can only be experienced when overriding methods in
Encoding, you will get different results on MS.NET and Mono.

The exact behaviour of these wrappers could be enforced using a test case
by creating an inherited class that throws exceptions when methods that
should not be called are called and fails when the expected method was not
called but I'm not sure whether we need this kind of tests.

Note that explicitly throwing ArgumentNullException is required because of
accessing .Length that would result in NullReferenceException. These
methods throw ArgumentNullException on MS.NET. Previously I thought that
ArgumentNullExceptions were already thrown by the wrapped methods in the
current implementation but now I reallized that GetBytes (char[])
currently throws NullReferenceException that is a bug.

So the goal of this patch is to implement a fast UnicodeEncoding.GetString
and to modify some wrapper methods of Encoding to call the same methods as
they do on MS.NET (this actually means to make the higher level wrappers
than they are currently).

Kornél

- Original Message - 
From: Atsushi Eno [EMAIL PROTECTED]

To: Kornél Pál [EMAIL PROTECTED]
Cc: mono-devel-list@lists.ximian.com
Sent: Monday, April 10, 2006 12:54 PM
Subject: Re: [Mono-dev] [PATCH] Add GetString to UnicodeEncoding 2.0 and
modifysome Encoding wrappers



Kornél Pál wrote:

No, but if you have conceptions regarding what kind of new tests we need
I can create some.


Things that fails without your patch but does not fail with it.
(Otherwise why did you create the patch? ;-)

For GetBytes() fix I can imagine the difference (though it is very
minor: whether it throws NullReferenceException or
ArgumentNullException) but not sure for others.

Atsushi Eno




UnicodeEncoding.diff
Description: Binary data
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Re: [Mono-dev] [PATCH] Add GetString to UnicodeEncoding 2.0 and modifysome Encoding wrappers

2006-04-10 Thread Atsushi Eno

Hi,

Kornél Pál wrote:

Hi,

Now I understood why is UnicodeEncodig.GetBytes(string) overridden in 
MS.NET 1.x but not in MS.NET 2.0.


Encoding of MS.NET uses char[] to convert strings in all versions and 
the call an overload that takes char[] in GetBytes(string) as well. 
(This is a difference compared to Mono as it uses char* in 2.0.) And I 
think MS realized that the should make GetBytes(string) a higher level 
wrapper just like the other ones and call GetBytes(string, int, int, 
byte[], int) like the overridden method in UnicodeEncoding does.


But then they realized that this would break compatibility with MS.NET 
1.x so they dropped the modification done to Encodig.GetBytes(string) 
but forgot to put back the override in UnicodeEncoding so 2.0 
UnicodeEncodig.GetBytes(string) is actually less efficient than in 1.0.


I updated the patch to call the right method in 
UnicodeEncodig.GetBytes(string).


Also note that Encoding of Mono is using the new unsafe methods for 
GetBytes that takes string but MS.NET is not doing this optimization and 
is using char[] instead that is more efficient when the new unsafe 
methods are not overridden as they convert pointers back to arrays by 
default. In addition calling the same methods improves compatibility.


Umm, I don't think that should be our way to go. Creating char[] in
GetBytes(string) is *obviously* inefficient. Since I actually added
pointer-based overrides in I18N classes, there is no 
pointers-goes-back-to-arrays problem. This kind of compatibility

change rather harms Mono performance.

Without exact, practical, clear and present danger of incompatiblity
problem, this change makes no sense to me. I'd love to make Mono not
suck in the name of compatibility which is anyways broken promise in
.NET land.

(You should also notice that Encoding implementation in 2.0 is totally
different than 1.x. In .NET 2.0 they are managed. In 1.x they are
just WIN32API wrappers. They are anyways incompatible, for example
having different fallback replacement characters.)

(Note that all of these information were obtained by overriding Encoding 
and printing notification to the console when a method is called.)


The updated patch is attached.


I wouldn't apply this new patch. If other mono hackers do that I won't
stop (but then it is very likely to happen that I stop helping
Encoding improvements anymore).

