[Mono-dev] Problems using Tao Framework

2007-09-30 Thread Bart Masschelein
Hi all, I'm trying to use the Tao Framework on mono 1.2.5 for osx. I'm using the latest from svn, as this one does not give problems when using the build scripts. Everything goes fine, until I want to run the examples. For the CG examples I get System.DllNotFoundException:

Re: [Mono-dev] Problems using Tao Framework

2007-09-30 Thread Marcos Cobeña Morián
Hi Bart, I've never played with Tao, but from your exception thrown it's likely Mono's looking for GLUT file (without extension) and such doesn't exist (a P/Invoke issue). Some light here: http://lists.ximian.com/pipermail/mono-osx/2006-December/000697.html. HTH. Regards, 2007/9/30, Bart

Re: [Mono-dev] Problems using Tao Framework

2007-09-30 Thread StApostol
Also take a look at this thread: http://www.gamedev.net/community/forums/topic.asp?topic_id=465059 On 9/30/07, Marcos Cobeña Morián [EMAIL PROTECTED] wrote: Hi Bart, I've never played with Tao, but from your exception thrown it's likely Mono's looking for GLUT file (without extension) and

Re: [Mono-dev] Problems using Tao Framework

2007-09-30 Thread Andreas Färber
Hi, Am 30.09.2007 um 15:26 schrieb Marcos Cobeña Morián: from your exception thrown it's likely Mono's looking for GLUT file (without extension) and such doesn't exist (a P/Invoke issue). That file does exist. The Mono.framework used to violate this rule:

Re: [Mono-dev] Problems using Tao Framework

2007-09-30 Thread Bart Masschelein
Hi, Andreas is right, the file does exists, but somehow it is not recognized as a library. I also changed the .config file to configuration dllmap dll=freeglut.dll target=/System/Library/Frameworks/ GLUT.framework/Versions/A/GLUT / /configuration But this didn't change a thing. The two

[Mono-dev] Strings and Unicode in Mono/.NET

2007-09-30 Thread Cetin Sert
Hi, 1. a) What is the maximum string length? Is it Int32.Max / 2? b) (If it is indeed Int32.Max / 2,) why is that so? What about newer computers with 64-bit CPUs and very large memories? c) What about the many APIs in core libraries that use Int32 as index parameter? 2. What is

Re: [Mono-dev] Strings and Unicode in Mono/.NET

2007-09-30 Thread Rafael Teixeira
inline On 9/30/07, Cetin Sert [EMAIL PROTECTED] wrote: 1. a) What is the maximum string length? Is it Int32.Max / 2? No it is Int32.Max (which is near UInt32.Max) [NonSerialized] private int length; But yes it is limited to some 2GB per string. b) (If it is indeed

[Mono-dev] Google/Blogspot is not honoring the rss feed links (maybe only for browsing clients) and that is breaking Monologue aggregation

2007-09-30 Thread Rafael Teixeira
One gets redirected (at least for me as a Gmail user) to a Add to Google Home or Google Reader. But it is breaking Monologue, for many of our bloggers, so possibly some investigation is needed if just changing the htpp headers in the request can make it past and enable aggregation again. Maybe it

[Mono-dev] [PATCH] Mono.Data.SqlExpressions improvements

2007-09-30 Thread Joel Reed
I've done a bit more hacking on System.Data - Mono.Data.SqlExpressions in order to fix a previously reported issue with IIF: http://www.nabble.com/IIF-Bug-in-Mono.Data.SqlExpressions-Parser.jay-t4513001.html The attached patch adds 3 new testcases and fixes the following bugs: # IIF: Accept

[Mono-dev] Mono.Cecil.MethodDefinition.Is* properties

2007-09-30 Thread Sanghyeon Seo
Hi, Mono.Cecil.MethodDefinition.Is* properties are settable, and are implemented as: public bool IsPublic { get { return (m_attributes MethodAttributes.MemberAccessMask) == MethodAttributes.Public; } set { MethodAttributes masked =