Hi all,
I'm trying to use the Tao Framework on mono 1.2.5 for osx. I'm using
the latest from svn, as this one does not give problems when using
the build scripts. Everything goes fine, until I want to run the
examples. For the CG examples I get
System.DllNotFoundException:
Hi Bart,
I've never played with Tao, but from your exception thrown it's likely
Mono's looking for GLUT file (without extension) and such doesn't
exist (a P/Invoke issue).
Some light here:
http://lists.ximian.com/pipermail/mono-osx/2006-December/000697.html.
HTH.
Regards,
2007/9/30, Bart
Also take a look at this thread:
http://www.gamedev.net/community/forums/topic.asp?topic_id=465059
On 9/30/07, Marcos Cobeña Morián [EMAIL PROTECTED] wrote:
Hi Bart,
I've never played with Tao, but from your exception thrown it's likely
Mono's looking for GLUT file (without extension) and
Hi,
Am 30.09.2007 um 15:26 schrieb Marcos Cobeña Morián:
from your exception thrown it's likely
Mono's looking for GLUT file (without extension) and such doesn't
exist (a P/Invoke issue).
That file does exist. The Mono.framework used to violate this rule:
Hi,
Andreas is right, the file does exists, but somehow it is not
recognized as a library. I also changed the .config file to
configuration
dllmap dll=freeglut.dll target=/System/Library/Frameworks/
GLUT.framework/Versions/A/GLUT /
/configuration
But this didn't change a thing.
The two
Hi,
1. a) What is the maximum string length? Is it Int32.Max / 2?
b) (If it is indeed Int32.Max / 2,) why is that so? What about newer computers
with 64-bit CPUs and very large memories?
c) What about the many APIs in core libraries that use Int32 as index parameter?
2. What is
inline
On 9/30/07, Cetin Sert [EMAIL PROTECTED] wrote:
1. a) What is the maximum string length? Is it Int32.Max / 2?
No it is Int32.Max (which is near UInt32.Max)
[NonSerialized] private int length;
But yes it is limited to some 2GB per string.
b) (If it is indeed
One gets redirected (at least for me as a Gmail user) to a Add to
Google Home or Google Reader. But it is breaking Monologue, for many
of our bloggers, so possibly some investigation is needed if just
changing the htpp headers in the request can make it past and enable
aggregation again.
Maybe it
I've done a bit more hacking on System.Data - Mono.Data.SqlExpressions
in order to fix a previously reported issue with IIF:
http://www.nabble.com/IIF-Bug-in-Mono.Data.SqlExpressions-Parser.jay-t4513001.html
The attached patch adds 3 new testcases and fixes the following bugs:
# IIF: Accept
Hi,
Mono.Cecil.MethodDefinition.Is* properties are settable, and are implemented as:
public bool IsPublic {
get { return (m_attributes
MethodAttributes.MemberAccessMask) == MethodAttributes.Public; }
set {
MethodAttributes masked =
10 matches
Mail list logo