Atsushi Eno
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[Mono-dev] PATCH: System.Web.UI.WebControls.BulletedList.cs

2006-04-10 Thread Tal Klar








Hello,



Attached a patch that
contains a test file for the class System.Web.UI.WebControls.BulletedList.



If no one objects, I will
commit.



Tal Klahr










BulletedListTest.patch
Description: BulletedListTest.patch
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[Mono-dev] PATCH ThemeDirectoryCompiler.GetCompiledType fix

2006-04-10 Thread Andrew Skiba
Hi Chris,

Please review the attached patch for the method in subj. If no one
objects, I will commit.

Index: ThemeDirectoryCompiler.cs
===
--- ThemeDirectoryCompiler.cs   (revision 59261)
+++ ThemeDirectoryCompiler.cs   (working copy)
@@ -44,7 +44,7 @@
public static Type GetCompiledType (string virtualPath,
HttpContext context)
{
/* XXX map the virtual path to a physical path
*/
-   string physicalPath = virtualPath;
+   string physicalPath = context.Request.MapPath
(virtualPath);
string[] skin_files = Directory.GetFiles
(physicalPath, *.skin);
 
PageThemeParser ptp = new PageThemeParser
(virtualPath, context);
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[Mono-dev] XML Parser

2006-04-10 Thread Przemysław Sitek
Hi,

   I would like to have a XML Parser that parses network XML stream from
server. I would like to be able to feed it with data received from a socket,
then be notified of XML nodes encountered in that stream. Say, server sends
me
stream
message/
presence/
iq/
/stream
I would like to be notified when message/, presence/, iq/ tags, as well
with XML nodes associated with them.

   Can this be achieved (such push-pull behaviour) with System.Xml? What
class(es) should I use?

Thanks in advance,
Przemysław Sitek
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Re: [Mono-dev] XML Parser

2006-04-10 Thread Sunny
On 4/10/06, Przemysław Sitek [EMAIL PROTECTED] wrote:
 Hi,

I would like to have a XML Parser that parses network XML stream from
 server. I would like to be able to feed it with data received from a socket,
 then be notified of XML nodes encountered in that stream. Say, server sends
 me
 stream
 message/
 presence/
 iq/
 /stream
 I would like to be notified when message/, presence/, iq/ tags, as well
 with XML nodes associated with them.

Can this be achieved (such push-pull behaviour) with System.Xml? What
 class(es) should I use?

 Thanks in advance,
 Przemysław Sitek
 ___


Take a look at XmlTextReader class.

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--
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Re: [Mono-dev] PageThemeFileParser.AddDirective

2006-04-10 Thread Chris Toshok
Because most directives are illegal in skin files (Page, Assembly, etc),
I assumed that all were.  Obviously this isn't the case :)

After more investigation, it looks like Register is the only directive
allowed.  Does this agree with your assessment?

By the way, I'm subscribed to this list, so there's no reason to CC me.

Chris

On Mon, 2006-04-10 at 00:59 -0700, Andrew Skiba wrote:
 Hello, Chris.
 
 I attach skin file, that works perfectly in dotnet, but fails in mono.
 If I remove PageThemeFileParser.AddDirective, then
 TemplateControlParser.AddDirective perfectly performs the job.
 
 PageThemeFileParser.AddDirective overrides
 TemplateControlParser.AddDirective to make adding directives impossible.
 Why did you decide to block normal AddDirective functionality? 
 
 Thank you in advance.
 Andrew.
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Re: [Mono-dev] PATCH ThemeDirectoryCompiler.GetCompiledType fix

2006-04-10 Thread Chris Toshok
looks good.  please remove the XXX comment as well.

Chris
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Re: [Mono-dev] XML Parser

2006-04-10 Thread Przemysław Sitek
Hi,

Sunny wrote:

Take a look at XmlTextReader class.

I have looked at that class but I have not found any method to achieve such
push behaviour. I would like to have something like that:

SomeDataAvailableFroRead () {
char [] data = Socket.Read ();
parser.Parse (data);
parser.GetAvailableXmlNodes ();
}

Thanks in advance,
Przemysław Sitek
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Re: [Mono-dev] PATCH custom WebControls in skin files

2006-04-10 Thread Chris Toshok
patch looks fine, but I'd prefer an AddAssemblyByFileName that looks
more like AddAssemblyByName, as in:

internal virtual Assembly AddAssemblyByFileName (string filename)
{
Assembly assembly = null;
Exception error = null;

try {
assembly = Assembly.LoadFrom (filename);
} catch (Exception e) { error = e; }

if (assembly == null)
ThrowParseException (Assembly  + filename +  not 
found, error);

AddAssembly (assembly, true);
return assembly;
}


Chris

On Mon, 2006-04-10 at 02:34 -0700, Andrew Skiba wrote:
 When I use a custom web control in a skin file, then the dll holding
 this control must be added to references when compiling PageTheme. The
 attached patch makes this possible. As such references is already found
 by parsers of individual skins, it's only necessary to add new
 assemblies to the theme directory parser.
 
 If no one objects, I will commit.
 
 Index: ThemeDirectoryCompiler.cs
 ===
 --- ThemeDirectoryCompiler.cs (revision 59261)
 +++ ThemeDirectoryCompiler.cs (working copy)
 @@ -62,7 +62,11 @@
   if (!(o is ControlBuilder))
   continue;
   ptp.RootBuilder.AppendSubBuilder
 ((ControlBuilder)o);
 - }
 + }
 +
 + foreach (string ass in ptfp.Assemblies)
 + if (!ptp.Assemblies.Contains
 (ass))
 +
 ptp.AddAssemblyByFileName (ass);
   }
  
   PageThemeCompiler compiler = new
 PageThemeCompiler (ptp);
 Index: TemplateParser.cs
 ===
 --- TemplateParser.cs (revision 59261)
 +++ TemplateParser.cs (working copy)
 @@ -390,6 +390,20 @@
   }
   }
  
 + internal virtual Assembly AddAssemblyByFileName (string
 filename)
 + {
 + try {
 + Assembly assembly = Assembly.LoadFrom
 (filename);
 + AddAssembly (assembly, true);
 + return assembly;
 + }
 + catch (Exception e)
 + {
 + ThrowParseException (Assembly file  +
 filename +  not found, e);
 + return null; //never gets here, only to
 satisfy the compiler
 + }
 + }
 +
   internal virtual Assembly AddAssemblyByName (string
 name)
   {
   if (anames == null)
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[Mono-dev] Re: [PATCH] DocumentableItem.ExtensibleAttributes

2006-04-10 Thread Lluis Sanchez
Hi,

Isn't there a way of doing this without modifying
ServiceDescriptionSerializerBase.cs? it is a generated file, so it
should not be modified by hand.

Lluis.

El jue, 06-04-2006 a las 19:23 +0530, Ankit Jain escribió:
 Hi,
 
 The attached patch adds the property
 System.Web.Services.Description.DocumentableItem.ExtensibleAttributes
 for the NET_2_0 profile, and adds support for it in
 ServiceDescriptionSerializerBase . Also attached is a test case for
 the same.
 
 Please review.
 
 -Ankit
 --
 Blog : http://ankitj.blogspot.com

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[Mono-dev] Where is the JIT compiler?

2006-04-10 Thread Alan Cyment
Hi everyone out there!

Is mini.c the heart of the JIT compiler? I'm trying
to understand the way the JIT works, but I'm not
having an easy time finding my way around the source
code tree.

Thanks,
Alan

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RE: [Mono-dev] HttpRequest.MapPath and UrlUtils.Combine codeduplication

2006-04-10 Thread Gonzalo Paniagua Javier
On Mon, 2006-04-10 at 13:38 -0700, Andrew Skiba wrote:
[...]
 If you say that you want to replace backslashes on non-windows system,
 too, then I will leave Combine intact. But anyway the code that I
 removed from MapPath can be removed safely, Combine does all that
 anyway.

As long as backslashes are replaced on non-windows systems, you can
commit.

Thanks.

-Gonzalo


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Re: [Mono-dev] FAMWatcher race condition patch

2006-04-10 Thread Gonzalo Paniagua Javier
On Sun, 2006-04-09 at 16:37 +1200, Thong Nguyen wrote:
 The FAM based FileSystemWatcher has problems monitoring directories
 recursively because FAM doesn't support this natively.
 
 FMAWatcher gets around this by telling FAM to monitor a subdirectory every
 time a sub directory is created.  This will work but there is a race
 condition that occurs when a sub directory is created and populated with
 files before FAM is told to monitor the new sub directory.  This results in
 files being created without the FSW raising the appropriate events.
 
 
 For example:
 
 If I'm monitoring the current dir and I do this:
 
 mkdir a; touch a/pok
[...]

Your patch is now in svn.
Thanks a lot.

-Gonzalo


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Re: [Mono-dev] Bug in System.WebHttpUtility.UrlDecode

2006-04-10 Thread Gonzalo Paniagua Javier
On Mon, 2006-03-27 at 01:56 -0800, Vladimir Krasnov wrote:
 Hello,
 
 There is a bug in UrlDecode method in System.WebHttpUtility, when two
 precent chars '%%' are present in encoded Url, UrlDecode fails to
 decode. Also, when the % char follows characters that are not hex
 numbers, the result of UrlDecode is wrong.
 
 Look at attached test cases and the patch that fixes this bug.
 If no one objects I will commit

Hi Vladimir.

I just merged in the stuff from your patch that wasn't fixed yet after
the changes in the last 2 weeks.

Thanks.

-Gonzalo


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Re: [Mono-dev] Gtk# not found

2006-04-10 Thread PauloMorfeo
Ok, i also remembered to try with my older version. That one had been compiled
in Linux with mono 1.1.13.2 . I remembered of it complaining, also, of not
finding Gtk but it isn't true, it complains of something else.
Attached, i send the file erro.txt with the console result.

One other dude who tried that older 1.1.13.2 version on Linux in mono 1.1.13.4
said that the program runs well. He didn't installed with the Linux universal
installer, like i did.

Hope this helps.



[EMAIL PROTECTED] escreveu:
Attached goes the file erro.txt with the output. But, yes, my program uses
Gtk# 2.8.

And,
The Linux installer comes with gtk# 2.4, while the windows installer
 comes with gtk# 2.8.
Am i very stupid or does this not makes any sense at all?



Citando Wade Berrier [EMAIL PROTECTED]:

 On Sat, 2006-04-08 at 00:06 +0100, [EMAIL PROTECTED] wrote:
  It was good to know that it was a bug, as a first thing, because i actually
  ended up suspecting that it might have not been a bug.
  And it is good to know that you are still paying attention to it.
  And even better to know that you may be seeing a solution.
  
  I ended up compiling the program with mono 1.1.13.4, to be sure my users
 could
  run it without having to install another mono. This time in Windows.
  Yet another funny thing. Tried it in mono 1.1.13.4 (same) in Linux and it
  complained again about not finding Gtk... I had used the .bin installer
 (the
  click and run installer). So you may want to check that one too, if that
 wasn't
  in the plans already.
 
 Could you post some details about the error using the Linux installer?
 The Linux installer comes with gtk# 2.4, while the windows installer
 comes with gtk# 2.8.  Maybe that was the issue?
 
 Please run you app with with setting this first:
 
 export MONO_LOG_LEVEL=debug
 
 and post the output so we can debug this.
 
 Thanks!
 
 Wade
 
  
  
  Citando Mike Kestner [EMAIL PROTECTED]:
  
   On Fri, 2006-03-31 at 16:04 +0100, [EMAIL PROTECTED] wrote:
That instalation of mono worked. My program seemed to run fine.
In the mean time, i noticed that there is another version of mono,
 1.1.13.6,
   and
went to try that one. It still gives the same problem.

For watever reason, your experimental installer for Windows runs my Gtk#
   2.4
application while the official mono one does not (neither in Windows nor
 in
Linux)...
   
   Talked to Wade about this today and we think we figured out why the
   mono-project installers policy stuff wasn't working.  He's working on
   the issue.
   
   -- 
   Mike Kestner [EMAIL PROTECTED]
   
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[EMAIL PROTECTED]:~ export MONO_LOG_DEVEL=debug
[EMAIL PROTECTED]:~ cd EdSv0.9/
[EMAIL PROTECTED]:~/EdSv0.9 /opt/mono-1.1.13.4/bin/mono 
EditorSpringGUI.exe.mono

Unhandled Exception: System.TypeInitializationException: An exception was 
thrown by the type initializer for Gtk.Container--- 
System.DllNotFoundException: gtksharpglue-2
in (wrapper managed-to-native) 
Gtk.Container:gtksharp_gtk_container_get_focus_child_offset ()
in 0xa Gtk.Container:.cctor ()--- End of inner exception stack trace ---

in 0x0 unknown method
in 0xe Gtk.Bin:.ctor (IntPtr raw)
in 0x0002f Gtk.Window:.ctor (WindowType type)
in 0xc Gtk.Window:.ctor (System.String title)
in 0x0002a EditorSpringGUI.LinguaGUI:.ctor ()
in 0x00042 EditorSpringGUI.Principal:.ctor ()
in 0x00016 EditorSpringGUI.Principal:Main (System.String[] args)
[EMAIL PROTECTED]:~/EdSv0.9
[EMAIL PROTECTED]:~/EdSv0.9
[EMAIL PROTECTED]:~/EdSv0.9
[EMAIL PROTECTED]:~/EdSv0.9 /opt/mono-1.1.14/bin/mono EditorSpringGUI.exe.mono

Unhandled Exception: System.TypeInitializationException: An exception was 
thrown by the type initializer for Gtk.Container--- 
System.DllNotFoundException: gtksharpglue-2
in (wrapper managed-to-native) 
Gtk.Container:gtksharp_gtk_container_get_focus_child_offset ()
in 0xa Gtk.Container:.cctor ()--- End of inner exception stack trace ---

in 0x0 unknown method
in 0xe Gtk.Bin:.ctor (IntPtr raw)
in 0x0002f Gtk.Window:.ctor (WindowType type)
in 0xc Gtk.Window:.ctor (System.String title)
in 0x0002a 

Re: [Mono-dev] Gtk# not found

2006-04-10 Thread PauloMorfeo
I understood what you say. But in my head it is still hardly acceptable.

What is mono and what are those virtual machines? They work like they do, in a
great part, so we can have a intermediate language with which to compile
programs which will work on all systems because each system will have it's own
virtual machine to serve as a intermediate between that special language and the
O.S. (me thinks)
Working with mono and C# also brings lots of easinesses in many other areas but
one of the main features is the theoretical «compile once, run everywhere where
there is a virtual machine».

Now look at how mono is at the moment. I can't just make an aplication to
distribute expecting it to work.


Rafael Teixeira escreveu:
Well Paulo,

It does make sense.

On Linux GTK# 2.4 is able to run with most installed linuxes, without
forcing people to upgrade GTK+.
Windows doesn't come with GTK, so normally it is installed with GTK#,
and so in that we can use the latest stable version, as that has also
better support for/runs better in Windows.

Hope it clarifies things a bit,

On 4/8/06, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote:
Attached goes the file erro.txt with the output. But, yes, my program uses
Gtk# 2.8.

And,
The Linux installer comes with gtk# 2.4, while the windows installer
 comes with gtk# 2.8.
Am i very stupid or does this not makes any sense at all?



Citando Wade Berrier [EMAIL PROTECTED]:

 On Sat, 2006-04-08 at 00:06 +0100, [EMAIL PROTECTED] wrote:
  It was good to know that it was a bug, as a first thing, because i actually
  ended up suspecting that it might have not been a bug.
  And it is good to know that you are still paying attention to it.
  And even better to know that you may be seeing a solution.
 
  I ended up compiling the program with mono 1.1.13.4, to be sure my users
 could
  run it without having to install another mono. This time in Windows.
  Yet another funny thing. Tried it in mono 1.1.13.4 (same) in Linux and it
  complained again about not finding Gtk... I had used the .bin installer
 (the
  click and run installer). So you may want to check that one too, if that
 wasn't
  in the plans already.

 Could you post some details about the error using the Linux installer?
 The Linux installer comes with gtk# 2.4, while the windows installer
 comes with gtk# 2.8.  Maybe that was the issue?

 Please run you app with with setting this first:

 export MONO_LOG_LEVEL=debug

 and post the output so we can debug this.

 Thanks!

 Wade

 
 
  Citando Mike Kestner [EMAIL PROTECTED]:
 
   On Fri, 2006-03-31 at 16:04 +0100, [EMAIL PROTECTED] wrote:
That instalation of mono worked. My program seemed to run fine.
In the mean time, i noticed that there is another version of mono,
 1.1.13.6,
   and
went to try that one. It still gives the same problem.
   
For watever reason, your experimental installer for Windows runs my Gtk#
   2.4
application while the official mono one does not (neither in Windows nor
 in
Linux)...
 
   Talked to Wade about this today and we think we figured out why the
   mono-project installers policy stuff wasn't working.  He's working on
   the issue.
 
   --
   Mike Kestner [EMAIL PROTECTED]
 
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As I'm currently working a lot with Java and even fixing Java VMs
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title (Javaman) from my friend Bruno Souza and become the
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Re: [Mono-dev] [PATCH] Missing Socket.Send and Socket.Receive methods

2006-04-10 Thread Gonzalo Paniagua Javier
On Mon, 2006-04-10 at 13:17 +0300, Tomi Valkeinen wrote:
 Hi,
 
 Included is a patch that implements the missing Socket.Send and 
 Socket.Receive methods that take SocketError as an out parameter. These 
 methods do not throw an exception when an error occurs (such as 
 WouldBlock) and so are quite essential for non-blocking socket IO. I also 
 changed the SocketError enum to be internal in .Net 1.x version of the 
 class lib, so that it can be used in socket code instead of those horrible 
 if (error != 10035) checks.

Your patch is in svn HEAD now.
Thanks.

 I've also made a similar Socket.Connect method, but that's not included as 
 Microsoft's .Net framework does not have such a method. What is the policy 
 on non-standard methods?

We have to keep the System assembly compatible with MS's, so having
extra public methods/fields/blah is not an option.

-Gonzalo


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Re: [Mono-dev] PATCH: System.Web.UI.WebControls.BulletedList.cs

2006-04-10 Thread Gonzalo Paniagua Javier
On Mon, 2006-04-10 at 06:22 -0700, Tal Klar wrote:
 Hello,

 Attached a patch that contains a test file for the class
 System.Web.UI.WebControls.BulletedList.

Hi Tal.

New test cases are always welcome but, please, follow the coding style
guidelines in http://www.mono-project.com/Coding_Guidelines (also
mcs/class/README).

Thanks.

-Gonzalo


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[Mono-dev] VB ASP.NET on a Fedora Core 3

2006-04-10 Thread Mauro Bertoli
Hi, I'm not sure that this is the correct list.
I'm trying to run a VB ASP.NET developed with VS2003
on a Fedora Core 3 x86-64 using 
XSP: xsp-1.0.9-0.novell
MONO: 1.1.8

I've copied all (RELEASE - NO incremental build) files
but I get an error, so I searched and dropped
CodeBehind incompatibility:
Codebehind=_Footer.ascx.vb

but now I get this error:

Description: Error parsing a resource required to
service this request. Review your source file and
modify it to fix this error. 
Error message: Cannot find type xxx.C_footer 

File name: /var/www/html/yyy/xxx/_Footer.ascxLine:
1 

Source Error: %@ Control Language=vb
AutoEventWireup=false  Inherits=xxx.C_footer %

What I'm wrong?

Must recompile Mono with a newer version 1.1.14?
I tried but I've some problems recompiling
libgdiplus-1.1.14:
[snip]
some warning about missing image libraries (tiff and
gif)

configure: error: Failed to compile with X11/Xlib.h
include.  You must fix your compiler paths

Mono-1.1.14 is compiled fine (after installing
glib2-devel-2.4.7-1.x86_64)

Thanks






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